/** * @file * @brief Source file for EffectBase class * @author Jonathan Thomas * * @section LICENSE * * Copyright (c) 2008-2013 OpenShot Studios, LLC * (http://www.openshotstudios.com). This file is part of * OpenShot Library (http://www.openshot.org), an open-source project * dedicated to delivering high quality video editing and animation solutions * to the world. * * OpenShot Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenShot Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenShot Library. If not, see . */ #include "../include/EffectBase.h" using namespace openshot; // Initialize the values of the FileInfo struct void EffectBase::InitEffectInfo() { info.has_video = false; info.has_audio = false; info.position = 0.0; info.name = ""; info.description = ""; } // Display file information void EffectBase::DisplayInfo() { cout << fixed << setprecision(2) << boolalpha; cout << "----------------------------" << endl; cout << "----- Effect Information -----" << endl; cout << "----------------------------" << endl; cout << "--> Name: " << info.name << endl; cout << "--> Description: " << info.description << endl; cout << "--> Has Video: " << info.has_video << endl; cout << "--> Has Audio: " << info.has_audio << endl; cout << "--> Position: " << info.position << " Seconds" << endl; cout << "----------------------------" << endl; }