Jonathan Thomas
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22cd56331f
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Removing SkipEmptyParts from modified ObjectDetection.cpp code (old QT build server doesn't have this)
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2025-06-17 19:06:48 -05:00 |
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Jonathan Thomas
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055975a212
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Improving Tracker and Object Detector to include effect ID in the tracked Object IDs they return - to allow for multiple effects on the same clip, and to not accidentally clobber trackedObject IDs (i.e. "0" as the default tracked object ID)
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2025-06-17 18:27:52 -05:00 |
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Jonathan Thomas
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515c4ff509
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Improving Tracker effect to better track occluded objects, follow objects offscreen and back onscreen without getting lost, and improved unit tests.
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2025-06-15 16:01:17 -05:00 |
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Jonathan Thomas
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c6720bb59b
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Lowering version required for libopenshot-audio, since technically it's fine to link against the previous library.
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2025-06-12 17:34:36 -05:00 |
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Jonathan Thomas
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f60d6659e1
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Bumping version to 0.5.0, SO 28, this is a major new release of libopenshot.
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2025-06-12 17:30:17 -05:00 |
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Jonathan Thomas
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0d492ec77f
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Removing Play/Stop implementation from VideoCacheThread. Adding back in a ClearAllCache in Seek(), to handle updates via the UI correctly.
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2025-06-07 16:05:19 -05:00 |
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Jonathan Thomas
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805af0dffc
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Fix Timeline::ApplyJsonDiff to make changes to our data first, and then clear cache afterwards (potential race condition)
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2025-06-07 16:03:55 -05:00 |
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Jonathan Thomas
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0fcdcdb326
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Removing debug code
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2025-06-06 16:11:18 -05:00 |
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Jonathan Thomas
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7ee4643a60
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Splitting FF_NUM_PROCESSORS into a VIDEO and AUDIO constant. Also limiting VIDEO encoders to 16 threads and audio encoders to 2 threads.
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2025-06-06 15:28:28 -05:00 |
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Jonathan Thomas
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57a0bae9ac
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Refactor of Settings to no longer duplicate them in the *.h and Instance() method. Also changing FF_THREADS and OMP_THREADS to use # of processors on device.
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2025-06-06 15:26:40 -05:00 |
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Jonathan Thomas
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a6ca7d9a2f
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Adding back Setting::VIDEO_CACHE_MAX_FRAMES, to limit the video cache thread to a hard #. Also, minor refactor to reduce duplication of capacity.
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2025-06-06 15:25:46 -05:00 |
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Jonathan Thomas
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5e4bc364cb
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Remove per-thread scalers; use single persistent frames and SwsContext for video scaling. Total improvement of 8-9% when testing h.264 encoding @ 720p.
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2025-06-05 19:38:15 -05:00 |
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Jonathan Thomas
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60fbb7fe5e
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Fix incorrect _MSC_VER and replace with _WIN32
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2025-06-04 22:42:34 -05:00 |
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Jonathan Thomas
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38afcea242
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Use aligned memory free for QImage / frame buffer (fix crash on Win32 running unit tests for FFmpegReader)
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2025-06-04 21:29:31 -05:00 |
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Jonathan Thomas
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b2333ab389
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Refactoring aligned malloc to work on Mac, Windows, and Linux (inside FFmpegUtilities.h)
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2025-06-04 20:45:19 -05:00 |
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Jonathan Thomas
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c487aa4389
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Fixing the alignment of our FFmpegReader video buffers to be 32 / AVX2. This increases performance by a factor of 3X.
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2025-06-04 18:37:46 -05:00 |
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Jonathan Thomas
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c95fd837b6
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Small improvement to caching sws scale context and reusing AVFrame objects. About 1.5% less CPU calls, and more even memory allocations (less spikey).
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2025-06-04 17:18:23 -05:00 |
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Jonathan Thomas
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9a4dcf252a
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Merge pull request #1013 from OpenShot/caching-improvements
Caching Improvements (Forward & Backwards, Play & Pause)
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2025-06-03 23:20:10 -05:00 |
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Jonathan Thomas
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6c39b0f8e5
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Another large refactor of our primary cache thread, to split out many functions which we can test in our unit tests.
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2025-06-03 19:36:05 -05:00 |
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Jonathan Thomas
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fd91892fea
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More tweaks to keep the cache window centered on the playhead, so different speeds (- and +) still result in moving cache window.
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2025-06-03 17:49:56 -05:00 |
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Jonathan Thomas
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ec81c1d1cd
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Simplification and another small refactor of Run code (to make it more maintainable)
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2025-06-03 16:46:04 -05:00 |
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Jonathan Thomas
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6d5e55175b
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Huge refactor of VideoCacheThread, to provide better caching, fixing many edge cases that cause our cache to become unsynced with playback. This is still a work-in-progress though..
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2025-06-03 16:23:17 -05:00 |
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Jonathan Thomas
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06ddfc1320
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Add virtual Touch() function to CacheBase, and rename MoveToFront in CacheMemory.cpp and CacheDisk.cpp to Touch.
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2025-06-03 09:24:16 -05:00 |
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Jonathan Thomas
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7f130cb65c
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Improving performance of Mask effect (transitions) using OMP + reducing floating point operations per pixel and caching variables
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2025-06-02 16:09:30 -05:00 |
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Jonathan Thomas
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3e2dc8a3f8
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Fix crash on deinterlace effect, and add in omp performance improvements. Also fixed issue with isOdd being accidentally read-only
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2025-06-02 15:50:53 -05:00 |
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