FeRD (Frank Dana)
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1334450eec
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Decklink*: std:: prefixes
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2019-08-04 23:14:38 -04:00 |
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FeRD (Frank Dana)
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f170fdd009
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Update copyright range to current year
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2019-06-11 06:48:32 -04:00 |
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FeRD (Frank Dana)
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0327c2ab5c
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Remove license block from documentation comment
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2019-06-09 08:31:04 -04:00 |
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Jeff Shillitto
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14fc9a85bb
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Fix install paths for headers and effects
Fix additional relative paths
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2018-06-01 22:34:09 +10:00 |
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Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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f12ffe692b
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Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
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2017-08-20 17:37:39 -05:00 |
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Jonathan Thomas
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89fb86453e
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Refactoring/renaming Cache to CacheMemory.
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2016-08-31 23:57:06 -05:00 |
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Jonathan Thomas
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bfa050409c
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Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!
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2015-08-24 01:05:48 -05:00 |
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Jonathan Thomas
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e135eb5738
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Changed license to LGPLv3 for all libopenshot code.
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2014-07-11 16:52:14 -05:00 |
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Jonathan Thomas
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e073ad89f5
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Fixed many issues with the QtPlayer and related classes. Now the VideoRenderer can be passed through SWIG and connected to a PyQt application and handle display signals for each frame. Also, refactored some OpenMP settings into its own header.
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2014-04-02 16:48:27 -05:00 |
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Jonathan Thomas
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5010f6252a
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Replaced all copyright and licensing to reflect AGPLv3 license. Also, added a bad ass version header, which is now integrated into CMake as well. A single place to indicate version and ABI/API compatibility.
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2014-03-29 18:49:22 -05:00 |
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Jonathan Thomas
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a0c2964ac4
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Improved documentation again
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2013-09-11 17:32:40 -05:00 |
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Jonathan Thomas
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ca09838b0f
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Optimized the compositing of simple layers (with no transformation), by not resizing it's canvas to match the timeline. Also, improved the Decklink reader to wait for the frame to become available (if it's in the future), and to jump ahead on the timeline if it gets behind. Blackmagic program can now composite 4 layers in real time.
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2013-02-12 02:42:18 -06:00 |
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Jonathan Thomas
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cc32bbf38a
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Made decklinkOutput keep scheduling the last successfull frame, if the queue runs out. Also, made the timeline multi-threaded, and improved the DecklinkInput.cpp to keep frames in order, by returning the correct frame based on the number.
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2013-02-12 01:28:48 -06:00 |
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Jonathan Thomas
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4a4d9e2a34
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Improved the timeline compositing performance, fixed some blackmagic bugs, and finally have an actual chromakey demo working!
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2013-02-10 21:16:46 -06:00 |
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Jonathan Thomas
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2a743123ee
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Improved DecklinkReader to be multi-threaded, using the OpenShot cache object to keep things in order. Performance is very smooth on the blackmagic test executable now.
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2013-02-10 15:46:41 -06:00 |
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Jonathan Thomas
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09a02c0adf
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Adding the initial version of the decklink writer, and a fully working (full circle) blackmagic example executabe, which processes real-time HD video and output's it via HDMI.
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2013-02-10 02:19:40 -06:00 |
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