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libopenshot/src/examples/Example.cpp

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/**
* @file
* @brief Source file for Example Executable (example app for libopenshot)
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <fstream>
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#include <iostream>
#include <tr1/memory>
#include "../../include/OpenShot.h"
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using namespace openshot;
using namespace tr1;
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int main(int argc, char* argv[])
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{
// Create a reader
string path = "C:\\Users\\Jonathan\\Apps\\libopenshot\\src\\examples\\sintel_trailer-720p.mp4";
cout << path << endl;
Clip clip_video("C:\\Users\\Jonathan\\Apps\\libopenshot\\src\\examples\\sintel_trailer-720p.mp4");
clip_video.Layer(0);
clip_video.Position(0.0);
//// Clip clip_overlay("/home/jonathan/apps/libopenshot-git/src/examples/front3.png");
//// clip_overlay.Layer(1);
//// //clip_overlay.Position(0.05); // Delay the overlay by 0.05 seconds
//// clip_overlay.End(0.5); // Make the duration of the overlay 1/2 second
//
// Create a timeline
Timeline r9(640, 480, Fraction(30, 1), 44100, 2, LAYOUT_STEREO);
r9.debug = false;
//
// // Add clips
r9.AddClip(&clip_video);
// //t.AddClip(&clip_overlay);
// Open Timeline
r9.Open();
cout << " --> 1" << endl;
r9.GetFrame(1);
cout << " --> 500" << endl;
r9.GetFrame(500);
cout << "1034" << endl;
r9.GetFrame(1034);
// cout << "1" << endl;
// t.GetFrame(1);
// cout << "1200" << endl;
// t.GetFrame(1200);
//
//
// return 0;
//
// FFmpegReader r110("/home/jonathan/Videos/PlaysTV/Team Fortress 2/2015_07_06_22_43_16-ses.mp4");
// r110.Open();
//// r110.debug = false;
//// r110.DisplayInfo();
//// FrameMapper m110(&r110, Fraction(24,1), PULLDOWN_NONE, 48000, 2, LAYOUT_STEREO);
//
// Timeline t110(1280, 720, Fraction(24,1), 48000, 2, LAYOUT_STEREO);
// Clip c110("/home/jonathan/Videos/PlaysTV/Team Fortress 2/2015_07_06_22_43_16-ses.mp4");
// c110.Position(1.0);
// t110.AddClip(&c110);
// t110.Open();
//
//// m110.GetFrame(100);
//// m110.GetFrame(85);
//// m110.GetFrame(85);
//// m110.GetFrame(86);
//// m110.GetFrame(86);
//// m110.GetFrame(86);
//// m110.GetFrame(86);
//// m110.GetFrame(87);
//// m110.GetFrame(87);
//
//
// t110.GetFrame(1000);
//// r110.GetFrame(96);
//// r110.GetFrame(97);
//// r110.GetFrame(95);
//// r110.GetFrame(98);
//// r110.GetFrame(100);
//// r110.GetFrame(101);
//// r110.GetFrame(103);
// return 0;
// for (int y = 600; y < 700; y++) {
// cout << y << endl;
// int random_frame_number = rand() % 1000;
// t110.GetFrame(y);
// }
// srand (time(NULL));
// for (int z = 0; z <= 1; z++)
// for (int y = 1000; y < 1300; y++) {
// cout << " --> " << y << endl;
// int random_frame_number = rand() % 1000;
// t110.GetFrame(y);
// }
// FrameMapper m110(&r110, Fraction(24,1), PULLDOWN_NONE, 22050, 2, LAYOUT_STEREO);
// m110.Open();
//
// Clip c110(&m110);
// c110.Open();
//
// Timeline t10(1280, 720, Fraction(24,1), 22050, 2, LAYOUT_STEREO);
// t10.debug = false;
// //Clip c20("/home/jonathan/Pictures/DSC00660.JPG");
// //c20.End(1000.0);
// //c20.Layer(-1);
// //c20.scale = SCALE_STRETCH;
// //c20.rotation.AddPoint(1, 0.0);
// //c20.rotation.AddPoint(1000, 360.0);
// Clip c10("/home/jonathan/apps/libopenshot/src/examples/piano-mono.wav");
// c10.volume.AddPoint(1, 0.0);
// c10.volume.AddPoint(100, 1.0);
//// c10.time.AddPoint(1, 1);
//// c10.time.AddPoint(300, 900);
//// c10.time.AddPoint(600, 300);
//// c10.time.PrintValues();
//
// //Color background((unsigned char)0, (unsigned char)255, (unsigned char)0, (unsigned char)0);
// //background.red.AddPoint(1000, 255);
// //background.green.AddPoint(1000, 0);
// //t10.color = background;
//
// Color black;
// black.red = Keyframe(0);
// black.green = Keyframe(0);
// black.blue = Keyframe(0);
//
// Keyframe brightness;
// brightness.AddPoint(300, -1.0, BEZIER);
// brightness.AddPoint(370, 0.5, BEZIER);
// brightness.AddPoint(425, -0.5, BEZIER);
// brightness.AddPoint(600, 1.0, BEZIER);
//
// //Negate e;
// //Deinterlace e(false);
// //ChromaKey e(black, Keyframe(30));
// //QtImageReader mask_reader("/home/jonathan/apps/openshot-qt/src/transitions/extra/big_cross_right_barr.png");
// //QtImageReader mask_reader1("/home/jonathan/apps/openshot-qt/src/transitions/extra/big_barr.png");
// //Mask e(&mask_reader, brightness, Keyframe(3.0));
// //c10.AddEffect(&e);
// //Mask e1(&mask_reader1, brightness, Keyframe(3.0));
// //c10.AddEffect(&e1);
//
// // add clip to timeline
// t10.AddClip(&c10);
// //t10.AddClip(&c20);
// t10.Open();
// FFmpegReader r9("/home/jonathan/Videos/sintel_trailer-720p.mp4");
// r9.Open();
// r9.DisplayInfo();
// Mapper
//FrameMapper map(&r9, Fraction(24,1), PULLDOWN_NONE, 48000, 2, LAYOUT_STEREO);
//map.DisplayInfo();
//map.debug = true;
//map.Open();
/* WRITER ---------------- */
FFmpegWriter w9("C:\\Users\\Jonathan\\test-output.avi");
w9.debug = false;
//ImageWriter w9("/home/jonathan/output.gif");
// Set options
//w9.SetVideoOptions(true, "mpeg4", r9.info.fps, r9.info.width, r9.info.height, Fraction(1,1), false, false, 1000000);
//w9.SetAudioOptions(true, "mp2", r9.info.sample_rate, r9.info.channels, r9.info.channel_layout, 64000);
w9.SetVideoOptions(true, "libx264", r9.info.fps, r9.info.width, r9.info.height, Fraction(1,1), false, false, 1000000);
w9.SetAudioOptions(true, "mp2", r9.info.sample_rate, r9.info.channels, r9.info.channel_layout, 64000);
//w9.SetAudioOptions(true, "libvorbis", r9.info.sample_rate, r9.info.channels, r9.info.channel_layout, 128000);
//w9.SetVideoOptions(true, "libvpx", r9.info.fps, r9.info.width, r9.info.height, Fraction(1,1), false, false, 3000000);
//w9.SetAudioOptions(true, "libmp3lame", 22050, r9.info.channels, r9.info.channel_layout, 120000);
//w9.SetVideoOptions(true, "libx264", t10.info.fps, t10.info.width, t10.info.height, t10.info.pixel_ratio, false, false, 1500000);
//w9.SetVideoOptions(true, "rawvideo", r9.info.fps, 400, 2, r9.info.pixel_ratio, false, false, 20000000);
//w9.SetVideoOptions("GIF", r9.info.fps, r9.info.width, r9.info.height, 70, 1, true);
// Open writer
w9.Open();
// Prepare Streams
w9.PrepareStreams();
// w9.SetOption(VIDEO_STREAM, "qmin", "2" );
// w9.SetOption(VIDEO_STREAM, "qmax", "30" );
// w9.SetOption(VIDEO_STREAM, "crf", "10" );
// w9.SetOption(VIDEO_STREAM, "rc_min_rate", "2000000" );
// w9.SetOption(VIDEO_STREAM, "rc_max_rate", "4000000" );
// w9.SetOption(VIDEO_STREAM, "max_b_frames", "10" );
// Write header
w9.WriteHeader();
//r9.DisplayInfo();
// 147000 frames, 28100 frames
//for (int frame = 1; frame <= (r9.info.video_length - 1); frame++)
//for (int z = 0; z < 2; z++)
for (long int frame = 500; frame <= 750; frame++)
//int frame = 1;
//while (true)
{
//int frame_number = (rand() % 750) + 1;
int frame_number = frame;
cout << "get " << frame << " (frame: " << frame_number << ") " << endl;
tr1::shared_ptr<Frame> f = r9.GetFrame(frame_number);
//cout << "mapped frame channel layouts: " << f->ChannelsLayout() << endl;
//cout << "display it (" << f->number << ", " << f << ")" << endl;
//r9.GetFrame(frame_number)->DisplayWaveform();
//if (frame >= 495)
// f->DisplayWaveform();
//f->Display();
//f->Save("/home/jonathan/test.png", 1.0);
//f->AddColor(r9.info.width, r9.info.height, "blue");
w9.WriteFrame(f);
//frame++;
//if (frame >= 100)
// break;
}
cout << "done looping" << endl;
// Write Footer
//w9.WriteTrailer();
// Close writer & reader
w9.Close();
// Close timeline
r9.Close();
//t10.Close();
/* ---------------- */
cout << "happy ending" << endl;
return 0;
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}
//int main(int argc, char* argv[])
//{
// for (int z = 0; z<10; z++)
// main2();
//}