You've already forked libopenshot
mirror of
https://github.com/OpenShot/libopenshot.git
synced 2026-03-02 08:53:52 -08:00
Updating 1D and 3D unit tests for Color Map to use a more obvious cube color map, with 1D = green and blue, and 3D = red and blue.
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
TITLE "Domain 1D LUT"
|
||||
DOMAIN_MIN 0.0 0.0 0.0
|
||||
DOMAIN_MAX 2.0 2.0 2.0
|
||||
DOMAIN_MAX 0.1 0.1 0.1
|
||||
LUT_1D_SIZE 2
|
||||
0.0 0.0 0.0
|
||||
1.0 1.0 1.0
|
||||
0.0 1.0 0.0
|
||||
0.0 0.0 1.0
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
TITLE "Domain 3D LUT"
|
||||
DOMAIN_MIN 0.0 0.0 0.0
|
||||
DOMAIN_MAX 2.0 2.0 2.0
|
||||
DOMAIN_MAX 0.1 0.1 0.1
|
||||
LUT_3D_SIZE 2
|
||||
0.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
0.0 1.0 0.0
|
||||
1.0 1.0 0.0
|
||||
1.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
1.0 0.0 0.0
|
||||
0.0 0.0 1.0
|
||||
1.0 0.0 1.0
|
||||
0.0 1.0 1.0
|
||||
1.0 1.0 1.0
|
||||
|
||||
@@ -39,6 +39,17 @@ static std::shared_ptr<Frame> makeTestFrame()
|
||||
return frame;
|
||||
}
|
||||
|
||||
// Frame that keeps the example pixel in the bright range used by the domain tests
|
||||
static std::shared_ptr<Frame> makeBrightTestFrame()
|
||||
{
|
||||
QImage img(2, 2, QImage::Format_ARGB32);
|
||||
img.fill(QColor(50,100,150,255));
|
||||
img.setPixelColor(0,0, QColor(230,230,230,255));
|
||||
auto frame = std::make_shared<Frame>();
|
||||
*frame->GetImage() = img;
|
||||
return frame;
|
||||
}
|
||||
|
||||
// Helper to construct the LUT-path from TEST_MEDIA_PATH
|
||||
static std::string lutPath()
|
||||
{
|
||||
@@ -234,12 +245,10 @@ TEST_CASE("1D LUT obeys DOMAIN_MIN and DOMAIN_MAX", "[effect][colormap][lut][dom
|
||||
Keyframe(1.0)
|
||||
);
|
||||
|
||||
auto out = effect.GetFrame(makeTestFrame(), 0);
|
||||
auto out = effect.GetFrame(makeBrightTestFrame(), 0);
|
||||
QColor after = out->GetImage()->pixelColor(0,0);
|
||||
|
||||
CHECK(after.red() == 5);
|
||||
CHECK(after.green() == 10);
|
||||
CHECK(after.blue() == 15);
|
||||
CHECK(after == QColor(255,0,0,255));
|
||||
}
|
||||
|
||||
TEST_CASE("3D LUT obeys DOMAIN_MIN and DOMAIN_MAX", "[effect][colormap][lut][domain]")
|
||||
@@ -252,12 +261,10 @@ TEST_CASE("3D LUT obeys DOMAIN_MIN and DOMAIN_MAX", "[effect][colormap][lut][dom
|
||||
Keyframe(1.0)
|
||||
);
|
||||
|
||||
auto out = effect.GetFrame(makeTestFrame(), 0);
|
||||
auto out = effect.GetFrame(makeBrightTestFrame(), 0);
|
||||
QColor after = out->GetImage()->pixelColor(0,0);
|
||||
|
||||
CHECK(after.red() == 5);
|
||||
CHECK(after.green() == 10);
|
||||
CHECK(after.blue() == 15);
|
||||
CHECK(after == QColor(255,0,0,255));
|
||||
}
|
||||
|
||||
TEST_CASE("Disabling red channel produces different result than full-intensity", "[effect][colormap][lut]")
|
||||
|
||||
Reference in New Issue
Block a user