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Improved support for missing frames and invalid PTS (which result in gaps and duplicate frames). Also changed frame number to larger data type, and did some code clean-up and refactoring. Less crashes, and more video support!
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@@ -61,7 +61,7 @@ Color::Color(string color_hex)
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}
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// Get the HEX value of a color at a specific frame
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string Color::GetColorHex(int frame_number) {
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string Color::GetColorHex(long int frame_number) {
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int r = red.GetInt(frame_number);
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int g = green.GetInt(frame_number);
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