Sam Lantinga
b79e1baa36
Added weak linking to hidapi framework
...
Also added testsensor to the test project
2020-11-17 10:29:36 -08:00
Sam Lantinga
009b62f1c2
Be explicit about mapping the new game controller paddle buttons
2020-11-07 02:22:15 -08:00
Sam Lantinga
cf8d3befe6
Added iOS controllermap test
2020-11-06 16:01:43 -08:00
Sam Lantinga
d5e367a466
Fixed build so CoreBluetooth framework is only needed by hidapi
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Also added plist keys for Bluetooth permission so testgamecontroller works with HIDAPI enabled
2020-11-06 14:45:36 -08:00
Sam Lantinga
fbf0484a17
Embed the hidapi framework for the iOS and tvOS game controller test
2020-11-06 14:08:11 -08:00
Sam Lantinga
1bd4b7fdf1
Updated iOS tests and demos for latest SDL linking requirements
2020-11-06 13:03:07 -08:00
Sam Lantinga
dc60b975f3
Removed old iOS-only project and demos
2020-11-06 11:32:59 -08:00
Ozkan Sezer
e58cc5fa0e
minor whitespace fix
2020-10-09 03:28:30 +03:00
Sam Lantinga
79e625f017
Fixed trying to build OSX SDL_OpenURL on iOS and tvOS
2020-10-08 17:01:28 -07:00
Sam Lantinga
76980e30f2
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
Ryan C. Gordon
7bec9df11a
url: Add to Xcode project files, iOS/mac fixes.
2020-10-05 16:10:10 -04:00
Ozkan Sezer
9db16a6557
fix permissions of some project files
2020-06-14 12:21:02 +03:00
Ryan C. Gordon
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
...
This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.
Fixes Bugzilla #2131 .
2020-05-04 02:27:29 -04:00
Sam Lantinga
2ae1c0f5d0
Allow Bluetooth headphones for iOS playandrecord mode
2020-04-14 09:52:27 -07:00
Sam Lantinga
2d1f7be270
Remove development team override for iOS tests
2020-04-14 08:43:46 -07:00
Sam Lantinga
e5d3629931
Added support for new mouse APIs in iOS 13.4
2020-04-13 15:46:12 -07:00
David Ludwig
68c7e80dc5
iOS: fixed bug whereby some SDL testing apps weren't launching
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Test apps in Xcode-iOS/Test/TestiPhoneOS.xcodeproj weren't launching
in the most-recent release of Xcode and the iOS Simulator (version 11.3.1).
This was caused by their shared Info.plist file not defining a
CFBundleShortVersionString (as reported by Xcode, when launching a test
app from within Xcode).
2020-03-23 14:54:31 -04:00
Sam Lantinga
74ba3cb45b
Backed out changeset c5bb2de42684
2020-03-20 19:48:26 -07:00
Sam Lantinga
c63bb51245
Only build raw input support on Windows
2020-03-20 19:42:59 -07:00
David Ludwig
b2296506bc
virtual joysticks: MSVC support part 1/2, make driver's .c file be uniquely named
2020-03-15 15:05:36 -04:00
David Ludwig
513730c49c
iOS: fixed build error when building test apps via Xcode
...
CoreBluetooth.framework needed to get linked into test apps, all of which
are currently using statically-linked SDL.
2020-03-15 14:40:51 -04:00
David Ludwig
9b1ea290f8
virtual joysticks: added source files to Xcode projects (Bug 5028)
2020-03-15 14:21:05 -04:00
Sam Lantinga
1bd120266f
Added SDL_hidapi_rumble.c to the macOS, iOS and tvOS builds
2020-02-04 15:42:49 -08:00
Sam Lantinga
214eb88f0f
Added SDL_hidapi_steam.c to the iOS and tvOS dylib build targets
2020-01-29 20:09:14 -08:00
Sam Lantinga
355f0b54ec
Added support for the Steam Controller on mobile devices
2020-01-29 20:09:11 -08:00