Merge pull request #333 from ferdnyc/Version-impl

Version information: Separate implementation, add pythonic touches
This commit is contained in:
Frank Dana
2019-10-11 21:57:38 -04:00
committed by GitHub
4 changed files with 58 additions and 20 deletions

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@@ -43,36 +43,28 @@
#define OPENSHOT_VERSION_SO @PROJECT_SO_VERSION@ /// Shared object version number. This increments any time the API and ABI changes (so old apps will no longer link)
#include <sstream>
using namespace std;
namespace openshot
{
/// This struct holds version number information. Use the GetVersion() method to access the current version of libopenshot.
struct OpenShotVersion {
int major; /// Major version number
int minor; /// Minor version number
int build; /// Build number
int so; /// Shared Object Number (incremented when API or ABI changes)
static const int Major = OPENSHOT_VERSION_MAJOR; /// Major version number
static const int Minor = OPENSHOT_VERSION_MINOR; /// Minor version number
static const int Build = OPENSHOT_VERSION_BUILD; /// Build number
static const int So = OPENSHOT_VERSION_SO; /// Shared Object Number (incremented when API or ABI changes)
/// Get a string version of the version (i.e. "Major.Minor.Build")
string ToString() {
stringstream version_string;
version_string << major << "." << minor << "." << build;
inline static const std::string ToString() {
std::stringstream version_string;
version_string << Major << "." << Minor << "." << Build;
return version_string.str();
}
};
static const openshot::OpenShotVersion Version;
/// Get the current version number of libopenshot (major, minor, and build number)
static OpenShotVersion GetVersion() {
OpenShotVersion version;
// Set version info
version.major = OPENSHOT_VERSION_MAJOR;
version.minor = OPENSHOT_VERSION_MINOR;
version.build = OPENSHOT_VERSION_BUILD;
version.so = OPENSHOT_VERSION_SO;
return version;
}
openshot::OpenShotVersion GetVersion();
}
#endif
#endif // OPENSHOT_VERSION_H

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@@ -216,6 +216,7 @@ SET ( OPENSHOT_SOURCE_FILES
Frame.cpp
FrameMapper.cpp
KeyFrame.cpp
OpenShotVersion.cpp
ZmqLogger.cpp
PlayerBase.cpp
Point.cpp

38
src/OpenShotVersion.cpp Normal file
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@@ -0,0 +1,38 @@
/**
* @file
* @brief Source file for GetVersion function
* @author Jonathan Thomas <jonathan@openshot.org>
* @author FeRD (Frank Dana) <ferdnyc@gmail.com>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "OpenShotVersion.h"
namespace openshot {
OpenShotVersion GetVersion() {
return openshot::Version;
}
}

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@@ -123,6 +123,13 @@
}
}
%extend openshot::OpenShotVersion {
// Give the struct a string representation
const std::string __str__() {
return std::string(OPENSHOT_VERSION_FULL);
}
}
%include "OpenShotVersion.h"
%include "../../../include/ReaderBase.h"
%include "../../../include/WriterBase.h"