systrap: don't wake up each thread separately

Now all threads are waiting on queue->num_thread_to_wakeup,
it is a single point for all threads.

This change allows us to avoid cases when num_active_threads
are inconsistent with threads states, because they can't be
changed atomically.

PiperOrigin-RevId: 531020012
This commit is contained in:
Andrei Vagin
2023-05-10 15:36:38 -07:00
committed by gVisor bot
parent 1c1439e0c0
commit cd358f833a
8 changed files with 118 additions and 57 deletions
+1
View File
@@ -46,6 +46,7 @@ go_library(
srcs = [
"context_list.go",
"context_queue.go",
"context_queue_unsafe.go",
"filters.go",
"filters_amd64.go",
"filters_arm64.go",
@@ -40,8 +40,13 @@ type contextQueue struct {
start uint32
// end is an index used for putting new contexts into the ringbuffer.
end uint32
// numActiveThreads indicates to the sentry how many stubs are running.
// It is changed only by stub threads.
numActiveThreads uint32
// numThreadsToWakeup is the number of threads requested by Sentry to wake up.
// The Sentry increments it and stub threads decrements.
numThreadsToWakeup uint32
// numActiveContext is a number of running and waiting contexts
numActiveContexts uint32
// numAwakeContexts is the number of awake contexts. It includes all
@@ -73,6 +78,7 @@ func (q *contextQueue) init() {
atomic.StoreUint64(&q.fastPathDisabledTS, 0)
atomic.StoreUint32(&q.fastPathFailedInRow, 0)
atomic.StoreUint32(&q.numActiveThreads, 0)
atomic.StoreUint32(&q.numThreadsToWakeup, 0)
atomic.StoreUint32(&q.numActiveContexts, 0)
atomic.StoreUint32(&q.numAwakeContexts, 0)
atomic.StoreUint32(&q.fastPathDisabled, 0)
@@ -0,0 +1,28 @@
// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package systrap
import (
"unsafe"
"golang.org/x/sys/unix"
"gvisor.dev/gvisor/pkg/abi/linux"
)
func (q *contextQueue) wakeupSysmsgThread() {
unix.RawSyscall6(unix.SYS_FUTEX,
uintptr(unsafe.Pointer(&q.numThreadsToWakeup)),
linux.FUTEX_WAKE, 1, 0, 0, 0)
}
+27 -32
View File
@@ -315,9 +315,8 @@ func newSubprocess(create func() (*thread, error), memoryFile *pgalloc.MemoryFil
sp.mapPrivateRegions()
// Create the initial sysmsg thread.
atomic.AddUint32(&sp.contextQueue.numActiveThreads, 1)
atomic.AddUint32(&sp.contextQueue.numThreadsToWakeup, 1)
if err := sp.createSysmsgThread(); err != nil {
atomic.AddUint32(&sp.contextQueue.numActiveThreads, ^uint32(0))
return nil, err
}
sp.numSysmsgThreads++
@@ -829,62 +828,58 @@ func (s *subprocess) waitOnState(ctx *sharedContext, stubFastPathEnabled bool) {
ctx.enableSentryFastPath()
}
func (s *subprocess) kickSysmsgThread() bool {
// canKickSysmsgThread returns true if a new thread can be kicked.
// The second return value is the expected number of threads after kicking a
// new one.
func (s *subprocess) canKickSysmsgThread() (bool, uint32) {
// numActiveContexts and numActiveThreads can be changed from stub
// threads that work with the contextQueue without any locks. The idea
// threads that handles the contextQueue without any locks. The idea
// here is that any stub thread that gets CPU time can make some
// progress. In stub threads, we can use only spinlock-like
// synchronizations, but they don't work well because a thread that
// holds a lock can be preempted by another threads that is waiting for
// holds a lock can be preempted by another thread that is waiting for
// the same lock.
nrActiveContexts := atomic.LoadUint32(&s.contextQueue.numActiveContexts)
nrActiveThreads := atomic.LoadUint32(&s.contextQueue.numActiveThreads)
if nrActiveContexts != 0 && nrActiveThreads >= nrActiveContexts {
nrThreadsToWakeup := atomic.LoadUint32(&s.contextQueue.numThreadsToWakeup)
nrActiveContexts := atomic.LoadUint32(&s.contextQueue.numActiveContexts)
nrActiveThreads += nrThreadsToWakeup + 1
if nrActiveThreads > nrActiveContexts {
// This can happen when one or more stub threads are
// waiting for cpu time. The host probably has more
// running tasks than a number of cpu-s.
return false, nrActiveThreads
}
return true, nrActiveThreads
}
func (s *subprocess) kickSysmsgThread() bool {
kick, _ := s.canKickSysmsgThread()
if !kick {
return false
}
s.sysmsgThreadsMu.Lock()
nrActiveContexts = atomic.LoadUint32(&s.contextQueue.numActiveContexts)
nrActiveThreads = atomic.LoadUint32(&s.contextQueue.numActiveThreads)
if nrActiveContexts != 0 && nrActiveThreads >= nrActiveContexts {
kick, nrThreads := s.canKickSysmsgThread()
if !kick {
s.sysmsgThreadsMu.Unlock()
return false
}
if s.numSysmsgThreads > int(nrActiveThreads) {
for _, t := range s.sysmsgThreads {
if kicked, _ := t.msg.WakeSysmsgThread(); kicked {
s.sysmsgThreadsMu.Unlock()
return true
}
}
s.sysmsgThreadsMu.Unlock()
// Threads are kicked only here under sysmsgThreadsMu. It means
// that this case is possible only if one thread decides to
// fall asleep but then change its mind. Look at
// sysmsg_lib.c:get_context for more details.
return false
}
if s.numSysmsgThreads < maxSysmsgThreads {
atomic.AddUint32(&s.contextQueue.numThreadsToWakeup, 1)
if s.numSysmsgThreads < maxSysmsgThreads && s.numSysmsgThreads < int(nrThreads) {
s.numSysmsgThreads++
s.sysmsgThreadsMu.Unlock()
atomic.AddUint32(&s.contextQueue.numActiveThreads, 1)
if err := s.createSysmsgThread(); err != nil {
log.Warningf("Unable to create a new stub thread: %s", err)
atomic.AddUint32(&s.contextQueue.numActiveThreads, ^uint32(0))
s.sysmsgThreadsMu.Lock()
s.numSysmsgThreads--
s.sysmsgThreadsMu.Unlock()
return false
}
return true
} else {
s.sysmsgThreadsMu.Unlock()
}
s.contextQueue.wakeupSysmsgThread()
s.sysmsgThreadsMu.Unlock()
return false
}
@@ -364,12 +364,12 @@ void __syshandler() {
}
void __export_start(struct sysmsg *sysmsg, void *_ucontext) {
#if defined(__x86_64__)
init_new_thread();
asm volatile("movq %%gs:0, %0\n" : "=r"(sysmsg) : :);
if (sysmsg->self != sysmsg) {
panic(0xdeaddead);
}
#endif
struct thread_context *ctx =
switch_context_amd64(sysmsg, NULL, CONTEXT_STATE_INVALID);
@@ -107,6 +107,7 @@ void __export_sighandler(int signo, siginfo_t *siginfo, void *_ucontext) {
struct thread_context *ctx = NULL, *old_ctx = NULL;
if (thread_state == THREAD_STATE_INITIALIZING) {
// Find a new context and exit to restore it.
init_new_thread();
goto init;
}
@@ -171,6 +171,7 @@ struct thread_context *switch_context(struct sysmsg *sysmsg,
enum context_state new_context_state);
int wait_state(struct sysmsg *sysmsg, enum thread_state new_thread_state);
void init_new_thread(void);
#define panic(err) __panic(err, __LINE__)
// NOLINTEND(runtime/int)
+52 -23
View File
@@ -45,6 +45,7 @@ struct context_queue {
uint32_t start;
uint32_t end;
uint32_t num_active_threads;
uint32_t num_threads_to_wakeup;
uint32_t num_active_contexts;
uint32_t num_awake_contexts;
uint64_t fast_path_disalbed_ts;
@@ -152,6 +153,8 @@ static void spinning_queue_pop() {
// spinning_queue_remove_first removes one thread from a queue that has been
// spinning longer than others and longer than a specified timeout.
//
// If `timeout` is zero, it always removes one element and never returns false.
//
// Returns true if one thread has been removed from the queue.
static bool spinning_queue_remove_first(uint64_t timeout)
__attribute__((warn_unused_result));
@@ -160,16 +163,19 @@ static bool spinning_queue_remove_first(uint64_t timeout) {
uint64_t ts;
uint32_t idx;
idx = atomic_load(&queue->start);
ts = atomic_load(&queue->start_times[idx % SPINNING_QUEUE_SIZE]);
if (ts == 0 || rdtsc() - ts < timeout) return false;
while (1) {
idx = atomic_load(&queue->start);
ts = atomic_load(&queue->start_times[idx % SPINNING_QUEUE_SIZE]);
if (ts == 0 && timeout == 0) continue;
if (ts == 0 || rdtsc() - ts < timeout) return false;
// The current thread is still in a queue and the length of the queue is twice
// of the maximum number of threads, so we can zero the element and be sure
// that nobody is trying to set it in a non-zero value.
atomic_store(&queue->start_times[idx % SPINNING_QUEUE_SIZE], 0);
if (!atomic_compare_exchange(&queue->start, &idx, idx + 1)) {
return false;
// The current thread is still in a queue and the length of the queue is
// twice of the maximum number of threads, so we can zero the element and be
// sure that nobody is trying to set it in a non-zero value.
atomic_store(&queue->start_times[idx % SPINNING_QUEUE_SIZE], 0);
if (atomic_compare_exchange(&queue->start, &idx, idx + 1)) {
break;
}
}
return true;
@@ -232,8 +238,8 @@ static struct thread_context *get_context_fast(struct sysmsg *sysmsg,
return ctx;
}
if (atomic_load(&queue->fast_path_disabled) != 0 &&
spinning_queue_remove_first(0)) {
if (atomic_load(&queue->fast_path_disabled) != 0) {
if (!spinning_queue_remove_first(0)) panic(0);
break;
}
@@ -244,14 +250,9 @@ static struct thread_context *get_context_fast(struct sysmsg *sysmsg,
if (atomic_compare_exchange(&queue->num_active_threads,
&nr_active_threads, nr_active_threads - 1)) {
nr_active_threads -= 1;
if (spinning_queue_remove_first(0)) {
*nr_active_threads_p = nr_active_threads;
break;
}
// spinning_queue_remove_first can fail due to a race with another
// thread.
atomic_add(&queue->num_active_threads, 1);
if (!spinning_queue_remove_first(0)) panic(0);
*nr_active_threads_p = nr_active_threads;
break;
}
}
@@ -269,6 +270,25 @@ static struct thread_context *get_context_fast(struct sysmsg *sysmsg,
#define NR_IF_THREAD_IS_ACTIVE (~0)
static bool try_to_dec_threads_to_wakeup(struct context_queue *queue) {
while (1) {
uint32_t nr = atomic_load(&queue->num_threads_to_wakeup);
if (nr == 0) {
return false;
}
if (atomic_compare_exchange(&queue->num_threads_to_wakeup, &nr, nr - 1)) {
return true;
};
}
}
void init_new_thread() {
struct context_queue *queue = __export_context_queue_addr;
atomic_add(&queue->num_active_threads, 1);
try_to_dec_threads_to_wakeup(queue);
}
// get_context retrieves a context that is ready to be restored to the user.
// This populates sysmsg->thread_context_id.
struct thread_context *get_context(struct sysmsg *sysmsg) {
@@ -317,7 +337,7 @@ struct thread_context *get_context(struct sysmsg *sysmsg) {
// * If the queue isn't empty, one or more threads have to be active.
// * A new thread isn't kicked, if the number of active threads are not less
// than a number of active contexts.
if (nr_active_threads == 0 || nr_active_threads < nr_active_contexts) {
if (nr_active_threads < nr_active_contexts) {
ctx = queue_get_context(sysmsg);
if (ctx) {
atomic_store(&sysmsg->state, THREAD_STATE_PREP);
@@ -326,10 +346,19 @@ struct thread_context *get_context(struct sysmsg *sysmsg) {
}
}
while (atomic_load(&sysmsg->state) == THREAD_STATE_ASLEEP) {
sys_futex(&sysmsg->state, FUTEX_WAIT, THREAD_STATE_ASLEEP, NULL, NULL, 0);
while (1) {
if (!try_to_dec_threads_to_wakeup(queue)) {
sys_futex(&queue->num_threads_to_wakeup, FUTEX_WAIT, 0, NULL, NULL, 0);
continue;
}
// Mark this thread as being active only if it can get a context.
ctx = queue_get_context(sysmsg);
if (ctx) {
atomic_store(&sysmsg->state, THREAD_STATE_PREP);
atomic_add(&queue->num_active_threads, 1);
return ctx;
}
}
atomic_add(&queue->num_active_threads, 1);
}
}