mirror of
https://github.com/netbirdio/systray.git
synced 2026-05-22 17:08:41 -07:00
Added support for template icons on macOS
This commit is contained in:
+5
-2
@@ -21,7 +21,7 @@ func main() {
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}
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func onReady() {
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systray.SetIcon(icon.Data)
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systray.SetTemplateIcon(icon.Data, icon.Data)
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systray.SetTitle("Awesome App")
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systray.SetTooltip("Lantern")
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mQuitOrig := systray.AddMenuItem("Quit", "Quit the whole app")
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@@ -34,12 +34,15 @@ func onReady() {
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// We can manipulate the systray in other goroutines
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go func() {
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systray.SetIcon(icon.Data)
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systray.SetTemplateIcon(icon.Data, icon.Data)
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systray.SetTitle("Awesome App")
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systray.SetTooltip("Pretty awesome棒棒嗒")
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mChange := systray.AddMenuItem("Change Me", "Change Me")
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mChecked := systray.AddMenuItem("Unchecked", "Check Me")
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mEnabled := systray.AddMenuItem("Enabled", "Enabled")
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// Sets the icon of a menu item. Only available on Mac.
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mEnabled.SetTemplateIcon(icon.Data, icon.Data)
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systray.AddMenuItem("Ignored", "Ignored")
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mUrl := systray.AddMenuItem("Open UI", "my home")
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mQuit := systray.AddMenuItem("退出", "Quit the whole app")
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@@ -1,10 +1,12 @@
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#include "stdbool.h"
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extern void systray_ready();
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extern void systray_on_exit();
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extern void systray_menu_item_selected(int menu_id);
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int nativeLoop(char* title, int width, int height);
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void setIcon(const char* iconBytes, int length);
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void setMenuItemIcon(const char* iconBytes, int length, int menuId);
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void setIcon(const char* iconBytes, int length, bool template);
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void setMenuItemIcon(const char* iconBytes, int length, int menuId, bool template);
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void setTitle(char* title);
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void setTooltip(char* tooltip);
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void configureAppWindow(char* title, int width, int height);
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@@ -0,0 +1,37 @@
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package systray
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/*
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#cgo darwin CFLAGS: -DDARWIN -x objective-c -fobjc-arc
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#cgo darwin LDFLAGS: -framework Cocoa -framework WebKit
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#include "systray.h"
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*/
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import "C"
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import (
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"unsafe"
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)
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// SetTemplateIcon sets the systray icon as a template icon (on Mac), falling back
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// to a regular icon on other platforms.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&templateIconBytes[0]))
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C.setIcon(cstr, (C.int)(len(templateIconBytes)), true)
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}
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// SetIcon sets the icon of a menu item. Only works on macOS and Windows.
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// iconBytes should be the content of .ico/.jpg/.png
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func (item *MenuItem) SetIcon(iconBytes []byte) {
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SetTemplateIcon(iconBytes, iconBytes)
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}
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// SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows, it
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// falls back to the regular icon bytes and on Linux it does nothing.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&templateIconBytes[0]))
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C.setMenuItemIcon(cstr, (C.int)(len(templateIconBytes)), C.int(item.id), true)
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}
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+4
-3
@@ -204,18 +204,19 @@ void runInMainThread(SEL method, id object) {
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waitUntilDone: YES];
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}
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void setIcon(const char* iconBytes, int length) {
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void setIcon(const char* iconBytes, int length, bool template) {
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NSData* buffer = [NSData dataWithBytes: iconBytes length:length];
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NSImage *image = [[NSImage alloc] initWithData:buffer];
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[image setSize:NSMakeSize(16, 16)];
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image.template = template;
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runInMainThread(@selector(setIcon:), (id)image);
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}
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void setMenuItemIcon(const char* iconBytes, int length, int menuId) {
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void setMenuItemIcon(const char* iconBytes, int length, int menuId, bool template) {
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NSData* buffer = [NSData dataWithBytes: iconBytes length:length];
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NSImage *image = [[NSImage alloc] initWithData:buffer];
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[image setSize:NSMakeSize(16, 16)];
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image.template = template;
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NSNumber *mId = [NSNumber numberWithInt:menuId];
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runInMainThread(@selector(setMenuItemIcon:), @[image, (id)mId]);
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}
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+2
-2
@@ -172,7 +172,7 @@ gboolean do_quit(gpointer data) {
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return FALSE;
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}
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void setIcon(const char* iconBytes, int length) {
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void setIcon(const char* iconBytes, int length, bool template) {
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GBytes* bytes = g_bytes_new_static(iconBytes, length);
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g_idle_add(do_set_icon, bytes);
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}
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@@ -186,7 +186,7 @@ void setTooltip(char* ctooltip) {
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free(ctooltip);
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}
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void setMenuItemIcon(const char* iconBytes, int length, int menuId) {
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void setMenuItemIcon(const char* iconBytes, int length, int menuId, bool template) {
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}
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void add_or_update_menu_item(int menu_id, char* title, char* tooltip, short disabled, short checked) {
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@@ -0,0 +1,29 @@
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package systray
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/*
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#cgo darwin CFLAGS: -DDARWIN -x objective-c -fobjc-arc
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#cgo darwin LDFLAGS: -framework Cocoa -framework WebKit
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#include "systray.h"
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*/
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import "C"
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// SetTemplateIcon sets the systray icon as a template icon (on macOS), falling back
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// to a regular icon on other platforms.
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// templateIconBytes and iconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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SetIcon(regularIconBytes)
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}
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// SetIcon sets the icon of a menu item. Only works on macOS and Windows.
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// iconBytes should be the content of .ico/.jpg/.png
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func (item *MenuItem) SetIcon(iconBytes []byte) {
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}
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// SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows, it
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// falls back to the regular icon bytes and on Linux it does nothing.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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}
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@@ -35,7 +35,7 @@ func ShowAppWindow(url string) {
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// for other platforms.
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func SetIcon(iconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&iconBytes[0]))
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C.setIcon(cstr, (C.int)(len(iconBytes)))
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C.setIcon(cstr, (C.int)(len(iconBytes)), false)
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}
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// SetTitle sets the systray title, only available on Mac.
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@@ -67,13 +67,6 @@ func addOrUpdateMenuItem(item *MenuItem) {
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)
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}
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// SetIcon sets the icon of a menu item. Only available on Mac.
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// iconBytes should be the content of .ico/.jpg/.png
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func (item *MenuItem) SetIcon(iconBytes []byte) {
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cstr := (*C.char)(unsafe.Pointer(&iconBytes[0]))
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C.setMenuItemIcon(cstr, (C.int)(len(iconBytes)), C.int(item.id))
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}
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func addSeparator(id int32) {
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C.add_separator(C.int(id))
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}
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@@ -104,6 +104,14 @@ func SetIcon(iconBytes []byte) {
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}
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}
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// SetTemplateIcon sets the systray icon as a template icon (on macOS), falling back
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// to a regular icon on other platforms.
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// templateIconBytes and iconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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SetIcon(regularIconBytes)
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}
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// SetTitle sets the systray title, only available on Mac.
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func SetTitle(title string) {
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// not supported on Windows
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@@ -160,6 +168,8 @@ func addOrUpdateMenuItem(item *MenuItem) {
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}
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}
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// SetIcon sets the icon of a menu item. Only works on macOS and Windows.
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// iconBytes should be the content of .ico/.jpg/.png
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func (item *MenuItem) SetIcon(iconBytes []byte) {
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md5 := md5.Sum(iconBytes)
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filename := fmt.Sprintf("systray.%x.ico", md5)
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@@ -181,6 +191,14 @@ func (item *MenuItem) SetIcon(iconBytes []byte) {
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actions[item.id].SetImage(icon)
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}
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// SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows, it
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// falls back to the regular icon bytes and on Linux it does nothing.
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// templateIconBytes and regularIconBytes should be the content of .ico for windows and
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// .ico/.jpg/.png for other platforms.
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func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte) {
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item.SetIcon(regularIconBytes)
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}
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func addSeparator(id int32) {
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action := walk.NewSeparatorAction()
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if err := notifyIcon.ContextMenu().Actions().Add(action); err != nil {
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