Commit Graph

29 Commits

Author SHA1 Message Date
Chris Kirmse
572875b8d7 Merge remote-tracking branch 'upstream/develop' into develop 2019-06-24 10:00:22 -07:00
Jonathan Thomas
967f23b8a4 Merge pull request #245 from ferdnyc/license-block
Upgrade Doxygen documentation formatting/content
2019-06-21 00:24:54 -05:00
Frank Dana
a47d5b58fd Add backwards-compatible Imagemagick 7 support (#252)
* Add ImageMagick 7 compatibility

A new header, `imclude/MagickUtilities.h`, is created to hold the
compatibility `#define`s.

The image-conversion code in `src/Frame.cpp` received the only
major changes — instead of doing the export by hand (and having
to account for changes in the underlying API), it uses the
`MagickCore::ExportImagePixels()` function which does basically
the same work, but accounts for all of the API changes for us.
The API of that function is _unchanged_ from IM6 to IM7.

TODO: `MagickCore::ExportImagePixels()` will return an `exception`
struct if it encounters any problems. Currently the code ignores
that, which it should not.

* Add ImageMagick 7 compatibility

A new header, `imclude/MagickUtilities.h`, is created to hold the
compatibility `#define`s.

The image-conversion code in `src/Frame.cpp` received the only
major changes — instead of doing the export by hand (and having
to account for changes in the underlying API), it uses the
`MagickCore::ExportImagePixels()` function which does basically
the same work, but accounts for all of the API changes for us.
The API of that function is _unchanged_ from IM6 to IM7.

TODO: `MagickCore::ExportImagePixels()` will return an `exception`
struct if it encounters any problems. Currently the code ignores
that, which it should not.

Thanks @ferdnyc
2019-06-21 00:07:49 -05:00
FeRD (Frank Dana)
f170fdd009 Update copyright range to current year 2019-06-11 06:48:32 -04:00
FeRD (Frank Dana)
0327c2ab5c Remove license block from documentation comment 2019-06-09 08:31:04 -04:00
Chris Kirmse
650d3ec820 fix grammar error with possessive its and update sample for audio parameter 2019-03-14 09:26:56 -07:00
Jonathan Thomas
2fcb35ddcc Removing throw statements from header files (thanks Peter) 2017-10-26 18:44:35 -05:00
Jonathan Thomas
c95db460d6 Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves. 2017-09-28 16:03:01 -05:00
Jonathan Thomas
f12ffe692b Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help! 2017-08-20 17:37:39 -05:00
Jonathan Thomas
183b0714e2 Added a new optimized constructor to some readers (FFmpegReader, QtImageReader, ImageReader) to not Open() in the constructor, which dramatically speeds up creating hundreds of Readers (i.e. when opening a project). This is really only useful when inflating the reader with Json right after you instantiate it... 2016-09-16 17:43:26 -05:00
Jonathan Thomas
89fb86453e Refactoring/renaming Cache to CacheMemory. 2016-08-31 23:57:06 -05:00
Jonathan Thomas
13362393c5 Fixed many more regressions with audio files not passing cover art to the next frame correctly. Seeking issues, and many related issues to detecting missing frames improved. Also fixed a deadlock in certain seeking cases. 2016-01-05 01:59:50 -06:00
Jonathan Thomas
bfa050409c Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support! 2015-08-24 01:05:48 -05:00
Jonathan Thomas
b612f3339d Replaced ImagMagick with QImage on almost all key methods and classes. Reprogrammed all effects and the entire rendering pipeline to use QImage and QTransforms, primarily for increases in speed and stability. libopenshot is more than 10X faster on many of the most CPU heavy tasks. This was a huge change, and still has a few minor issues relating to BlackMagick Decklink and Text rendering.... which should be resolved very soon.
Also, much work has been done on memory management / leak detection, and optimizations with multi-threading... including a new thread cacher class used by the video playback (which is smoother than ever).
2015-06-01 00:20:14 -07:00
Jonathan Thomas
e135eb5738 Changed license to LGPLv3 for all libopenshot code. 2014-07-11 16:52:14 -05:00
Jonathan Thomas
5010f6252a Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility. 2014-03-29 18:49:22 -05:00
Jonathan Thomas
4af6916338 Fixed polymorphism / inhereted Json methods, and added a new IsOpen() method on all readers. Fixed other misc Json bugs. 2013-12-18 21:55:43 -06:00
Jonathan Thomas
cd7743fb88 Improved Json methods to correct work with swig and inheritance. 2013-12-07 21:09:55 -06:00
Jonathan Thomas
e3d41808b9 Added Json methods to readers and readerBase classes. 2013-12-07 16:52:09 -06:00
Jonathan Thomas
58090ef5fc Added license and copyright to all files. Improved many examples and documentation. Refactored the Coordinate() object, to move a few properties to methods. 2013-09-12 17:52:10 -05:00
Jonathan Thomas
234201743a Improved more documenation, and switched to @ syntax for doxygen. 2013-09-09 23:32:16 -05:00
Jonathan Thomas
14a61f9c5c Refactored a few methods, added new doxygen format, and improved the copyright, license, and comments & documentation for many classes and methods. 2013-09-08 23:09:54 -05:00
Jonathan Thomas
c244657a11 Renamed FileReaderBase and FileWriterBase to ReaderBase and WriterBase, since they are not specifically related to files. 2013-09-08 16:40:57 -05:00
Jonathan Thomas
5b77abdf27 The timeline classes are finally working correctly, and have the following features:
1) Layers (unlimited # of layers)
2) IN, OUT, and Position (time)
3) X, Y offset
4) Alpha
5) Rotation
6) Transparency + compositing + overlays
2012-11-08 04:35:21 -06:00
Jonathan Thomas
617088cebf Yet another huge refactor, to use shared_ptr objects instead of actual pointers, due to the difficulties in managing the lifecycle of pointers between the timeline, clip, and readers. Seems to work great, and solves all sorts of bugs. =) 2012-10-14 03:43:52 -05:00