Jonathan Thomas
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ec65ca39b3
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Fixing invalid cache after editing effect in a clip, and frame accuracy (converting timestamps into frame numbers). This makes frame by frame editing much better.
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2017-03-10 00:51:08 -06:00 |
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Jonathan Thomas
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bd85f1144d
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Adding a lock when updating the JSON of a Timeline (or remapping it), so nobody can request frames while everything is changing. Seems much more stable during live preview.
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2017-03-05 04:34:32 -06:00 |
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Jonathan Thomas
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289e659566
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Fixed a bug when caching a mask size (a regression from some of our speed improvements)
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2017-02-19 01:29:59 -06:00 |
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Jonathan Thomas
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dc25576fab
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Removing transform handles, since I will instead implement that in Python rather this library. Also, refactoring a bit of the clip transforms, to keep the rotation center correct.
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2017-02-04 22:01:06 -06:00 |
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Jonathan Thomas
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85ac4bf6d2
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Updating references to frame number / position to long int, there were still quite a few old "int" declarations, which limits the length of frame number. Also, updated precision of KeyFrames to use double (instead of float) for higher precision, which fixed lots of issues with very long videos (since our FrameMapper used a KeyFrame object to create a map to new frames)
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2017-01-24 18:39:17 -06:00 |
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Jonathan Thomas
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f30d7018b6
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Fixing small bug with audio PTS detection, when seeking on really long video files (which would reset the last_frame to -1, and then detect a huge # of incorrect missing frames)
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2017-01-23 23:53:50 -06:00 |
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Jonathan Thomas
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6f28c6f83b
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Tweaking logic when detecting a final frame, and adding more logging to CheckWorkingFrames
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2017-01-19 15:29:46 -06:00 |
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Jonathan Thomas
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90a7818573
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Merge pull request #47 from nlsnho/audio-fix-1
Merging some audio refactoring and audio bug fixes
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2017-01-12 00:53:37 -06:00 |
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Nelson Ho
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47a63afeb7
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Updated test expectations for new audio sample rate fixes for proper number of samples per frame, even for the first output frame.
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2017-01-07 20:29:42 -05:00 |
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Nelson Ho
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2cbb722141
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fix logic for location.sample_start and location.frame update, fixes audio gaps
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2017-01-07 17:59:00 -05:00 |
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Nelson Ho
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c33e6fa2a8
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Fix AudioLocation::is_near function to handle a corner case where the two frames have different samples_per_frame, and sample_start is at the samples_per_frame limit.
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2017-01-07 17:34:11 -05:00 |
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Nelson Ho
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c9b74ec96d
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Added fixes for audio sample distribution to clean up missing or extra audio samples that were at frame boundaries
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2017-01-06 20:48:47 -05:00 |
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Jonathan Thomas
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5b7e94bb31
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Fixing incorrect placement of a selection handle.
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2016-12-29 18:01:20 -06:00 |
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Jonathan Thomas
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46c25dc3ec
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Fixing version: 0.1.3 (so 10) - whoops
v0.1.3
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2016-12-20 16:58:45 -06:00 |
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Jonathan Thomas
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70d61bb9ed
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Bumping version to 0.2.2 (so 10)
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2016-12-20 16:56:38 -06:00 |
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Jonathan Thomas
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066d4818a3
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Only apply effects for valid frame objects
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2016-12-15 03:18:26 -06:00 |
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Jonathan Thomas
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ff77af11bb
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-DDISABLE_TESTS=1 now disables the entire "make test" target, and does not require unittest++ to be a build dependency
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2016-12-13 17:17:21 -06:00 |
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Jonathan Thomas
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b058251cc4
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Large refactor of detecting missing frames, to make it more accurate and dramatically improve performance for many videos.
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2016-12-07 01:06:16 -06:00 |
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Jonathan Thomas
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c90ddfd484
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Ensure Seek() waits for any outstanding video/audio frames to be processed in other threads before attempting a seek (and potentially crashing)
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2016-11-23 01:50:03 -06:00 |
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Jonathan Thomas
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7be1b8ca4c
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Removing unneeded std::map which has holding all AVPackets, which was causing a memory leak and crashes.
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2016-11-14 22:37:44 -06:00 |
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Jonathan Thomas
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d79994a780
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New cross platform exception handler for libopenshot! Logs basic stacktrace on segmentation fault. This will be a huge help in finding bugs and crashes.
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2016-11-03 02:19:48 -05:00 |
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Jonathan Thomas
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559d6a0545
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Huge refactor of keyframe point handles (bezier quadratic curves) to use CSS-style syntax. Basically, the left and right handles of a point now use percentages, such as 0.0, 1.0, 0.5, 1.0 (between 0 and 1), and become real coordinates based on the value differences between points (in real time). Also simplified the JSON property creation. Also, many unit tests have been updated, because they were actually generating the incorrect values from before... although only slightly in most cases. Now they have correct values from the default bezier handles.
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2016-10-19 02:19:07 -05:00 |
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Jonathan Thomas
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d2b3651d87
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Fixing crash when FrameMapper sometimes returns a blank Frame objects. Not sure why that is possible, but now it fails gracefully. Also, extending the cache clearing code on timeline +/- 1 more frame, to be sure we clear frames that have changed.
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2016-09-19 22:27:36 -05:00 |
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Jonathan Thomas
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1743558f99
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Improved image caching logic, to better estimate max image sizes possible, based on clip scale and keyframe settings... so we are always dealing with the smallest possible frame sizes for performance (without losing quality)
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2016-09-17 17:14:27 -05:00 |
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Jonathan Thomas
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183b0714e2
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Added a new optimized constructor to some readers (FFmpegReader, QtImageReader, ImageReader) to not Open() in the constructor, which dramatically speeds up creating hundreds of Readers (i.e. when opening a project). This is really only useful when inflating the reader with Json right after you instantiate it...
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2016-09-16 17:43:26 -05:00 |
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