Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!

This commit is contained in:
Jonathan Thomas
2015-08-24 01:05:48 -05:00
parent 45f31bbabf
commit bfa050409c
54 changed files with 566 additions and 321 deletions

View File

@@ -231,7 +231,7 @@ unsigned long DecklinkReader::GetCurrentFrameNumber()
}
// Get an openshot::Frame object for the next available LIVE frame
tr1::shared_ptr<Frame> DecklinkReader::GetFrame(int requested_frame) throw(ReaderClosed)
tr1::shared_ptr<Frame> DecklinkReader::GetFrame(long int requested_frame) throw(ReaderClosed)
{
// Get a frame from the delegate decklink class (which is collecting them on another thread)
tr1::shared_ptr<Frame> f = delegate->GetFrame(requested_frame);