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libopenshot/src/EffectBase.cpp

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/**
* @file
* @brief Source file for EffectBase class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2013 OpenShot Studios, LLC
* (http://www.openshotstudios.com). This file is part of
* OpenShot Library (http://www.openshot.org), an open-source project
* dedicated to delivering high quality video editing and animation solutions
* to the world.
*
* OpenShot Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenShot Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/EffectBase.h"
using namespace openshot;
// Initialize the values of the FileInfo struct
void EffectBase::InitEffectInfo()
{
info.has_video = false;
info.has_audio = false;
info.position = 0.0;
info.name = "";
info.description = "";
}
// Display file information
void EffectBase::DisplayInfo() {
cout << fixed << setprecision(2) << boolalpha;
cout << "----------------------------" << endl;
cout << "----- Effect Information -----" << endl;
cout << "----------------------------" << endl;
cout << "--> Name: " << info.name << endl;
cout << "--> Description: " << info.description << endl;
cout << "--> Has Video: " << info.has_video << endl;
cout << "--> Has Audio: " << info.has_audio << endl;
cout << "--> Position: " << info.position << " Seconds" << endl;
cout << "----------------------------" << endl;
}