Jonathan Thomas
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e135eb5738
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Changed license to LGPLv3 for all libopenshot code.
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2014-07-11 16:52:14 -05:00 |
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Jonathan Thomas
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5010f6252a
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Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
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2014-03-29 18:49:22 -05:00 |
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Jonathan Thomas
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e2f5ca8a69
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Removed Framerate class, since its functionality is already represented in the Fraction class. Also, corrected a few unittests, and updated some documentation.
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2014-01-05 23:12:56 -06:00 |
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Jonathan Thomas
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cdde046ca4
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Added PlayerBase, SDLPlayer, and QtPlayer. This forms the basis for the Player classes in libopenshot.
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2013-11-06 23:17:35 -06:00 |
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Jonathan Thomas
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97a4f903c2
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Added copyright and licensing to the rest of the source code in libopenshot, including the CMake build scripts, the SWIG configuration file, and even updated copyright in the README files. All files are now correctly attributed and protected now.
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2013-09-12 23:41:49 -05:00 |
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Jonathan Thomas
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33f12a70dd
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Fixed some FrameMapper unit tests that were broken.
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2012-10-19 21:55:01 -05:00 |
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Jonathan Thomas
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129a2fccd7
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Many experimental changes, including a new FrameMapper that is based on FileReaderBase, and lots of debug code.
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2012-10-17 09:57:02 -05:00 |
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Jonathan Thomas
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a57b81a734
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Added a new DummyReader, which can be given any framerate, samplerate, width, height, etc... and used in unit tests, such as the FrameMap unit tests.
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2012-10-16 16:45:31 -05:00 |
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Jonathan Thomas
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0bab75acc8
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Started working on the FrameMapper, to correctly map audio samples to the target framerate.
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2012-10-14 23:24:27 -05:00 |
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Jonathan Thomas
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161e8923af
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Initial check-in of OpenShot Library
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2011-10-11 08:44:27 -05:00 |
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