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Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!
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@@ -104,7 +104,7 @@ unsigned long DeckLinkInputDelegate::GetCurrentFrameNumber()
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return 0;
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}
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tr1::shared_ptr<openshot::Frame> DeckLinkInputDelegate::GetFrame(int requested_frame)
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tr1::shared_ptr<openshot::Frame> DeckLinkInputDelegate::GetFrame(long int requested_frame)
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{
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tr1::shared_ptr<openshot::Frame> f;
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