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Some profiling changes to test encoder performance
This commit is contained in:
52
src/Main.cpp
52
src/Main.cpp
@@ -52,55 +52,57 @@ int main()
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r.DisplayInfo();
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// Create a writer
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//FFmpegWriter w("/home/jonathan/output.webm");
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//w.DisplayInfo();
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FFmpegWriter w("/home/jonathan/output.webm");
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w.DisplayInfo();
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// Set options
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//w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000);
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//w.SetVideoOptions(true, "libvpx", Fraction(25, 1), 640, 360, Fraction(1,1), false, false, 2000000);
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w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000);
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w.SetVideoOptions(true, "libvpx", Fraction(25, 1), 640, 360, Fraction(1,1), false, false, 2000000);
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// Prepare Streams
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//w.PrepareStreams();
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w.PrepareStreams();
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// Set Options
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// w.SetOption(VIDEO_STREAM, "quality", "good");
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// w.SetOption(VIDEO_STREAM, "g", "120");
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// w.SetOption(VIDEO_STREAM, "qmin", "11");
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// w.SetOption(VIDEO_STREAM, "qmax", "51");
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// w.SetOption(VIDEO_STREAM, "profile", "0");
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// w.SetOption(VIDEO_STREAM, "speed", "0");
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// w.SetOption(VIDEO_STREAM, "level", "216");
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// w.SetOption(VIDEO_STREAM, "rc_lookahead", "16");
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// w.SetOption(VIDEO_STREAM, "rc_min_rate", "100000");
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// w.SetOption(VIDEO_STREAM, "rc_max_rate", "24000000");
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// w.SetOption(VIDEO_STREAM, "slices", "4");
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// w.SetOption(VIDEO_STREAM, "arnr_max_frames", "7");
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// w.SetOption(VIDEO_STREAM, "arnr_strength", "5");
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// w.SetOption(VIDEO_STREAM, "arnr_type", "3");
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w.SetOption(VIDEO_STREAM, "quality", "good");
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w.SetOption(VIDEO_STREAM, "g", "120");
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w.SetOption(VIDEO_STREAM, "qmin", "11");
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w.SetOption(VIDEO_STREAM, "qmax", "51");
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w.SetOption(VIDEO_STREAM, "profile", "0");
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w.SetOption(VIDEO_STREAM, "speed", "0");
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w.SetOption(VIDEO_STREAM, "level", "216");
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w.SetOption(VIDEO_STREAM, "rc_lookahead", "16");
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w.SetOption(VIDEO_STREAM, "rc_min_rate", "100000");
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w.SetOption(VIDEO_STREAM, "rc_max_rate", "24000000");
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w.SetOption(VIDEO_STREAM, "slices", "4");
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w.SetOption(VIDEO_STREAM, "arnr_max_frames", "7");
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w.SetOption(VIDEO_STREAM, "arnr_strength", "5");
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w.SetOption(VIDEO_STREAM, "arnr_type", "3");
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// Write header
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//w.WriteHeader();
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w.WriteHeader();
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// Output stream info
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//w.OutputStreamInfo();
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w.OutputStreamInfo();
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Frame *f = r.GetFrame(300);
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for (int frame = 1; frame <= 1000; frame++)
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{
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Frame *f = r.GetFrame(frame);
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//Frame *f = r.GetFrame(frame);
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// Apply effect
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//f->AddEffect("flip");
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// Write frame
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cout << "Write frame " << f->number << endl;
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//w.WriteFrame(f);
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w.WriteFrame(f);
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}
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// Write Footer
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//w.WriteTrailer();
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w.WriteTrailer();
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// Close writer & reader
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//w.Close();
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w.Close();
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r.Close();
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