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Merge pull request #454 from OpenShot/merge-master-to-develop1
Merge master into develop (and bump version to -dev2)
This commit is contained in:
@@ -40,7 +40,7 @@ For more information, please visit <http://www.openshot.org/>.
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules")
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################ PROJECT VERSION ####################
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set(PROJECT_VERSION_FULL "0.2.5-dev1")
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set(PROJECT_VERSION_FULL "0.2.5-dev2")
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set(PROJECT_SO_VERSION 19)
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# Remove the dash and anything following, to get the #.#.# version for project()
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@@ -581,7 +581,7 @@ void Frame::Save(std::string path, float scale, std::string format, int quality)
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std::shared_ptr<QImage> previewImage = GetImage();
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// scale image if needed
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if (abs(scale) > 1.001 || abs(scale) < 0.999)
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if (fabs(scale) > 1.001 || fabs(scale) < 0.999)
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{
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int new_width = width;
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int new_height = height;
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@@ -75,25 +75,24 @@ std::shared_ptr<Frame> ColorShift::GetFrame(std::shared_ptr<Frame> frame, int64_
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// Get the current shift amount, and clamp to range (-1 to 1 range)
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// Red Keyframes
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float red_x_shift = red_x.GetValue(frame_number);
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int red_x_shift_limit = round(frame_image_width * fmod(abs(red_x_shift), 1.0));
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int red_x_shift_limit = round(frame_image_width * fmod(fabs(red_x_shift), 1.0));
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float red_y_shift = red_y.GetValue(frame_number);
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int red_y_shift_limit = round(frame_image_height * fmod(abs(red_y_shift), 1.0));
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int red_y_shift_limit = round(frame_image_height * fmod(fabs(red_y_shift), 1.0));
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// Green Keyframes
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float green_x_shift = green_x.GetValue(frame_number);
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int green_x_shift_limit = round(frame_image_width * fmod(abs(green_x_shift), 1.0));
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int green_x_shift_limit = round(frame_image_width * fmod(fabs(green_x_shift), 1.0));
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float green_y_shift = green_y.GetValue(frame_number);
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int green_y_shift_limit = round(frame_image_height * fmod(abs(green_y_shift), 1.0));
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int green_y_shift_limit = round(frame_image_height * fmod(fabs(green_y_shift), 1.0));
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// Blue Keyframes
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float blue_x_shift = blue_x.GetValue(frame_number);
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int blue_x_shift_limit = round(frame_image_width * fmod(abs(blue_x_shift), 1.0));
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int blue_x_shift_limit = round(frame_image_width * fmod(fabs(blue_x_shift), 1.0));
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float blue_y_shift = blue_y.GetValue(frame_number);
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int blue_y_shift_limit = round(frame_image_height * fmod(abs(blue_y_shift), 1.0));
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int blue_y_shift_limit = round(frame_image_height * fmod(fabs(blue_y_shift), 1.0));
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// Alpha Keyframes
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float alpha_x_shift = alpha_x.GetValue(frame_number);
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int alpha_x_shift_limit = round(frame_image_width * fmod(abs(alpha_x_shift), 1.0));
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int alpha_x_shift_limit = round(frame_image_width * fmod(fabs(alpha_x_shift), 1.0));
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float alpha_y_shift = alpha_y.GetValue(frame_number);
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int alpha_y_shift_limit = round(frame_image_height * fmod(abs(alpha_y_shift), 1.0));
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int alpha_y_shift_limit = round(frame_image_height * fmod(fabs(alpha_y_shift), 1.0));
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// Make temp copy of pixels
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unsigned char *temp_image = new unsigned char[frame_image_width * frame_image_height * 4]();
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@@ -130,7 +129,6 @@ std::shared_ptr<Frame> ColorShift::GetFrame(std::shared_ptr<Frame> frame, int64_
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blue_starting_row_index = starting_row_index;
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alpha_starting_row_index = starting_row_index;
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red_pixel_offset = 0;
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green_pixel_offset = 0;
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blue_pixel_offset = 0;
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@@ -69,9 +69,9 @@ std::shared_ptr<Frame> Shift::GetFrame(std::shared_ptr<Frame> frame, int64_t fra
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// Get the current shift amount, and clamp to range (-1 to 1 range)
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double x_shift = x.GetValue(frame_number);
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double x_shift_limit = fmod(abs(x_shift), 1.0);
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double x_shift_limit = fmod(fabs(x_shift), 1.0);
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double y_shift = y.GetValue(frame_number);
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double y_shift_limit = fmod(abs(y_shift), 1.0);
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double y_shift_limit = fmod(fabs(y_shift), 1.0);
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// Declare temp arrays to hold pixels while we move things around
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unsigned char *temp_row = new unsigned char[frame_image->width() * 4]();
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@@ -74,7 +74,7 @@ std::shared_ptr<Frame> Wave::GetFrame(std::shared_ptr<Frame> frame, int64_t fram
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int pixel_count = frame_image->width() * frame_image->height();
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// Get current keyframe values
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double time = frame_number;//abs(((frame_number + 255) % 510) - 255);
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double time = frame_number;
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double wavelength_value = wavelength.GetValue(frame_number);
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double amplitude_value = amplitude.GetValue(frame_number);
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double multiplier_value = multiplier.GetValue(frame_number);
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