FeRD (Frank Dana)
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45cfda413d
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(include/src)/effects/: std::prefixes
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2019-08-05 01:08:03 -04:00 |
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Chris Kirmse
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572875b8d7
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Merge remote-tracking branch 'upstream/develop' into develop
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2019-06-24 10:00:22 -07:00 |
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FeRD (Frank Dana)
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f170fdd009
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Update copyright range to current year
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2019-06-11 06:48:32 -04:00 |
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FeRD (Frank Dana)
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0327c2ab5c
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Remove license block from documentation comment
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2019-06-09 08:31:04 -04:00 |
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Chris Kirmse
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650d3ec820
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fix grammar error with possessive its and update sample for audio parameter
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2019-03-14 09:26:56 -07:00 |
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Jonathan Thomas
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c81d42629d
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Adding Hue video effect, to adjust the hue of a frame's image, which can also be animated with a keyframe
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2018-02-06 02:26:35 -06:00 |
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Jonathan Thomas
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2fcb35ddcc
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Removing throw statements from header files (thanks Peter)
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2017-10-26 18:44:35 -05:00 |
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Jonathan Thomas
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c95db460d6
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Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
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2017-09-28 16:03:01 -05:00 |
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Jonathan Thomas
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f12ffe692b
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Migrating tr1 to std, adding C++11 support to build scripts, fixing crash in FFmpegReader (caused by shared_ptr, buffer, and last_video_frame corruption). Much improved stability with this change. Thanks to Craig and Peter for the help!
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2017-08-20 17:37:39 -05:00 |
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Jonathan Thomas
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45f1b8c5ac
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Making ImageMagick completely optional. This will simplify packaging on Windows and Mac. Also, reprogrammed Display, DisplayWaveform, Save, and Thumbnail methods, which are much faster now (using Qt).
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2016-02-23 00:27:03 -06:00 |
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Jonathan Thomas
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bfa050409c
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Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!
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2015-08-24 01:05:48 -05:00 |
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Jonathan Thomas
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45f31bbabf
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Added 2 new effects: Brightness and Contrast, and Saturation. Both effects implement keyframe curves, and can be animated.
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2015-08-16 22:58:07 -05:00 |
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