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Merge pull request #1013 from OpenShot/caching-improvements
Caching Improvements (Forward & Backwards, Play & Pause)
This commit is contained in:
@@ -93,6 +93,10 @@ namespace openshot {
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/// @param end_frame_number The ending frame number of the cached frame
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virtual void Remove(int64_t start_frame_number, int64_t end_frame_number) = 0;
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/// @brief Move frame to front of queue (so it lasts longer)
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/// @param frame_number The frame number of the cached frame
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virtual void Touch(int64_t frame_number) = 0;
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/// Gets the maximum bytes value
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int64_t GetMaxBytes() { return max_bytes; };
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@@ -94,7 +94,7 @@ void CacheDisk::Add(std::shared_ptr<Frame> frame)
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// Freshen frame if it already exists
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if (frames.count(frame_number))
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// Move frame to front of queue
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MoveToFront(frame_number);
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Touch(frame_number);
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else
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{
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@@ -334,7 +334,7 @@ void CacheDisk::Remove(int64_t start_frame_number, int64_t end_frame_number)
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}
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// Move frame to front of queue (so it lasts longer)
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void CacheDisk::MoveToFront(int64_t frame_number)
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void CacheDisk::Touch(int64_t frame_number)
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{
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// Does frame exists in cache?
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if (frames.count(frame_number))
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@@ -91,7 +91,7 @@ namespace openshot {
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/// @brief Move frame to front of queue (so it lasts longer)
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/// @param frame_number The frame number of the cached frame
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void MoveToFront(int64_t frame_number);
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void Touch(int64_t frame_number);
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/// @brief Remove a specific frame
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/// @param frame_number The frame number of the cached frame
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@@ -52,7 +52,7 @@ void CacheMemory::Add(std::shared_ptr<Frame> frame)
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// Freshen frame if it already exists
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if (frames.count(frame_number))
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// Move frame to front of queue
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MoveToFront(frame_number);
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Touch(frame_number);
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else
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{
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@@ -192,7 +192,7 @@ void CacheMemory::Remove(int64_t start_frame_number, int64_t end_frame_number)
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}
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// Move frame to front of queue (so it lasts longer)
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void CacheMemory::MoveToFront(int64_t frame_number)
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void CacheMemory::Touch(int64_t frame_number)
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{
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// Create a scoped lock, to protect the cache from multiple threads
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const std::lock_guard<std::recursive_mutex> lock(*cacheMutex);
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@@ -74,7 +74,7 @@ namespace openshot {
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/// @brief Move frame to front of queue (so it lasts longer)
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/// @param frame_number The frame number of the cached frame
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void MoveToFront(int64_t frame_number);
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void Touch(int64_t frame_number);
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/// @brief Remove a specific frame
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/// @param frame_number The frame number of the cached frame
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File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,12 @@
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/**
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* @file
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* @brief Source file for VideoCacheThread class
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* @brief Header file for VideoCacheThread class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @ref License
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*/
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// Copyright (c) 2008-2019 OpenShot Studios, LLC
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// Copyright (c) 2008-2025 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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@@ -17,72 +17,163 @@
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#include <AppConfig.h>
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#include <juce_audio_basics/juce_audio_basics.h>
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#include <memory>
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namespace openshot
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{
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using juce::Thread;
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using juce::WaitableEvent;
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/**
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* @brief The video cache class.
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* @brief Handles prefetching and caching of video/audio frames for smooth playback.
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*
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* This thread continuously maintains a “window” of cached frames in the current playback
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* direction (forward or backward). When paused, it continues to fill that same window;
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* when seeking, it resets to cache around the new position.
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*/
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class VideoCacheThread : Thread
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class VideoCacheThread : public Thread
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{
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protected:
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std::shared_ptr<Frame> last_cached_frame;
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int speed;
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int last_speed;
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bool is_playing;
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int64_t requested_display_frame;
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int64_t current_display_frame;
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int64_t cached_frame_count = 0;
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ReaderBase *reader;
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int64_t min_frames_ahead;
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int64_t max_frames_ahead;
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int64_t timeline_max_frame;
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bool should_pause_cache;
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bool should_break;
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/// Constructor
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VideoCacheThread();
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/// Destructor
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~VideoCacheThread();
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/// Get the size in bytes of a frame (rough estimate)
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int64_t getBytes(int width, int height, int sample_rate, int channels, float fps);
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/// Get Speed (The speed and direction to playback a reader (1=normal, 2=fast, 3=faster, -1=rewind, etc...)
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int getSpeed() const { return speed; }
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/// Play the video
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void Play();
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/// Seek the reader to a particular frame number
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void Seek(int64_t new_position);
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/// Seek the reader to a particular frame number and optionally start the pre-roll
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void Seek(int64_t new_position, bool start_preroll);
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/// Set Speed (The speed and direction to playback a reader (1=normal, 2=fast, 3=faster, -1=rewind, etc...)
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void setSpeed(int new_speed);
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/// Stop the audio playback
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void Stop();
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/// Start the thread
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void run();
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/// Set the current thread's reader
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void Reader(ReaderBase *new_reader) { reader=new_reader; Play(); };
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/// Parent class of VideoCacheThread
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friend class PlayerPrivate;
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friend class QtPlayer;
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public:
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/// Is cache ready for video/audio playback
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/// Constructor: initializes member variables and assumes forward direction on first launch.
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VideoCacheThread();
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~VideoCacheThread() override;
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/// @return True if at least min_frames_ahead frames have been cached.
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bool isReady();
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/// Set is_playing = true, so run() will begin caching/playback.
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void Play();
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/// Set is_playing = false, effectively pausing playback (caching still runs).
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void Stop();
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/**
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* @brief Set playback speed/direction. Positive = forward, negative = rewind, zero = pause.
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* @param new_speed
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*
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* If new_speed != 0, last_speed and last_dir are updated.
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* If new_speed == 0, last_dir is left unchanged so that pausing does not flip direction.
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*/
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void setSpeed(int new_speed);
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/// @return The current speed (1=normal, 2=fast, –1=rewind, etc.)
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int getSpeed() const { return speed; }
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/// Seek to a specific frame (no preroll).
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void Seek(int64_t new_position);
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/**
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* @brief Seek to a specific frame and optionally start a preroll (cache reset).
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* @param new_position Frame index to jump to.
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* @param start_preroll If true, forces cache to rebuild around new_position.
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*/
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void Seek(int64_t new_position, bool start_preroll);
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/**
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* @brief Attach a ReaderBase (e.g. Timeline, FFmpegReader) and begin caching.
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* @param new_reader
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*/
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void Reader(ReaderBase* new_reader) { reader = new_reader; Play(); }
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protected:
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/// Thread entry point: loops until threadShouldExit() is true.
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void run() override;
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/**
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* @brief Estimate memory usage for a single frame (video + audio).
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* @param width Frame width (pixels)
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* @param height Frame height (pixels)
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* @param sample_rate Audio sample rate (e.g. 48000)
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* @param channels Number of audio channels
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* @param fps Frames per second
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* @return Approximate size in bytes for one frame
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*/
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int64_t getBytes(int width, int height, int sample_rate, int channels, float fps);
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//---------- Helper functions, broken out for clarity & unit testing ----------
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/// @return Effective playback direction (+1 forward, –1 backward), preserving last_dir if speed == 0.
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int computeDirection() const;
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/**
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* @brief If userSeeked is true, reset last_cached_index just behind the playhead.
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* @param playhead Current requested_display_frame
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* @param dir Effective direction (±1)
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*/
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void handleUserSeek(int64_t playhead, int dir);
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/**
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* @brief When paused and playhead is outside current cache, clear all frames.
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* @param playhead Current requested_display_frame
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* @param paused True if speed == 0
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* @param cache Pointer to CacheBase
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* @return True if ClearAllCache() was invoked.
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*/
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bool clearCacheIfPaused(int64_t playhead, bool paused, CacheBase* cache);
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/**
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* @brief Compute the “window” of frames to cache around playhead.
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* @param playhead Current requested_display_frame
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* @param dir Effective direction (±1)
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* @param ahead_count Number of frames ahead/back to cache
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* @param timeline_end Last valid frame index
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* @param[out] window_begin Lower bound (inclusive) of caching window
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* @param[out] window_end Upper bound (inclusive) of caching window
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*
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* If dir > 0: window = [playhead ... playhead + ahead_count]
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* If dir < 0: window = [playhead – ahead_count ... playhead]
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* Always clamps to [1 ... timeline_end].
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*/
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void computeWindowBounds(int64_t playhead,
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int dir,
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int64_t ahead_count,
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int64_t timeline_end,
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int64_t& window_begin,
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int64_t& window_end) const;
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/**
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* @brief Prefetch all missing frames in [window_begin ... window_end] or [window_end ... window_begin].
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* @param cache Pointer to CacheBase
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* @param window_begin Inclusive lower bound of the window
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* @param window_end Inclusive upper bound of the window
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* @param dir Effective direction (±1)
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* @param reader Pointer to ReaderBase to call GetFrame()
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* @return True if the window was already full (no new frames added)
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*
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* Internally, this method iterates from last_cached_index + dir toward window_end (or window_begin)
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* and calls GetFrame()/Add() for each missing frame until hitting the window boundary or an OOB.
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* It also breaks early if threadShouldExit() or userSeeked becomes true.
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*/
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bool prefetchWindow(CacheBase* cache,
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int64_t window_begin,
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int64_t window_end,
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int dir,
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ReaderBase* reader);
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//---------- Internal state ----------
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std::shared_ptr<Frame> last_cached_frame; ///< Last frame pointer added to cache.
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int speed; ///< Current playback speed (0=paused, >0 forward, <0 backward).
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int last_speed; ///< Last non-zero speed (for tracking).
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int last_dir; ///< Last direction sign (+1 forward, –1 backward).
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bool is_playing; ///< True if playback is “running” (affects thread loop, not caching).
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bool userSeeked; ///< True if Seek(..., true) was called (forces a cache reset).
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int64_t requested_display_frame; ///< Frame index the user requested.
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int64_t current_display_frame; ///< Currently displayed frame (unused here, reserved).
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int64_t cached_frame_count; ///< Count of frames currently added to cache.
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int64_t min_frames_ahead; ///< Minimum number of frames considered “ready” (pre-roll).
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int64_t max_frames_ahead; ///< Maximum frames to attempt to cache (mem capped).
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int64_t timeline_max_frame; ///< Highest valid frame index in the timeline.
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ReaderBase* reader; ///< The source reader (e.g., Timeline, FFmpegReader).
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bool force_directional_cache; ///< (Reserved for future use).
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int64_t last_cached_index; ///< Index of the most recently cached frame.
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};
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}
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} // namespace openshot
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#endif // OPENSHOT_VIDEO_CACHE_THREAD_H
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@@ -42,6 +42,7 @@ set(OPENSHOT_TESTS
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Settings
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SphericalMetadata
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Timeline
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VideoCacheThread
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# Effects
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ColorMap
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ChromaKey
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235
tests/VideoCacheThread.cpp
Normal file
235
tests/VideoCacheThread.cpp
Normal file
@@ -0,0 +1,235 @@
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/**
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* @file
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* @brief Unit tests for VideoCacheThread helper methods
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* @author Jonathan Thomas
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*
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* @ref License
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*/
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// Copyright (c) 2008-2025 OpenShot Studios, LLC
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include <memory>
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#include "openshot_catch.h"
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#include "Qt/VideoCacheThread.h"
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#include "CacheMemory.h"
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#include "ReaderBase.h"
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#include "Frame.h"
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#include "Settings.h"
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#include "FFmpegReader.h"
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#include "Timeline.h"
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using namespace openshot;
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// ----------------------------------------------------------------------------
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// TestableVideoCacheThread: expose protected/internal members for testing
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//
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class TestableVideoCacheThread : public VideoCacheThread {
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public:
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using VideoCacheThread::computeDirection;
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using VideoCacheThread::computeWindowBounds;
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using VideoCacheThread::clearCacheIfPaused;
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using VideoCacheThread::prefetchWindow;
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using VideoCacheThread::handleUserSeek;
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int64_t getLastCachedIndex() const { return last_cached_index; }
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void setLastCachedIndex(int64_t v) { last_cached_index = v; }
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void setLastDir(int d) { last_dir = d; }
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void forceUserSeekFlag() { userSeeked = true; }
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};
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// ----------------------------------------------------------------------------
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// TESTS
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// ----------------------------------------------------------------------------
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TEST_CASE("computeDirection: respects speed and last_dir", "[VideoCacheThread]") {
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TestableVideoCacheThread thread;
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// Default: speed=0, last_dir initialized to +1
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CHECK(thread.computeDirection() == 1);
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// Positive speed
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thread.setSpeed(3);
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CHECK(thread.computeDirection() == 1);
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CHECK(thread.getSpeed() == 3);
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// Negative speed
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thread.setSpeed(-2);
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CHECK(thread.computeDirection() == -1);
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CHECK(thread.getSpeed() == -2);
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// Pause should preserve last_dir = -1
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thread.setSpeed(0);
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CHECK(thread.computeDirection() == -1);
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// Manually override last_dir to +1, then pause
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thread.setLastDir(1);
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thread.setSpeed(0);
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CHECK(thread.computeDirection() == 1);
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}
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TEST_CASE("computeWindowBounds: forward and backward bounds, clamped", "[VideoCacheThread]") {
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TestableVideoCacheThread thread;
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int64_t wb, we;
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// Forward direction, normal case
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thread.computeWindowBounds(/*playhead=*/10, /*dir=*/1, /*ahead_count=*/5, /*timeline_end=*/50, wb, we);
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CHECK(wb == 10);
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CHECK(we == 15);
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// Forward direction, at timeline edge
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thread.computeWindowBounds(/*playhead=*/47, /*dir=*/1, /*ahead_count=*/10, /*timeline_end=*/50, wb, we);
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CHECK(wb == 47);
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CHECK(we == 50); // clamped to 50
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// Backward direction, normal
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thread.computeWindowBounds(/*playhead=*/20, /*dir=*/-1, /*ahead_count=*/7, /*timeline_end=*/100, wb, we);
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CHECK(wb == 13);
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CHECK(we == 20);
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// Backward direction, window_begin < 1
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thread.computeWindowBounds(/*playhead=*/3, /*dir=*/-1, /*ahead_count=*/10, /*timeline_end=*/100, wb, we);
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CHECK(wb == 1); // clamped
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CHECK(we == 3);
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}
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TEST_CASE("clearCacheIfPaused: clears only when paused and not in cache", "[VideoCacheThread]") {
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TestableVideoCacheThread thread;
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CacheMemory cache(/*max_bytes=*/100000000);
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// Create a Timeline so that clearCacheIfPaused can call ClearAllCache safely
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Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
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/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
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timeline.SetCache(&cache);
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thread.Reader(&timeline);
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// Add a frame so Contains returns true for 5 and 10
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cache.Add(std::make_shared<Frame>(5, 0, 0));
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cache.Add(std::make_shared<Frame>(10, 0, 0));
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// Paused, playhead not in cache → should clear all cache
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bool didClear = thread.clearCacheIfPaused(/*playhead=*/42, /*paused=*/true, &cache);
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CHECK(didClear);
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CHECK(cache.Count() == 0);
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// Re-add a frame for next checks
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cache.Add(std::make_shared<Frame>(5, 0, 0));
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// Paused, but playhead IS in cache → no clear
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didClear = thread.clearCacheIfPaused(/*playhead=*/5, /*paused=*/true, &cache);
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CHECK(!didClear);
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CHECK(cache.Contains(5));
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// Not paused → should not clear even if playhead missing
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didClear = thread.clearCacheIfPaused(/*playhead=*/99, /*paused=*/false, &cache);
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CHECK(!didClear);
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CHECK(cache.Contains(5));
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}
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TEST_CASE("handleUserSeek: sets last_cached_index to playhead - dir", "[VideoCacheThread]") {
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TestableVideoCacheThread thread;
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thread.setLastCachedIndex(100);
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thread.handleUserSeek(/*playhead=*/50, /*dir=*/1);
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CHECK(thread.getLastCachedIndex() == 49);
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thread.handleUserSeek(/*playhead=*/50, /*dir=*/-1);
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CHECK(thread.getLastCachedIndex() == 51);
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}
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TEST_CASE("prefetchWindow: forward caching with FFmpegReader & CacheMemory", "[VideoCacheThread]") {
|
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TestableVideoCacheThread thread;
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CacheMemory cache(/*max_bytes=*/100000000);
|
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|
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// Use a real test file via FFmpegReader
|
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std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
|
||||
FFmpegReader reader(path);
|
||||
reader.Open();
|
||||
|
||||
// Setup: window [1..5], dir=1, last_cached_index=0
|
||||
thread.setLastCachedIndex(0);
|
||||
int64_t window_begin = 1, window_end = 5;
|
||||
|
||||
bool wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/1, &reader);
|
||||
CHECK(!wasFull);
|
||||
|
||||
// Should have cached frames 1..5
|
||||
CHECK(thread.getLastCachedIndex() == window_end);
|
||||
for (int64_t f = 1; f <= 5; ++f) {
|
||||
CHECK(cache.Contains(f));
|
||||
}
|
||||
|
||||
// Now window is full; next prefetch should return true
|
||||
wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/1, &reader);
|
||||
CHECK(wasFull);
|
||||
CHECK(thread.getLastCachedIndex() == window_end);
|
||||
}
|
||||
|
||||
TEST_CASE("prefetchWindow: backward caching with FFmpegReader & CacheMemory", "[VideoCacheThread]") {
|
||||
TestableVideoCacheThread thread;
|
||||
CacheMemory cache(/*max_bytes=*/100000000);
|
||||
|
||||
// Use a real test file via FFmpegReader
|
||||
std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
|
||||
FFmpegReader reader(path);
|
||||
reader.Open();
|
||||
|
||||
// Setup: window [10..15], dir=-1, last_cached_index=16
|
||||
thread.setLastCachedIndex(16);
|
||||
int64_t window_begin = 10, window_end = 15;
|
||||
|
||||
bool wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/-1, &reader);
|
||||
CHECK(!wasFull);
|
||||
|
||||
// Should have cached frames 15..10
|
||||
CHECK(thread.getLastCachedIndex() == window_begin);
|
||||
for (int64_t f = 10; f <= 15; ++f) {
|
||||
CHECK(cache.Contains(f));
|
||||
}
|
||||
|
||||
// Next call should return true
|
||||
wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/-1, &reader);
|
||||
CHECK(wasFull);
|
||||
CHECK(thread.getLastCachedIndex() == window_begin);
|
||||
}
|
||||
|
||||
TEST_CASE("prefetchWindow: interrupt on userSeeked flag", "[VideoCacheThread]") {
|
||||
TestableVideoCacheThread thread;
|
||||
CacheMemory cache(/*max_bytes=*/100000000);
|
||||
|
||||
// Use a real test file via FFmpegReader
|
||||
std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
|
||||
FFmpegReader reader(path);
|
||||
reader.Open();
|
||||
|
||||
// Window [20..30], dir=1, last_cached_index=19
|
||||
thread.setLastCachedIndex(19);
|
||||
int64_t window_begin = 20, window_end = 30;
|
||||
|
||||
// Subclass CacheMemory to interrupt on frame 23
|
||||
class InterruptingCache : public CacheMemory {
|
||||
public:
|
||||
TestableVideoCacheThread* tcb;
|
||||
InterruptingCache(int64_t maxb, TestableVideoCacheThread* t)
|
||||
: CacheMemory(maxb), tcb(t) {}
|
||||
void Add(std::shared_ptr<openshot::Frame> frame) override {
|
||||
int64_t idx = frame->number; // use public member 'number'
|
||||
CacheMemory::Add(frame);
|
||||
if (idx == 23) {
|
||||
tcb->forceUserSeekFlag();
|
||||
}
|
||||
}
|
||||
} interruptingCache(/*max_bytes=*/100000000, &thread);
|
||||
|
||||
bool wasFull = thread.prefetchWindow(&interruptingCache,
|
||||
window_begin,
|
||||
window_end,
|
||||
/*dir=*/1,
|
||||
&reader);
|
||||
|
||||
// Should stop at 23
|
||||
CHECK(thread.getLastCachedIndex() == 23);
|
||||
CHECK(!wasFull);
|
||||
}
|
||||
Reference in New Issue
Block a user