Ozkan Sezer
e58cc5fa0e
minor whitespace fix
2020-10-09 03:28:30 +03:00
Sam Lantinga
79e625f017
Fixed trying to build OSX SDL_OpenURL on iOS and tvOS
2020-10-08 17:01:28 -07:00
Ryan C. Gordon
77c9d73b63
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
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Still needs to be wired into Xcode and Visual Studio projects.
2020-10-05 11:30:33 -04:00
Ozkan Sezer
9db16a6557
fix permissions of some project files
2020-06-14 12:21:02 +03:00
Ryan C. Gordon
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
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This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.
Fixes Bugzilla #2131 .
2020-05-04 02:27:29 -04:00
Sam Lantinga
9e3b259dec
Added virtual joystick sources to the Android build
2020-04-13 19:17:28 -07:00
Sam Lantinga
c7a62b410b
There are lots of unused macros in the Steam controller code
2020-01-29 20:09:12 -08:00
Ozkan Sezer
51df932efb
fix permissions
2019-09-05 13:21:02 +03:00
Sam Lantinga
e5580e18ba
x11: add a hint to force the VisualID used when creating a window.
2019-09-04 09:27:58 -07:00
Sylvain Becker
6794ec6670
Android: add more warning flags
2019-08-30 08:43:13 +02:00
Ozkan Sezer
09142eb715
fix permissions
2019-06-12 13:56:20 +03:00
Sam Lantinga
7dc92a7669
Initial Android OpenSL ES implementation, contributed by ANTA
2019-01-12 12:18:44 -08:00
Sam Lantinga
db320e460a
Fixed the PS4 motion controls showing up as a separate game controller on Linux
2018-12-04 14:21:29 -08:00
Ryan C. Gordon
3323b355c9
android: use cpufeatures to support SDL_HasNEON() (thanks, Sylvain!).
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Fixes Bugzilla #4406 .
2018-12-01 12:19:11 -05:00
Ozkan Sezer
14e389eadc
minor update to Makefile.os2, added a test/Makefile.os2.
2018-11-20 10:55:00 +03:00
Sam Lantinga
2e348c1f59
Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
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maxxus
The Dualshock 3's motion sensors don't seem to be reported by the call to EVIOCGBIT but they still send EV_ABS events. Because they're not reported by EVIOCGBIT they're not assigned a proper axis ids and the default of 0 is used, which is the valid id for the left analog sticks left/right axis.
2018-11-14 13:37:22 -08:00
Sam Lantinga
47fb450beb
Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer
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Sylvain
SDL_android.c
src/core/android/SDL_android.c:1302:5: warning: variable 'br' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
default:
^~~~~~~
src/core/android/SDL_android.c:1306:12: note: uninitialized use occurs here
return br;
^~
src/core/android/SDL_android.c:1270:12: note: initialize the variable 'br' to silence this warning
jint br;
^
Maybe we could add some basics warning flags, not to see all warnings, but so that new warnings are caught sooner.
I would go for -Wall -Wextra, and some -Wno-warning for the allowed warnings.
2018-11-02 17:18:03 -07:00
Sam Lantinga
df89abb23e
Fixed bug 4335 - Android NDK build error
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dmuratshin
LOCAL_SRC_FILES shouldn't use $(LOCAL_PATH)
2018-10-28 14:17:21 -07:00
Ozkan Sezer
faf8f8b86b
fix permissions
2018-08-30 12:50:10 +03:00
Sam Lantinga
f1bc1c1274
Fixed crash trying to open HIDAPI controller as a haptics device on Windows
2018-08-22 17:44:28 -07:00
Sam Lantinga
7c3040e08a
First pass on the new SDL sensor API
2018-08-21 12:11:34 -07:00
Ozkan Sezer
f159d798dd
chmod -x Android.mk
2018-08-10 11:50:01 +03:00
Sam Lantinga
d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
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Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Sam Lantinga
ff8c9538bc
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
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Also, added a function SDL_AndroidBackButton() so applications can respond to the back button directly
2018-07-12 13:28:13 -07:00
Ryan C. Gordon
e8237e2b02
android: Android.mk should only preserve debug symbols in debug builds.
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Fixes Bugzilla #4111 .
2018-06-24 15:21:01 -04:00