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libopenshot
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libopenshot
/
bindings
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godot
History
Jonathan Thomas
26e6ef404c
Adding reuse copyright and licensing info
2025-05-31 17:56:32 -05:00
..
CMakeLists.txt
Adding reuse copyright and licensing info
2025-05-31 17:56:32 -05:00
libopenshot_godot.gdextension
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00
osg_timeline.cpp
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00
osg_timeline.h
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00
register_types.cpp
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00
register_types.h
Initial GDExtension demo code, which can initialize a Timeline and FFmpegReader instance, print Profiles, and send an Image into Godot 4.4/4.5. This is highly experimental, and disabled by default. Requires ENABLE_GODOT=1 to build, and manually copying the gdextension and bindings/godot/*.so file into your Godot project bin. NOTE: This also required a locally compiled version of Godot and Godot-cpp.
2025-05-31 16:00:10 -05:00