mirror of
https://github.com/netbirdio/gvisor.git
synced 2026-05-22 17:12:49 -07:00
add bitmap
provides the implementation of bitmap. Signed-off-by: Howard Zhang <howard.zhang@arm.com>
This commit is contained in:
@@ -0,0 +1,18 @@
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load("//tools:defs.bzl", "go_library", "go_test")
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package(licenses = ["notice"])
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go_library(
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name = "bitmap",
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srcs = ["bitmap.go"],
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visibility = ["//:sandbox"],
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deps = ["@org_golang_x_sys//unix:go_default_library"],
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)
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go_test(
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name = "bitmap_test",
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size = "small",
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srcs = ["bitmap_test.go"],
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library = ":bitmap",
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deps = ["@org_golang_x_sys//unix:go_default_library"],
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)
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@@ -0,0 +1,212 @@
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// Copyright 2021 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package bitmap provides the implementation of bitmap.
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package bitmap
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import (
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"math"
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"math/bits"
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)
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// Bitmap implements an efficient bitmap.
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//
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// +stateify savable
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type Bitmap struct {
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// numOnes is the number of ones in the bitmap.
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numOnes uint32
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// bitBlock holds the bits. The type of bitBlock is uint64 which means
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// each number in bitBlock contains 64 entries.
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bitBlock []uint64
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}
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// BitmapWithSize create a new empty Bitmap.
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func BitmapWithSize(size uint32) Bitmap {
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b := Bitmap{}
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bSize := (size + 63) / 64
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b.bitBlock = make([]uint64, bSize)
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return b
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}
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// IsEmpty verifies whether the Bitmap is empty.
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func (b *Bitmap) IsEmpty() bool {
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return b.numOnes == 0
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}
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// Minimum return the smallest value in the Bitmap.
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func (b *Bitmap) Minimum() uint32 {
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for i := 0; i < len(b.bitBlock); i++ {
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if w := b.bitBlock[i]; w != 0 {
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r := bits.TrailingZeros64(w)
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return uint32(r + i*64)
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}
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}
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return math.MaxInt32
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}
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// Maximum return the largest value in the Bitmap.
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func (b *Bitmap) Maximum() uint32 {
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for i := len(b.bitBlock) - 1; i >= 0; i-- {
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if w := b.bitBlock[i]; w != 0 {
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r := bits.LeadingZeros64(w)
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return uint32(i*64 + 63 - r)
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}
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}
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return uint32(0)
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}
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// Add add i to the Bitmap.
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func (b *Bitmap) Add(i uint32) {
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blockNum, mask := i/64, uint64(1)<<(i%64)
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// if blockNum is out of range, extend b.bitBlock
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if x, y := int(blockNum), len(b.bitBlock); x >= y {
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b.bitBlock = append(b.bitBlock, make([]uint64, x-y+1)...)
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}
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oldBlock := b.bitBlock[blockNum]
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newBlock := oldBlock | mask
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if oldBlock != newBlock {
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b.bitBlock[blockNum] = newBlock
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b.numOnes++
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}
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}
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// Remove i from the Bitmap.
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func (b *Bitmap) Remove(i uint32) {
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blockNum, mask := i/64, uint64(1)<<(i%64)
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oldBlock := b.bitBlock[blockNum]
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newBlock := oldBlock &^ mask
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if oldBlock != newBlock {
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b.bitBlock[blockNum] = newBlock
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b.numOnes--
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}
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}
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// Clone the Bitmap.
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func (b *Bitmap) Clone() Bitmap {
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bitmap := Bitmap{b.numOnes, make([]uint64, len(b.bitBlock))}
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copy(bitmap.bitBlock, b.bitBlock[:])
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return bitmap
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}
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// countOnesForBlocks count all 1 bits within b.bitBlock of begin and that of end.
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// The begin block and end block are inclusive.
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func (b *Bitmap) countOnesForBlocks(begin, end uint32) uint64 {
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ones := uint64(0)
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beginBlock := begin / 64
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endBlock := end / 64
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for i := beginBlock; i <= endBlock; i++ {
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ones += uint64(bits.OnesCount64(b.bitBlock[i]))
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}
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return ones
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}
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// countOnesForAllBlocks count all 1 bits in b.bitBlock.
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func (b *Bitmap) countOnesForAllBlocks() uint64 {
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ones := uint64(0)
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for i := 0; i < len(b.bitBlock); i++ {
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ones += uint64(bits.OnesCount64(b.bitBlock[i]))
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}
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return ones
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}
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// flipRange flip the bits within range (begin and end). begin is inclusive and end is exclusive.
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func (b *Bitmap) flipRange(begin, end uint32) {
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end--
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beginBlock := begin / 64
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endBlock := end / 64
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if beginBlock == endBlock {
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b.bitBlock[endBlock] ^= ((^uint64(0) << uint(begin%64)) & ((uint64(1) << (uint(end) % 64 + 1))-1))
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} else {
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b.bitBlock[beginBlock] ^= ^(^uint64(0) << uint(begin%64))
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for i := beginBlock; i < endBlock; i++ {
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b.bitBlock[i] = ^b.bitBlock[i]
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}
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b.bitBlock[endBlock] ^= ((uint64(1) << (uint(end) % 64 + 1))-1)
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}
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}
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// clearRange clear the bits within range (begin and end). begin is inclusive and end is exclusive.
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func (b *Bitmap) clearRange(begin, end uint32) {
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end--
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beginBlock := begin / 64
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endBlock := end / 64
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if beginBlock == endBlock {
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b.bitBlock[beginBlock] &= (((uint64(1) << uint(begin%64)) - 1) | ^((uint64(1) << (uint(end) % 64 + 1)) - 1))
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} else {
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b.bitBlock[beginBlock] &= ((uint64(1) << uint(begin%64)) - 1)
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for i := beginBlock + 1; i < endBlock; i++ {
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b.bitBlock[i] &= ^b.bitBlock[i]
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}
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b.bitBlock[endBlock] &= ^((uint64(1) << (uint(end) % 64 + 1)) - 1)
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}
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}
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// ClearRange clear bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive.
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func (b *Bitmap) ClearRange(begin, end uint32) {
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blockRange := end/64 - begin/64
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// When the number of cleared blocks is larger than half of the length of b.bitBlock,
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// counting 1s for the entire bitmap has better performance.
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if blockRange > uint32(len(b.bitBlock)/2) {
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b.clearRange(begin, end)
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b.numOnes = uint32(b.countOnesForAllBlocks())
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} else {
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oldRangeOnes := b.countOnesForBlocks(begin, end)
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b.clearRange(begin, end)
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newRangeOnes := b.countOnesForBlocks(begin, end)
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b.numOnes += uint32(newRangeOnes - oldRangeOnes)
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}
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}
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// FlipRange flip bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive.
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func (b *Bitmap) FlipRange(begin, end uint32) {
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blockRange := end/64 - begin/64
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// When the number of flipped blocks is larger than half of the length of b.bitBlock,
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// counting 1s for the entire bitmap has better performance.
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if blockRange > uint32(len(b.bitBlock)/2) {
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b.flipRange(begin, end)
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b.numOnes = uint32(b.countOnesForAllBlocks())
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} else {
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oldRangeOnes := b.countOnesForBlocks(begin, end)
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b.flipRange(begin, end)
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newRangeOnes := b.countOnesForBlocks(begin, end)
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b.numOnes += uint32(newRangeOnes - oldRangeOnes)
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}
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}
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// ToSlice transform the Bitmap into slice. For example, a bitmap of [0, 1, 0, 1]
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// will return the slice [1, 3].
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func (b *Bitmap) ToSlice() []uint32 {
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bitmapSlice := make([]uint32, 0, b.numOnes)
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// base is the start number of a bitBlock
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base := 0
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for i := 0; i < len(b.bitBlock); i++ {
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bitBlock := b.bitBlock[i]
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// Iterate through all the numbers held by this bit block.
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for bitBlock != 0 {
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// Extract the lowest set 1 bit.
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j := bitBlock & -bitBlock
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// Interpret the bit as the in32 number it represents and add it to result.
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bitmapSlice = append(bitmapSlice, uint32((base + int(bits.OnesCount64(j - 1)))))
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bitBlock ^= j
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}
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base += 64
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}
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return bitmapSlice
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}
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// GetNumOnes return the the number of ones in the Bitmap.
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func (b *Bitmap) GetNumOnes() uint32 {
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return b.numOnes
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}
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@@ -0,0 +1,294 @@
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// Copyright 2021 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bitmap
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import (
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"reflect"
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"testing"
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)
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// generateFilledSlice generates a slice fill with numbers.
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func generateFilledSlice(min, max, length int) []uint32 {
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if max == min {
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return []uint32{uint32(min)}
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}
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if length > (max - min) {
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return nil
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}
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randSlice := make([]uint32, length)
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if length != 0 {
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rangeNum := uint32((max - min)/length)
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randSlice[0], randSlice[length-1] = uint32(min), uint32(max)
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for i := 1 ; i < length - 1; i++ {
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randSlice[i] = randSlice[i-1] + rangeNum
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}
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}
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return randSlice
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}
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// generateFilledBitmap generates a Bitmap filled with fillNum of numbers,
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// and returns the slice and bitmap.
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func generateFilledBitmap(min, max, fillNum int) ([]uint32, Bitmap) {
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bitmap := BitmapWithSize(uint32(max))
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randSlice := generateFilledSlice(min, max, fillNum)
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for i := 0; i < fillNum; i++ {
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bitmap.Add(randSlice[i])
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}
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return randSlice, bitmap
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}
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func TestNewBitmap(t *testing.T) {
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tests := []struct {
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name string
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size int
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expectSize int
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}{
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{"length 1", 1, 1},
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{"length 1024", 1024, 16},
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{"length 1025", 1025, 17},
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}
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for _, tt := range tests {
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tt := tt
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t.Run(tt.name, func(t *testing.T){
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if bitmap := BitmapWithSize(uint32(tt.size)); len(bitmap.bitBlock) != tt.expectSize {
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t.Errorf("BitmapWithSize created bitmap with %v, bitBlock size: %d, wanted: %d", tt.name, len(bitmap.bitBlock), tt.expectSize)
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}
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})
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}
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}
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func TestAdd(t *testing.T) {
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tests := []struct {
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name string
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bitmapSize int
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addNum int
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}{
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{"Add with null bitmap.bitBlock", 0, 10},
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{"Add without extending bitBlock",64, 10},
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{"Add without extending bitblock with margin number", 63, 64},
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{"Add with extended one block",1024, 1025},
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{"Add with extended more then one block", 1024, 2048},
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}
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for _, tt := range tests {
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tt := tt
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t.Run(tt.name, func(t *testing.T) {
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bitmap := BitmapWithSize(uint32(tt.bitmapSize))
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bitmap.Add(uint32(tt.addNum))
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bitmapSlice := bitmap.ToSlice()
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if bitmapSlice[0] != uint32(tt.addNum) {
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t.Errorf("%v, get number: %d, wanted: %d.", tt.name, bitmapSlice[0], tt.addNum)
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}
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})
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}
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}
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func TestRemove(t *testing.T) {
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bitmap := BitmapWithSize(uint32(1024))
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firstSlice := generateFilledSlice(0, 511, 50)
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secondSlice := generateFilledSlice(512, 1024, 50)
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for i := 0; i < 50; i++ {
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bitmap.Add(firstSlice[i])
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bitmap.Add(secondSlice[i])
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}
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for i := 0; i < 50; i++ {
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bitmap.Remove(firstSlice[i])
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}
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bitmapSlice := bitmap.ToSlice()
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if !reflect.DeepEqual(bitmapSlice, secondSlice) {
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t.Errorf("After Remove() firstSlice, remained slice: %v, wanted: %v", bitmapSlice, secondSlice)
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}
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for i := 0; i < 50; i++ {
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bitmap.Remove(secondSlice[i])
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}
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bitmapSlice = bitmap.ToSlice()
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emptySlice := make([]uint32,0)
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if !reflect.DeepEqual(bitmapSlice, emptySlice) {
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t.Errorf("After Remove secondSlice, remained slice: %v, wanted: %v", bitmapSlice, emptySlice)
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}
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}
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// Verify flip bits within one bitBlock, one bit and bits cross multi bitBlocks.
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func TestFlipRange(t *testing.T) {
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tests := []struct {
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name string
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flipRangeMin int
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flipRangeMax int
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filledSliceLen int
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}{
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{"Flip one number in bitmap", 77, 77, 1},
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{"Flip numbers within one bitBlocks", 5, 60, 20},
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{"Flip numbers that cross multi bitBlocks", 20, 1000, 300},
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}
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for _, tt := range tests {
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tt := tt
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t.Run(tt.name, func(t *testing.T) {
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fillSlice, bitmap := generateFilledBitmap(tt.flipRangeMin, tt.flipRangeMax, tt.filledSliceLen)
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flipFillSlice := make([]uint32,0)
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for i, j := tt.flipRangeMin, 0; i <= tt.flipRangeMax; i++ {
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if uint32(i) != fillSlice[j] {
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flipFillSlice = append(flipFillSlice, uint32(i))
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} else {
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j++
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}
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}
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bitmap.FlipRange(uint32(tt.flipRangeMin), uint32(tt.flipRangeMax + 1))
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flipBitmapSlice := bitmap.ToSlice()
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if !reflect.DeepEqual(flipFillSlice, flipBitmapSlice) {
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t.Errorf("%v, flipped slice: %v, wanted: %v", tt.name, flipBitmapSlice, flipFillSlice)
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}
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})
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}
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}
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// Verify clear bits within one bitBlock, one bit and bits cross multi bitBlocks.
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func TestClearRange(t *testing.T) {
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tests := []struct {
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name string
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clearRangeMin int
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clearRangeMax int
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bitmapSize int
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}{
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{"ClearRange clear one number", 5, 5, 64},
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{"ClearRange clear numbers within one bitBlock", 4, 61, 64},
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{"ClearRange clear numbers cross multi bitBlocks", 20, 254, 512},
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}
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for _, tt := range tests {
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tt := tt
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t.Run(tt.name, func(t *testing.T) {
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bitmap := BitmapWithSize(uint32(tt.bitmapSize))
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bitmap.FlipRange(uint32(0), uint32(tt.bitmapSize))
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bitmap.ClearRange(uint32(tt.clearRangeMin), uint32(tt.clearRangeMax + 1))
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clearedBitmapSlice := bitmap.ToSlice()
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clearedSlice := make([]uint32,0)
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for i := 0; i < tt.bitmapSize; i++ {
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if i < tt.clearRangeMin || i > tt.clearRangeMax {
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clearedSlice = append(clearedSlice, uint32(i))
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}
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}
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if !reflect.DeepEqual(clearedSlice, clearedBitmapSlice) {
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t.Errorf("%v, cleared slice: %v, wanted: %v", tt.name, clearedBitmapSlice, clearedSlice)
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}
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})
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}
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}
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func TestMinimum(t *testing.T) {
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randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
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min := bitmap.Minimum()
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if min != randSlice[0] {
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t.Errorf("Minimum() returns: %v, wanted: %v", min, randSlice[0])
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}
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bitmap.ClearRange(uint32(0), uint32(200))
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min = bitmap.Minimum()
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bitmapSlice := bitmap.ToSlice()
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if min != bitmapSlice[0] {
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t.Errorf("After ClearRange, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0])
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}
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bitmap.FlipRange(uint32(2), uint32(11))
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min = bitmap.Minimum()
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bitmapSlice = bitmap.ToSlice()
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if min != bitmapSlice[0] {
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t.Errorf("After Flip, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0])
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}
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}
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func TestMaximum(t *testing.T) {
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randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
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max := bitmap.Maximum()
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if max != randSlice[len(randSlice) - 1] {
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t.Errorf("Maximum() returns: %v, wanted: %v", max, randSlice[len(randSlice) - 1])
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}
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bitmap.ClearRange(uint32(1000), uint32(1025))
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max = bitmap.Maximum()
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bitmapSlice := bitmap.ToSlice()
|
||||
if max != bitmapSlice[len(bitmapSlice) - 1] {
|
||||
t.Errorf("After ClearRange, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1])
|
||||
}
|
||||
|
||||
bitmap.FlipRange(uint32(1001), uint32(1021))
|
||||
max = bitmap.Maximum()
|
||||
bitmapSlice = bitmap.ToSlice()
|
||||
if max != bitmapSlice[len(bitmapSlice) - 1] {
|
||||
t.Errorf("After Flip, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1])
|
||||
}
|
||||
}
|
||||
|
||||
func TestBitmapNumOnes(t *testing.T) {
|
||||
randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
|
||||
bitmapOnes := bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(200) {
|
||||
t.Errorf("GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
|
||||
}
|
||||
// Remove 10 numbers.
|
||||
for i := 5; i < 15; i++ {
|
||||
bitmap.Remove(randSlice[i])
|
||||
}
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(190) {
|
||||
t.Errorf("After Remove 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190)
|
||||
}
|
||||
// Remove the 10 number again, the length supposed not change.
|
||||
for i := 5; i < 15; i++ {
|
||||
bitmap.Remove(randSlice[i])
|
||||
}
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(190) {
|
||||
t.Errorf("After Remove the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190)
|
||||
}
|
||||
|
||||
// Add 10 number.
|
||||
for i := 1080; i < 1090; i++{
|
||||
bitmap.Add(uint32(i))
|
||||
}
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(200) {
|
||||
t.Errorf("After Add 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
|
||||
}
|
||||
|
||||
// Add the 10 number again, the length supposed not change.
|
||||
for i := 1080; i < 1090; i++{
|
||||
bitmap.Add(uint32(i))
|
||||
}
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(200) {
|
||||
t.Errorf("After Add the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
|
||||
}
|
||||
|
||||
// Flip 10 bits from 0 to 1.
|
||||
bitmap.FlipRange(uint32(1025), uint32(1035))
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(210) {
|
||||
t.Errorf("After Flip, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 210)
|
||||
}
|
||||
|
||||
// ClearRange numbers range from [0, 1025).
|
||||
bitmap.ClearRange(uint32(0), uint32(1025))
|
||||
bitmapOnes = bitmap.GetNumOnes()
|
||||
if bitmapOnes != uint32(20) {
|
||||
t.Errorf("After ClearRange, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 20)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user