Remove O(n) lookup on unlink/rename

Currently, the path tracking in the gofer involves an O(n) lookup of
child fidRefs. This causes a significant overhead on unlinks in
directories with lots of child fidRefs (<4k).

In this transition, pathNode moves from sync.Map to normal synchronized
maps. There is a small chance of contention in walk, but the lock is
held for a very short time (and sync.Map also had a chance of requiring
locking).

OTOH, sync.Map makes it very difficult to add a fidRef reverse map.

PiperOrigin-RevId: 254489952
This commit is contained in:
Michael Pratt
2019-06-21 16:27:26 -07:00
committed by gVisor bot
parent ae4ef32b8c
commit 6f933a934f
3 changed files with 193 additions and 83 deletions
+3 -3
View File
@@ -224,7 +224,7 @@ func (t *Tattach) handle(cs *connState) message {
file: sf,
refs: 1,
mode: attr.Mode.FileType(),
pathNode: &cs.server.pathTree,
pathNode: cs.server.pathTree,
}
defer root.DecRef()
@@ -552,8 +552,8 @@ func (t *Tunlinkat) handle(cs *connState) message {
// since we always acquire deeper in the hierarchy, we know
// that we are free of lock cycles.
childPathNode := ref.pathNode.pathNodeFor(t.Name)
childPathNode.mu.Lock()
defer childPathNode.mu.Unlock()
childPathNode.opMu.Lock()
defer childPathNode.opMu.Unlock()
// Do the unlink.
err = ref.file.UnlinkAt(t.Name, t.Flags)
+161 -54
View File
@@ -22,93 +22,200 @@ import (
// pathNode is a single node in a path traversal.
//
// These are shared by all fidRefs that point to the same path.
//
// Lock ordering:
// opMu
// childMu
//
// Two different pathNodes may only be locked if Server.renameMu is held for
// write, in which case they can be acquired in any order.
type pathNode struct {
// fidRefName is a map[*fidRef]string mapping child fidRefs to their
// path component name.
fidRefNames sync.Map
// childNodes is a map[string]*pathNode mapping child path component
// names to their pathNode.
childNodes sync.Map
// mu does *not* protect the fields above.
//
// They are not synchronized because we allow certain operations (file
// walk) to proceed without having to acquire a write lock. mu exists
// to synchronize high-level, semantic operations, such as the
// opMu synchronizes high-level, sematic operations, such as the
// simultaneous creation and deletion of a file.
mu sync.RWMutex
//
// opMu does not directly protect any fields in pathNode.
opMu sync.RWMutex
// childMu protects the fields below.
childMu sync.RWMutex
// childNodes maps child path component names to their pathNode.
childNodes map[string]*pathNode
// childRefs maps child path component names to all of the their
// references.
childRefs map[string]map[*fidRef]struct{}
// childRefNames maps child references back to their path component
// name.
childRefNames map[*fidRef]string
}
func newPathNode() *pathNode {
return &pathNode{
childNodes: make(map[string]*pathNode),
childRefs: make(map[string]map[*fidRef]struct{}),
childRefNames: make(map[*fidRef]string),
}
}
// forEachChildRef calls fn for each child reference.
func (p *pathNode) forEachChildRef(fn func(ref *fidRef, name string)) {
p.childMu.RLock()
defer p.childMu.RUnlock()
for name, m := range p.childRefs {
for ref := range m {
fn(ref, name)
}
}
}
// forEachChildNode calls fn for each child pathNode.
func (p *pathNode) forEachChildNode(fn func(pn *pathNode)) {
p.childMu.RLock()
defer p.childMu.RUnlock()
for _, pn := range p.childNodes {
fn(pn)
}
}
// pathNodeFor returns the path node for the given name, or a new one.
//
// Precondition: This call is synchronized w.r.t. other adding or removing of
// children.
func (p *pathNode) pathNodeFor(name string) *pathNode {
// Load the existing path node.
if pn, ok := p.childNodes.Load(name); ok {
return pn.(*pathNode)
p.childMu.RLock()
// Fast path, node already exists.
if pn, ok := p.childNodes[name]; ok {
p.childMu.RUnlock()
return pn
}
p.childMu.RUnlock()
// Slow path, create a new pathNode for shared use.
p.childMu.Lock()
// Re-check after re-lock.
if pn, ok := p.childNodes[name]; ok {
p.childMu.Unlock()
return pn
}
// Create a new pathNode for shared use.
pn, _ := p.childNodes.LoadOrStore(name, new(pathNode))
return pn.(*pathNode)
pn := newPathNode()
p.childNodes[name] = pn
p.childMu.Unlock()
return pn
}
// nameFor returns the name for the given fidRef.
//
// Precondition: addChild is called for ref before nameFor.
func (p *pathNode) nameFor(ref *fidRef) string {
if s, ok := p.fidRefNames.Load(ref); ok {
return s.(string)
p.childMu.RLock()
n, ok := p.childRefNames[ref]
p.childMu.RUnlock()
if !ok {
// This should not happen, don't proceed.
panic(fmt.Sprintf("expected name for %+v, none found", ref))
}
// This should not happen, don't proceed.
panic(fmt.Sprintf("expected name for %+v, none found", ref))
return n
}
// addChild adds a child to p.
// addChildLocked adds a child reference to p.
//
// This applies only to an individual fidRef.
//
// Precondition: ref is added only once unless it is removed before adding with
// a new name.
func (p *pathNode) addChild(ref *fidRef, name string) {
if s, ok := p.fidRefNames.Load(ref); ok {
// Precondition: As addChild, plus childMu is locked for write.
func (p *pathNode) addChildLocked(ref *fidRef, name string) {
if n, ok := p.childRefNames[ref]; ok {
// This should not happen, don't proceed.
panic(fmt.Sprintf("unexpected fidRef %+v with path %q, wanted %q", ref, s, name))
panic(fmt.Sprintf("unexpected fidRef %+v with path %q, wanted %q", ref, n, name))
}
p.fidRefNames.Store(ref, name)
p.childRefNames[ref] = name
m, ok := p.childRefs[name]
if !ok {
m = make(map[*fidRef]struct{})
p.childRefs[name] = m
}
m[ref] = struct{}{}
}
// addChild adds a child reference to p.
//
// Precondition: ref may only be added once at a time.
func (p *pathNode) addChild(ref *fidRef, name string) {
p.childMu.Lock()
p.addChildLocked(ref, name)
p.childMu.Unlock()
}
// removeChild removes the given child.
//
// This applies only to an individual fidRef.
// This applies only to an individual fidRef, which is not required to exist.
func (p *pathNode) removeChild(ref *fidRef) {
p.fidRefNames.Delete(ref)
p.childMu.Lock()
// This ref may not exist anymore. This can occur, e.g., in unlink,
// where a removeWithName removes the ref, and then a DecRef on the ref
// attempts to remove again.
if name, ok := p.childRefNames[ref]; ok {
m, ok := p.childRefs[name]
if !ok {
// This should not happen, don't proceed.
p.childMu.Unlock()
panic(fmt.Sprintf("name %s missing from childfidRefs", name))
}
delete(m, ref)
if len(m) == 0 {
delete(p.childRefs, name)
}
}
delete(p.childRefNames, ref)
p.childMu.Unlock()
}
// addPathNodeFor adds an existing pathNode as the node for name.
//
// Preconditions: newName does not exist.
func (p *pathNode) addPathNodeFor(name string, pn *pathNode) {
p.childMu.Lock()
if opn, ok := p.childNodes[name]; ok {
p.childMu.Unlock()
panic(fmt.Sprintf("unexpected pathNode %+v with path %q", opn, name))
}
p.childNodes[name] = pn
p.childMu.Unlock()
}
// removeWithName removes all references with the given name.
//
// The original pathNode is returned by this function, and removed from this
// pathNode. Any operations on the removed tree must use this value.
// The provided function is executed after reference removal. The only method
// it may (transitively) call on this pathNode is addChildLocked.
//
// The provided function is executed after removal.
//
// Precondition: This call is synchronized w.r.t. other adding or removing of
// children.
// If a child pathNode for name exists, it is removed from this pathNode and
// returned by this function. Any operations on the removed tree must use this
// value.
func (p *pathNode) removeWithName(name string, fn func(ref *fidRef)) *pathNode {
p.fidRefNames.Range(func(key, value interface{}) bool {
if value.(string) == name {
p.fidRefNames.Delete(key)
fn(key.(*fidRef))
}
return true
})
p.childMu.Lock()
defer p.childMu.Unlock()
// Return the original path node.
origPathNode := p.pathNodeFor(name)
p.childNodes.Delete(name)
if m, ok := p.childRefs[name]; ok {
for ref := range m {
delete(m, ref)
delete(p.childRefNames, ref)
fn(ref)
}
}
// Return the original path node, if it exists.
origPathNode := p.childNodes[name]
delete(p.childNodes, name)
return origPathNode
}
+29 -26
View File
@@ -35,7 +35,7 @@ type Server struct {
// These may be across different connections, but rename operations
// must be serialized globally for safely. There is a single pathTree
// for the entire server, and not per connection.
pathTree pathNode
pathTree *pathNode
// renameMu is a global lock protecting rename operations. With this
// lock, we can be certain that any given rename operation can safely
@@ -49,6 +49,7 @@ type Server struct {
func NewServer(attacher Attacher) *Server {
return &Server{
attacher: attacher,
pathTree: newPathNode(),
}
}
@@ -204,16 +205,13 @@ func (f *fidRef) maybeParent() *fidRef {
// Precondition: this must be called via safelyWrite or safelyGlobal.
func notifyDelete(pn *pathNode) {
// Call on all local references.
pn.fidRefNames.Range(func(key, _ interface{}) bool {
ref := key.(*fidRef)
pn.forEachChildRef(func(ref *fidRef, _ string) {
atomic.StoreUint32(&ref.deleted, 1)
return true
})
// Call on all subtrees.
pn.childNodes.Range(func(_, value interface{}) bool {
notifyDelete(value.(*pathNode))
return true
pn.forEachChildNode(func(pn *pathNode) {
notifyDelete(pn)
})
}
@@ -225,8 +223,10 @@ func (f *fidRef) markChildDeleted(name string) {
atomic.StoreUint32(&ref.deleted, 1)
})
// Mark everything below as deleted.
notifyDelete(origPathNode)
if origPathNode != nil {
// Mark all children as deleted.
notifyDelete(origPathNode)
}
}
// notifyNameChange calls the relevant Renamed method on all nodes in the path,
@@ -236,17 +236,13 @@ func (f *fidRef) markChildDeleted(name string) {
// Precondition: this must be called via safelyGlobal.
func notifyNameChange(pn *pathNode) {
// Call on all local references.
pn.fidRefNames.Range(func(key, value interface{}) bool {
ref := key.(*fidRef)
name := value.(string)
pn.forEachChildRef(func(ref *fidRef, name string) {
ref.file.Renamed(ref.parent.file, name)
return true
})
// Call on all subtrees.
pn.childNodes.Range(func(name, value interface{}) bool {
notifyNameChange(value.(*pathNode))
return true
pn.forEachChildNode(func(pn *pathNode) {
notifyNameChange(pn)
})
}
@@ -256,18 +252,25 @@ func notifyNameChange(pn *pathNode) {
func (f *fidRef) renameChildTo(oldName string, target *fidRef, newName string) {
target.markChildDeleted(newName)
origPathNode := f.pathNode.removeWithName(oldName, func(ref *fidRef) {
// N.B. DecRef can take f.pathNode's parent's childMu. This is
// allowed because renameMu is held for write via safelyGlobal.
ref.parent.DecRef() // Drop original reference.
ref.parent = target // Change parent.
ref.parent.IncRef() // Acquire new one.
target.pathNode.addChild(ref, newName)
if f.pathNode == target.pathNode {
target.pathNode.addChildLocked(ref, newName)
} else {
target.pathNode.addChild(ref, newName)
}
ref.file.Renamed(target.file, newName)
})
// Replace the previous (now deleted) path node.
target.pathNode.childNodes.Store(newName, origPathNode)
// Call Renamed on everything above.
notifyNameChange(origPathNode)
if origPathNode != nil {
// Replace the previous (now deleted) path node.
target.pathNode.addPathNodeFor(newName, origPathNode)
// Call Renamed on all children.
notifyNameChange(origPathNode)
}
}
// safelyRead executes the given operation with the local path node locked.
@@ -275,8 +278,8 @@ func (f *fidRef) renameChildTo(oldName string, target *fidRef, newName string) {
func (f *fidRef) safelyRead(fn func() error) (err error) {
f.server.renameMu.RLock()
defer f.server.renameMu.RUnlock()
f.pathNode.mu.RLock()
defer f.pathNode.mu.RUnlock()
f.pathNode.opMu.RLock()
defer f.pathNode.opMu.RUnlock()
return fn()
}
@@ -285,8 +288,8 @@ func (f *fidRef) safelyRead(fn func() error) (err error) {
func (f *fidRef) safelyWrite(fn func() error) (err error) {
f.server.renameMu.RLock()
defer f.server.renameMu.RUnlock()
f.pathNode.mu.Lock()
defer f.pathNode.mu.Unlock()
f.pathNode.opMu.Lock()
defer f.pathNode.opMu.Unlock()
return fn()
}