Commit Graph

8 Commits

Author SHA1 Message Date
Jonathan Thomas
339a2b2293 Applying BasePropertiesJSON to all effects in libopenshot, to reduce code duplication 2023-05-25 15:22:01 -05:00
FeRD (Frank Dana)
11bfccc581 Audio effects: Clean up doc comments, parameters 2021-11-11 06:28:52 -05:00
FeRD (Frank Dana)
59108504e3 Code changes for compatibility with JUCE 6.x
- Replace all juce::CriticalSection with std::recursive_mutex
- Replace all juce::AudioSampleBuffer with juce::AudioBuffer<float>
- Eliminate implicit reliance on 'using namespace juce;'
- Replace OpenShotAudio.h includes with targeted juce modules
2021-11-09 06:22:25 -05:00
Frank Dana
59138ea3e4 Adopt license management via Reuse project/tool (#711)
* reuse-managed license/copyright headers

reuse is a tool for compliance with the REUSE recommendations. See
<https://reuse.software/> for more information, and
<https://reuse.readthedocs.io/> for the online documentation.

* Set jsoncpp license
* Add MIT license for Decklink sources
* Explicitly license examples/
  - Add headers to source files
  - Change blanket licensing in .reuse/dep5 to only cover binary media
  - Import CC-BY-3.0 license and assign to sintel_trailer
2021-10-16 01:26:26 -04:00
Jonathan Thomas
66f3ae19bd Updating audio descriptions 2021-07-21 13:02:06 -05:00
Brenno
60c19f1da2 Added Delay and Echo effects 2021-07-16 16:51:52 -03:00
Brenno
5018c8d15f Adding description on the audio effects and cleaning the code 2021-07-10 19:53:49 -03:00
Brenno
995e3f0a3a Spliting secundary effects from Robotization and Compressor 2021-07-10 19:49:10 -03:00