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Update CI configs to v0.11.15
Update lint scripts and CI configs.
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@@ -23,7 +23,7 @@ jobs:
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uses: pion/.goassets/.github/workflows/test.reusable.yml@master
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strategy:
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matrix:
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go: ["1.22", "1.21"] # auto-update/supported-go-version-list
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go: ["1.23", "1.22"] # auto-update/supported-go-version-list
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fail-fast: false
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with:
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go-version: ${{ matrix.go }}
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@@ -33,7 +33,7 @@ jobs:
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uses: pion/.goassets/.github/workflows/test-i386.reusable.yml@master
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strategy:
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matrix:
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go: ["1.22", "1.21"] # auto-update/supported-go-version-list
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go: ["1.23", "1.22"] # auto-update/supported-go-version-list
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fail-fast: false
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with:
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go-version: ${{ matrix.go }}
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@@ -41,5 +41,5 @@ jobs:
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test-wasm:
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uses: pion/.goassets/.github/workflows/test-wasm.reusable.yml@master
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with:
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go-version: "1.22" # auto-update/latest-go-version
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go-version: "1.23" # auto-update/latest-go-version
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secrets: inherit
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+4
-4
@@ -1,6 +1,9 @@
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# SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
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# SPDX-License-Identifier: MIT
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run:
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timeout: 5m
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linters-settings:
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govet:
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enable:
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@@ -48,7 +51,7 @@ linters:
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- goconst # Finds repeated strings that could be replaced by a constant
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- gocritic # The most opinionated Go source code linter
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- godox # Tool for detection of FIXME, TODO and other comment keywords
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- goerr113 # Golang linter to check the errors handling expressions
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- err113 # Golang linter to check the errors handling expressions
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- gofmt # Gofmt checks whether code was gofmt-ed. By default this tool runs with -s option to check for code simplification
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- gofumpt # Gofumpt checks whether code was gofumpt-ed.
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- goheader # Checks is file header matches to pattern
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@@ -83,17 +86,14 @@ linters:
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- depguard # Go linter that checks if package imports are in a list of acceptable packages
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- containedctx # containedctx is a linter that detects struct contained context.Context field
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- cyclop # checks function and package cyclomatic complexity
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- exhaustivestruct # Checks if all struct's fields are initialized
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- funlen # Tool for detection of long functions
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- gocyclo # Computes and checks the cyclomatic complexity of functions
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- godot # Check if comments end in a period
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- gomnd # An analyzer to detect magic numbers.
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- ifshort # Checks that your code uses short syntax for if-statements whenever possible
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- ireturn # Accept Interfaces, Return Concrete Types
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- lll # Reports long lines
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- maintidx # maintidx measures the maintainability index of each function.
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- makezero # Finds slice declarations with non-zero initial length
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- maligned # Tool to detect Go structs that would take less memory if their fields were sorted
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- nakedret # Finds naked returns in functions greater than a specified function length
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- nestif # Reports deeply nested if statements
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- nlreturn # nlreturn checks for a new line before return and branch statements to increase code clarity
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@@ -267,7 +267,7 @@ func NewAgent(config *AgentConfig) (*Agent, error) { //nolint:gocognit
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return nil, ErrLiteUsingNonHostCandidates
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}
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if config.Urls != nil && len(config.Urls) > 0 && !containsCandidateType(CandidateTypeServerReflexive, a.candidateTypes) && !containsCandidateType(CandidateTypeRelay, a.candidateTypes) {
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if len(config.Urls) > 0 && !containsCandidateType(CandidateTypeServerReflexive, a.candidateTypes) && !containsCandidateType(CandidateTypeRelay, a.candidateTypes) {
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a.closeMulticastConn()
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return nil, ErrUselessUrlsProvided
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}
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+1
-1
@@ -270,7 +270,7 @@ func (config *AgentConfig) initWithDefaults(a *Agent) {
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a.checkInterval = *config.CheckInterval
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}
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if config.CandidateTypes == nil || len(config.CandidateTypes) == 0 {
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if len(config.CandidateTypes) == 0 {
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a.candidateTypes = defaultCandidateTypes()
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} else {
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a.candidateTypes = config.CandidateTypes
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+3
-3
@@ -66,13 +66,13 @@ func (p *CandidatePair) priority() uint64 {
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// Just implement these here rather
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// than fooling around with the math package
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min := func(x, y uint32) uint64 {
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localMin := func(x, y uint32) uint64 {
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if x < y {
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return uint64(x)
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}
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return uint64(y)
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}
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max := func(x, y uint32) uint64 {
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localMax := func(x, y uint32) uint64 {
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if x > y {
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return uint64(x)
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}
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@@ -87,7 +87,7 @@ func (p *CandidatePair) priority() uint64 {
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// 1<<32 overflows uint32; and if both g && d are
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// maxUint32, this result would overflow uint64
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return (1<<32-1)*min(g, d) + 2*max(g, d) + cmp(g, d)
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return (1<<32-1)*localMin(g, d) + 2*localMax(g, d) + cmp(g, d)
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}
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func (p *CandidatePair) Write(b []byte) (int, error) {
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