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229 lines
7.9 KiB
C++
229 lines
7.9 KiB
C++
/**
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* @file
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* @brief Source file for Expander audio effect class
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* @author
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*
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* @ref License
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*/
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/* LICENSE
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*
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* Copyright (c) 2008-2019 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Expander.h"
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#include "Exceptions.h"
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using namespace openshot;
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/// Blank constructor, useful when using Json to load the effect properties
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Expander::Expander() : threshold(-10), ratio(1), attack(1), release(1), makeup_gain(1), bypass(false) {
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// Init effect properties
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init_effect_details();
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}
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// Default constructor
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Expander::Expander(Keyframe new_threshold, Keyframe new_ratio, Keyframe new_attack, Keyframe new_release, Keyframe new_makeup_gain, Keyframe new_bypass) :
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threshold(new_threshold), ratio(new_ratio), attack(new_attack), release(new_release), makeup_gain(new_makeup_gain), bypass(new_bypass)
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{
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// Init effect properties
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init_effect_details();
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}
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// Init effect settings
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void Expander::init_effect_details()
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{
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/// Initialize the values of the EffectInfo struct.
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InitEffectInfo();
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/// Set the effect info
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info.class_name = "Expander";
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info.name = "Expander";
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info.description = "Add Expander on the frame's audio track. Louder parts of the audio becomes relatively louder and quieter parts becomes quieter.";
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info.has_audio = true;
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info.has_video = false;
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input_level = 0.0f;
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yl_prev = 0.0f;
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}
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// This method is required for all derived classes of EffectBase, and returns a
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// modified openshot::Frame object
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std::shared_ptr<openshot::Frame> Expander::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
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{
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// Adding Expander
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const int num_input_channels = frame->audio->getNumChannels();
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const int num_output_channels = frame->audio->getNumChannels();
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const int num_samples = frame->audio->getNumSamples();
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mixed_down_input.setSize(1, num_samples);
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inverse_sample_rate = 1.0f / frame->SampleRate(); //(float)getSampleRate();
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inverseE = 1.0f / M_E;
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if ((bool)bypass.GetValue(frame_number))
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return frame;
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mixed_down_input.clear();
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for (int channel = 0; channel < num_input_channels; ++channel)
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mixed_down_input.addFrom(0, 0, *frame->audio, channel, 0, num_samples, 1.0f / num_input_channels);
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for (int sample = 0; sample < num_samples; ++sample) {
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float T = threshold.GetValue(frame_number);
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float R = ratio.GetValue(frame_number);
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float alphaA = calculateAttackOrRelease(attack.GetValue(frame_number));
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float alphaR = calculateAttackOrRelease(release.GetValue(frame_number));
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float gain = makeup_gain.GetValue(frame_number);
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float input_squared = powf(mixed_down_input.getSample(0, sample), 2.0f);
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const float average_factor = 0.9999f;
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input_level = average_factor * input_level + (1.0f - average_factor) * input_squared;
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xg = (input_level <= 1e-6f) ? -60.0f : 10.0f * log10f(input_level);
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if (xg > T)
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yg = xg;
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else
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yg = T + (xg - T) * R;
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xl = xg - yg;
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if (xl < yl_prev)
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yl = alphaA * yl_prev + (1.0f - alphaA) * xl;
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else
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yl = alphaR * yl_prev + (1.0f - alphaR) * xl;
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control = powf (10.0f, (gain - yl) * 0.05f);
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yl_prev = yl;
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for (int channel = 0; channel < num_input_channels; ++channel) {
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float new_value = frame->audio->getSample(channel, sample)*control;
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frame->audio->setSample(channel, sample, new_value);
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}
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}
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for (int channel = num_input_channels; channel < num_output_channels; ++channel)
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frame->audio->clear(channel, 0, num_samples);
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// return the modified frame
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return frame;
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}
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float Expander::calculateAttackOrRelease(float value)
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{
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if (value == 0.0f)
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return 0.0f;
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else
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return pow (inverseE, inverse_sample_rate / value);
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}
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// Generate JSON string of this object
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std::string Expander::Json() const {
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// Return formatted string
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return JsonValue().toStyledString();
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}
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// Generate Json::Value for this object
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Json::Value Expander::JsonValue() const {
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// Create root json object
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Json::Value root = EffectBase::JsonValue(); // get parent properties
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root["type"] = info.class_name;
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root["threshold"] = threshold.JsonValue();
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root["ratio"] = ratio.JsonValue();
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root["attack"] = attack.JsonValue();
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root["release"] = release.JsonValue();
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root["makeup_gain"] = makeup_gain.JsonValue();
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root["bypass"] = bypass.JsonValue();
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// return JsonValue
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return root;
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}
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// Load JSON string into this object
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void Expander::SetJson(const std::string value) {
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// Parse JSON string into JSON objects
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try
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{
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const Json::Value root = openshot::stringToJson(value);
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// Set all values that match
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SetJsonValue(root);
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}
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catch (const std::exception& e)
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{
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// Error parsing JSON (or missing keys)
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throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
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}
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}
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// Load Json::Value into this object
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void Expander::SetJsonValue(const Json::Value root) {
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// Set parent data
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EffectBase::SetJsonValue(root);
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// Set data from Json (if key is found)
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if (!root["threshold"].isNull())
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threshold.SetJsonValue(root["threshold"]);
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if (!root["ratio"].isNull())
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ratio.SetJsonValue(root["ratio"]);
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if (!root["attack"].isNull())
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attack.SetJsonValue(root["attack"]);
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if (!root["release"].isNull())
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release.SetJsonValue(root["release"]);
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if (!root["makeup_gain"].isNull())
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makeup_gain.SetJsonValue(root["makeup_gain"]);
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if (!root["bypass"].isNull())
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bypass.SetJsonValue(root["bypass"]);
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}
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// Get all properties for a specific frame
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std::string Expander::PropertiesJSON(int64_t requested_frame) const {
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// Generate JSON properties list
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Json::Value root;
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root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
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root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
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root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
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root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
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// Keyframes
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root["threshold"] = add_property_json("Threshold (dB)", threshold.GetValue(requested_frame), "float", "", &threshold, -60, 0, false, requested_frame);
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root["ratio"] = add_property_json("Ratio", ratio.GetValue(requested_frame), "float", "", &ratio, 1, 100, false, requested_frame);
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root["attack"] = add_property_json("Attack (ms)", attack.GetValue(requested_frame), "float", "", &attack, 0.1, 100, false, requested_frame);
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root["release"] = add_property_json("Release (ms)", release.GetValue(requested_frame), "float", "", &release, 10, 1000, false, requested_frame);
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root["makeup_gain"] = add_property_json("Makeup gain (dB)", makeup_gain.GetValue(requested_frame), "float", "", &makeup_gain, -12, 12, false, requested_frame);
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root["bypass"] = add_property_json("Bypass", bypass.GetValue(requested_frame), "bool", "", &bypass, 0, 1, false, requested_frame);
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// Return formatted string
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return root.toStyledString();
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}
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