Use BX instead of BP at AX second op

Signed-off-by: Koichi Shiraishi <zchee.io@gmail.com>
This commit is contained in:
Koichi Shiraishi
2021-08-12 06:28:30 +09:00
parent f13a9e2c13
commit ec8bdfae7f
+6 -6
View File
@@ -20,21 +20,21 @@ TEXT ·AndUint32(SB),$0-12
MOVQ addr+0(FP), BX
MOVL val+8(FP), AX
LOCK
ANDL AX, 0(BP)
ANDL AX, 0(BX)
RET
TEXT ·OrUint32(SB),$0-12
MOVQ addr+0(FP), BX
MOVL val+8(FP), AX
LOCK
ORL AX, 0(BP)
ORL AX, 0(BX)
RET
TEXT ·XorUint32(SB),$0-12
MOVQ addr+0(FP), BX
MOVL val+8(FP), AX
LOCK
XORL AX, 0(BP)
XORL AX, 0(BX)
RET
TEXT ·CompareAndSwapUint32(SB),$0-20
@@ -50,21 +50,21 @@ TEXT ·AndUint64(SB),$0-16
MOVQ addr+0(FP), BX
MOVQ val+8(FP), AX
LOCK
ANDQ AX, 0(BP)
ANDQ AX, 0(BX)
RET
TEXT ·OrUint64(SB),$0-16
MOVQ addr+0(FP), BX
MOVQ val+8(FP), AX
LOCK
ORQ AX, 0(BP)
ORQ AX, 0(BX)
RET
TEXT ·XorUint64(SB),$0-16
MOVQ addr+0(FP), BX
MOVQ val+8(FP), AX
LOCK
XORQ AX, 0(BP)
XORQ AX, 0(BX)
RET
TEXT ·CompareAndSwapUint64(SB),$0-32