mirror of
https://github.com/netbirdio/systray.git
synced 2026-05-22 17:08:41 -07:00
Merge pull request #181 from fbrinker/add-linux-checkboxes
Add checkbox support for Linux
This commit is contained in:
@@ -78,7 +78,7 @@ On Linux Mint, `libxapp-dev` is also required .
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To build `webview_example`, you also need to install `libwebkit2gtk-4.0-dev` and remove `webview_example/rsrc.syso` which is required on Windows.
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* Submenu and checked menu items are not yet implemented
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* Submenu items are not yet implemented
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### Windows
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+2
-2
@@ -37,7 +37,7 @@ func onReady() {
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systray.SetTitle("Awesome App")
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systray.SetTooltip("Pretty awesome棒棒嗒")
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mChange := systray.AddMenuItem("Change Me", "Change Me")
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mChecked := systray.AddMenuItem("Unchecked", "Check Me")
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mChecked := systray.AddMenuItemCheckbox("Unchecked", "Check Me", true)
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mEnabled := systray.AddMenuItem("Enabled", "Enabled")
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// Sets the icon of a menu item. Only available on Mac.
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mEnabled.SetTemplateIcon(icon.Data, icon.Data)
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@@ -46,7 +46,7 @@ func onReady() {
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subMenuTop := systray.AddMenuItem("SubMenu", "SubMenu Test (top)")
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subMenuMiddle := subMenuTop.AddSubMenuItem("SubMenu - Level 2", "SubMenu Test (middle)")
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subMenuBottom := subMenuMiddle.AddSubMenuItem("SubMenu - Level 3", "SubMenu Test (bottom)")
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subMenuBottom := subMenuMiddle.AddSubMenuItemCheckbox("SubMenu - Level 3", "SubMenu Test (bottom)", false)
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subMenuBottom2 := subMenuMiddle.AddSubMenuItem("Panic!", "SubMenu Test (bottom)")
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mUrl := systray.AddMenuItem("Open UI", "my home")
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+34
-8
@@ -44,6 +44,8 @@ type MenuItem struct {
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disabled bool
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// checked menu item has a tick before the title
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checked bool
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// has the menu item a checkbox (Linux)
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isCheckable bool
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// parent item, for sub menus
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parent *MenuItem
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}
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@@ -58,13 +60,14 @@ func (item *MenuItem) String() string {
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// newMenuItem returns a populated MenuItem object
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func newMenuItem(title string, tooltip string, parent *MenuItem) *MenuItem {
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return &MenuItem{
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ClickedCh: make(chan struct{}),
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id: atomic.AddUint32(¤tID, 1),
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title: title,
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tooltip: tooltip,
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disabled: false,
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checked: false,
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parent: parent,
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ClickedCh: make(chan struct{}),
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id: atomic.AddUint32(¤tID, 1),
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title: title,
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tooltip: tooltip,
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disabled: false,
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checked: false,
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isCheckable: false,
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parent: parent,
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}
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}
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@@ -109,14 +112,25 @@ func Quit() {
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}
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// AddMenuItem adds a menu item with the designated title and tooltip.
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//
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// It can be safely invoked from different goroutines.
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// Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddMenuItemCheckbox
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func AddMenuItem(title string, tooltip string) *MenuItem {
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item := newMenuItem(title, tooltip, nil)
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item.update()
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return item
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}
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// AddMenuItemCheckbox adds a menu item with the designated title and tooltip and a checkbox for Linux.
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// It can be safely invoked from different goroutines.
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// On Windows and OSX this is the same as calling AddMenuItem
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func AddMenuItemCheckbox(title string, tooltip string, checked bool) *MenuItem {
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item := newMenuItem(title, tooltip, nil)
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item.isCheckable = true
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item.checked = checked
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item.update()
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return item
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}
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// AddSeparator adds a separator bar to the menu
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func AddSeparator() {
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addSeparator(atomic.AddUint32(¤tID, 1))
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@@ -124,12 +138,24 @@ func AddSeparator() {
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// AddSubMenuItem adds a nested sub-menu item with the designated title and tooltip.
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// It can be safely invoked from different goroutines.
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// Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddSubMenuItemCheckbox
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func (item *MenuItem) AddSubMenuItem(title string, tooltip string) *MenuItem {
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child := newMenuItem(title, tooltip, item)
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child.update()
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return child
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}
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// AddSubMenuItemCheckbox adds a nested sub-menu item with the designated title and tooltip and a checkbox for Linux.
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// It can be safely invoked from different goroutines.
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// On Windows and OSX this is the same as calling AddSubMenuItem
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func (item *MenuItem) AddSubMenuItemCheckbox(title string, tooltip string, checked bool) *MenuItem {
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child := newMenuItem(title, tooltip, item)
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child.isCheckable = true
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child.checked = checked
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child.update()
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return child
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}
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// SetTitle set the text to display on a menu item
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func (item *MenuItem) SetTitle(title string) {
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item.title = title
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@@ -10,7 +10,7 @@ void setIcon(const char* iconBytes, int length, bool template);
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void setMenuItemIcon(const char* iconBytes, int length, int menuId, bool template);
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void setTitle(char* title);
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void setTooltip(char* tooltip);
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void add_or_update_menu_item(int menuId, int parentMenuId, char* title, char* tooltip, short disabled, short checked);
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void add_or_update_menu_item(int menuId, int parentMenuId, char* title, char* tooltip, short disabled, short checked, short isCheckable);
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void add_separator(int menuId);
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void hide_menu_item(int menuId);
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void show_menu_item(int menuId);
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+1
-1
@@ -266,7 +266,7 @@ void setTooltip(char* ctooltip) {
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runInMainThread(@selector(setTooltip:), (id)tooltip);
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}
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void add_or_update_menu_item(int menuId, int parentMenuId, char* title, char* tooltip, short disabled, short checked) {
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void add_or_update_menu_item(int menuId, int parentMenuId, char* title, char* tooltip, short disabled, short checked, short isCheckable) {
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MenuItem* item = [[MenuItem alloc] initWithId: menuId withParentMenuId: parentMenuId withTitle: title withTooltip: tooltip withDisabled: disabled withChecked: checked];
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free(title);
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free(tooltip);
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+28
-4
@@ -13,6 +13,7 @@ static char temp_file_name[PATH_MAX] = "";
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typedef struct {
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GtkWidget *menu_item;
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int menu_id;
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long signalHandlerId;
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} MenuItemNode;
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typedef struct {
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@@ -21,6 +22,7 @@ typedef struct {
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char* tooltip;
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short disabled;
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short checked;
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short isCheckable;
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} MenuItemInfo;
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void registerSystray(void) {
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@@ -90,22 +92,43 @@ gboolean do_add_or_update_menu_item(gpointer data) {
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GList* it;
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for(it = global_menu_items; it != NULL; it = it->next) {
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MenuItemNode* item = (MenuItemNode*)(it->data);
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if(item->menu_id == mii->menu_id){
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if(item->menu_id == mii->menu_id) {
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gtk_menu_item_set_label(GTK_MENU_ITEM(item->menu_item), mii->title);
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if (mii->isCheckable) {
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// We need to block the "activate" event, to emulate the same behaviour as in the windows version
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// A Check/Uncheck does change the checkbox, but does not trigger the checkbox menuItem channel
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g_signal_handler_block(GTK_CHECK_MENU_ITEM(item->menu_item), item->signalHandlerId);
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gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(item->menu_item), mii->checked == 1);
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g_signal_handler_unblock(GTK_CHECK_MENU_ITEM(item->menu_item), item->signalHandlerId);
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}
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break;
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}
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}
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// menu id doesn't exist, add new item
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if(it == NULL) {
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GtkWidget *menu_item = gtk_menu_item_new_with_label(mii->title);
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GtkWidget *menu_item;
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if (mii->isCheckable) {
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menu_item = gtk_check_menu_item_new_with_label(mii->title);
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gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(menu_item), mii->checked == 1);
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} else {
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menu_item = gtk_menu_item_new_with_label(mii->title);
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}
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int *id = malloc(sizeof(int));
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*id = mii->menu_id;
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g_signal_connect_swapped(G_OBJECT(menu_item), "activate", G_CALLBACK(_systray_menu_item_selected), id);
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long signalHandlerId = g_signal_connect_swapped(
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G_OBJECT(menu_item),
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"activate",
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G_CALLBACK(_systray_menu_item_selected),
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id
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);
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gtk_menu_shell_append(GTK_MENU_SHELL(global_tray_menu), menu_item);
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MenuItemNode* new_item = malloc(sizeof(MenuItemNode));
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new_item->menu_id = mii->menu_id;
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new_item->signalHandlerId = signalHandlerId;
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new_item->menu_item = menu_item;
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GList* new_node = malloc(sizeof(GList));
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new_node->data = new_item;
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@@ -187,7 +210,7 @@ void setTooltip(char* ctooltip) {
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void setMenuItemIcon(const char* iconBytes, int length, int menuId, bool template) {
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}
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void add_or_update_menu_item(int menu_id, int parent_menu_id, char* title, char* tooltip, short disabled, short checked) {
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void add_or_update_menu_item(int menu_id, int parent_menu_id, char* title, char* tooltip, short disabled, short checked, short isCheckable) {
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// TODO: add support for sub-menus
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MenuItemInfo *mii = malloc(sizeof(MenuItemInfo));
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mii->menu_id = menu_id;
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@@ -195,6 +218,7 @@ void add_or_update_menu_item(int menu_id, int parent_menu_id, char* title, char*
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mii->tooltip = tooltip;
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mii->disabled = disabled;
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mii->checked = checked;
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mii->isCheckable = isCheckable;
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g_idle_add(do_add_or_update_menu_item, mii);
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}
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@@ -55,6 +55,10 @@ func addOrUpdateMenuItem(item *MenuItem) {
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if item.checked {
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checked = 1
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}
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var isCheckable C.short
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if item.isCheckable {
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isCheckable = 1
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}
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var parentID uint32 = 0
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if item.parent != nil {
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parentID = item.parent.id
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@@ -66,6 +70,7 @@ func addOrUpdateMenuItem(item *MenuItem) {
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C.CString(item.tooltip),
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disabled,
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checked,
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isCheckable,
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)
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}
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