Added hide/show for Windows

This commit is contained in:
Ox Cart
2017-09-11 21:18:05 -05:00
parent 52599be7ec
commit 3554930085
20 changed files with 20 additions and 579 deletions
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+2
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@@ -66,9 +66,11 @@ func onReady() {
case <-mToggle.ClickedCh:
if shown {
mQuitOrig.Hide()
mEnabled.Hide()
shown = false
} else {
mQuitOrig.Show()
mEnabled.Show()
shown = true
}
case <-mQuit.ClickedCh:
+1 -1
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@@ -46,7 +46,7 @@ var (
menuItems = make(map[int32]*MenuItem)
menuItemsLock sync.RWMutex
currentID int32
currentID = int32(-1)
)
// Run initializes GUI and starts the event loop, then invokes the onReady
Regular → Executable
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-48
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@@ -1,48 +0,0 @@
========================================================================
DYNAMIC LINK LIBRARY : systray Project Overview
========================================================================
AppWizard has created this systray DLL for you.
This file contains a summary of what you will find in each of the files that
make up your systray application.
systray.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
systray.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
systray.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can set the Ignore Input Library property to Yes
on the General propert page of the Linker folder in the project's Property
Pages dialog box.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named systray.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
-19
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@@ -1,19 +0,0 @@
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
-8
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@@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// systray.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
-17
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@@ -1,17 +0,0 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// Additional required headers
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <shellapi.h>
-226
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@@ -1,226 +0,0 @@
// systray.cpp : Defines the exported functions for the DLL application.
//
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include "systray.h"
// Message posted into message loop when Notification Icon is clicked
#define WM_SYSTRAY_MESSAGE (WM_USER + 1)
static NOTIFYICONDATA nid;
static HWND hWnd;
static HMENU hTrayMenu;
void (*systray_on_exit)(int ignored);
void (*systray_menu_item_selected)(int menu_id);
void reportWindowsError(const char* action) {
LPTSTR pErrMsg = NULL;
DWORD errCode = GetLastError();
DWORD result = FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|
FORMAT_MESSAGE_FROM_SYSTEM|
FORMAT_MESSAGE_ARGUMENT_ARRAY,
NULL,
errCode,
LANG_NEUTRAL,
pErrMsg,
0,
NULL);
printf("Systray error %s: %d %ls\n", action, errCode, pErrMsg);
}
void ShowMenu(HWND hWnd) {
POINT p;
if (0 == GetCursorPos(&p)) {
reportWindowsError("get tray menu position");
return;
};
SetForegroundWindow(hWnd); // Win32 bug work-around
TrackPopupMenu(hTrayMenu, TPM_BOTTOMALIGN | TPM_LEFTALIGN, p.x, p.y, 0, hWnd, NULL);
}
int GetMenuItemId(int index) {
MENUITEMINFO menuItemInfo;
menuItemInfo.cbSize = sizeof(MENUITEMINFO);
menuItemInfo.fMask = MIIM_DATA;
if (0 == GetMenuItemInfo(hTrayMenu, index, TRUE, &menuItemInfo)) {
reportWindowsError("get menu item id");
return -1;
}
return menuItemInfo.dwItemData;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_MENUCOMMAND:
{
int menuId = GetMenuItemId(wParam);
if (menuId != -1) {
systray_menu_item_selected(menuId);
}
}
break;
case WM_DESTROY:
printf("Window destroyed\n");
systray_on_exit(0/*ignored*/);
Shell_NotifyIcon(NIM_DELETE, &nid);
PostQuitMessage(0);
break;
case WM_ENDSESSION:
printf("Session ending\n");
// When the system shuts down (or logs off), we don't receive WM_DESTROY,
// so we capture WM_ENDSESSION instead and call on_exit here too.
systray_on_exit(0/*ignored*/);
Shell_NotifyIcon(NIM_DELETE, &nid);
break;
case WM_SYSTRAY_MESSAGE:
switch(lParam) {
case WM_RBUTTONUP:
ShowMenu(hWnd);
break;
case WM_LBUTTONUP:
ShowMenu(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
};
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
void MyRegisterClass(HINSTANCE hInstance, TCHAR* szWindowClass) {
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = 0;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
RegisterClassEx(&wcex);
}
HWND InitInstance(HINSTANCE hInstance, int nCmdShow, TCHAR* szWindowClass) {
HWND hWnd = CreateWindow(szWindowClass, TEXT(""), WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd) {
return 0;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return hWnd;
}
BOOL createMenu() {
hTrayMenu = CreatePopupMenu();
MENUINFO menuInfo;
menuInfo.cbSize = sizeof(MENUINFO);
menuInfo.fMask = MIM_APPLYTOSUBMENUS | MIM_STYLE;
menuInfo.dwStyle = MNS_NOTIFYBYPOS;
return SetMenuInfo(hTrayMenu, &menuInfo);
}
BOOL addNotifyIcon() {
nid.cbSize = sizeof(NOTIFYICONDATA);
nid.hWnd = hWnd;
nid.uID = 100;
nid.uCallbackMessage = WM_SYSTRAY_MESSAGE;
nid.uFlags = NIF_MESSAGE;
return Shell_NotifyIcon(NIM_ADD, &nid);
}
int nativeLoop(void (*systray_ready)(int ignored),
void (*_systray_on_exit)(int ignored),
void (*_systray_menu_item_selected)(int menu_id)) {
systray_on_exit = _systray_on_exit;
systray_menu_item_selected = _systray_menu_item_selected;
HINSTANCE hInstance = GetModuleHandle(NULL);
TCHAR* szWindowClass = TEXT("SystrayClass");
MyRegisterClass(hInstance, szWindowClass);
hWnd = InitInstance(hInstance, FALSE, szWindowClass); // Don't show window
if (!hWnd) {
return EXIT_FAILURE;
}
if (!createMenu() || !addNotifyIcon()) {
return EXIT_FAILURE;
}
systray_ready(0);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return EXIT_SUCCESS;
}
void setIcon(const wchar_t* iconFile) {
HICON hIcon = (HICON) LoadImage(NULL, iconFile, IMAGE_ICON, 64, 64, LR_LOADFROMFILE);
if (hIcon == NULL) {
reportWindowsError("load icon image");
} else {
nid.hIcon = hIcon;
nid.uFlags = NIF_ICON;
Shell_NotifyIcon(NIM_MODIFY, &nid);
}
}
void setTooltip(const wchar_t* tooltip) {
wcsncpy_s(nid.szTip, tooltip, sizeof(nid.szTip)/sizeof(wchar_t));
nid.uFlags = NIF_TIP;
Shell_NotifyIcon(NIM_MODIFY, &nid);
}
void add_or_update_menu_item(int menuId, wchar_t* title, wchar_t* tooltip, short disabled, short checked) {
MENUITEMINFO menuItemInfo;
menuItemInfo.cbSize = sizeof(MENUITEMINFO);
menuItemInfo.fMask = MIIM_FTYPE | MIIM_STRING | MIIM_DATA | MIIM_STATE;
menuItemInfo.fType = MFT_STRING;
menuItemInfo.dwTypeData = title;
menuItemInfo.cch = wcslen(title) + 1;
menuItemInfo.dwItemData = (ULONG_PTR)menuId;
menuItemInfo.fState = 0;
if (disabled == 1) {
menuItemInfo.fState |= MFS_DISABLED;
}
if (checked == 1) {
menuItemInfo.fState |= MFS_CHECKED;
}
int itemCount = GetMenuItemCount(hTrayMenu);
int i;
for (i = 0; i < itemCount; i++) {
int id = GetMenuItemId(i);
if (-1 == id) {
continue;
}
if (menuId == id) {
SetMenuItemInfo(hTrayMenu, i, TRUE, &menuItemInfo);
break;
}
}
if (i == itemCount) {
InsertMenuItem(hTrayMenu, -1, TRUE, &menuItemInfo);
}
}
void quit() {
PostMessage(hWnd, WM_CLOSE, 0, 0);
}
-8
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@@ -1,8 +0,0 @@
LIBRARY systray
DESCRIPTION "System Tray Support"
EXPORTS
nativeLoop @1
setIcon @2
setTooltip @3
add_or_update_menu_item @4
quit @5
-12
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@@ -1,12 +0,0 @@
#pragma once
extern "C" {
__declspec(dllexport) int __cdecl nativeLoop(void (*systray_ready)(int ignored),
void (*_systray_on_exit)(int ignored),
void (*_systray_menu_item_selected)(int menu_id));
__declspec(dllexport) void __cdecl setIcon(const wchar_t* iconFile);
__declspec(dllexport) void __cdecl setTooltip(const wchar_t* tooltip);
__declspec(dllexport) void __cdecl add_or_update_menu_item(int menuId, wchar_t* title, wchar_t* tooltip, short disabled, short checked);
__declspec(dllexport) void __cdecl quit();
}
-176
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@@ -1,176 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7DD84108-D77F-4F51-AC68-5DD13AC1E489}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>systray</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SYSTRAY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SYSTRAY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemGroup>
<None Include="ReadMe.txt" />
<None Include="systray.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h" />
<ClInclude Include="systray.h" />
<ClInclude Include="targetver.h" />
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<ClCompile Include="dllmain.cpp">
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
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<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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-45
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@@ -1,45 +0,0 @@
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<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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-3
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@@ -1,3 +0,0 @@
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-8
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@@ -1,8 +0,0 @@
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>
+9
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@@ -25,6 +25,7 @@ var (
_setTitle = mod.NewProc("setTitle")
_setTooltip = mod.NewProc("setTooltip")
_add_or_update_menu_item = mod.NewProc("add_or_update_menu_item")
_hide_menu_item = mod.NewProc("hide_menu_item")
)
func init() {
@@ -131,6 +132,14 @@ func addOrUpdateMenuItem(item *MenuItem) {
)
}
func hideMenuItem(item *MenuItem) {
_hide_menu_item.Call(uintptr(item.id))
}
func showMenuItem(item *MenuItem) {
addOrUpdateMenuItem(item)
}
type utf16 []uint16
// Raw returns the underlying *wchar_t of an utf16 so we can pass to DLL
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