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Check for directory emptiness in VFS1 overlay rmdir().
Note that this CL reorders overlayEntry.copyMu before overlayEntry.dirCacheMu in the overlayFileOperations.IterateDir() => readdirEntries() path - but this lock ordering is already required by overlayRemove/Bind() => overlayEntry.markDirectoryDirty(), so this actually just fixes an inconsistency. PiperOrigin-RevId: 358047121
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@@ -177,10 +177,16 @@ func (f *overlayFileOperations) Readdir(ctx context.Context, file *File, seriali
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// IterateDir implements DirIterator.IterateDir.
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func (f *overlayFileOperations) IterateDir(ctx context.Context, d *Dirent, dirCtx *DirCtx, offset int) (int, error) {
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o := d.Inode.overlay
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o.copyMu.RLock()
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defer o.copyMu.RUnlock()
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return overlayIterateDirLocked(ctx, o, d, dirCtx, offset)
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}
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// Preconditions: o.copyMu must be locked.
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func overlayIterateDirLocked(ctx context.Context, o *overlayEntry, d *Dirent, dirCtx *DirCtx, offset int) (int, error) {
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if !d.Inode.MountSource.CacheReaddir() {
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// Can't use the dirCache. Simply read the entries.
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entries, err := readdirEntries(ctx, o)
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entries, err := readdirEntriesLocked(ctx, o)
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if err != nil {
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return offset, err
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}
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@@ -198,15 +204,6 @@ func (f *overlayFileOperations) IterateDir(ctx context.Context, d *Dirent, dirCt
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}
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o.dirCacheMu.RUnlock()
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// readdirEntries holds o.copyUpMu to ensure that copy-up does not
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// occur while calculating the readdir results.
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//
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// However, it is possible for a copy-up to occur after the call to
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// readdirEntries, but before setting o.dirCache. This is OK, since
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// copy-up does not change the children in a way that would affect the
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// children returned in dirCache. Copy-up only moves files/directories
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// between layers in the overlay.
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//
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// We must hold dirCacheMu around both readdirEntries and setting
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// o.dirCache to synchronize with dirCache invalidations done by
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// Create, Remove, Rename.
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@@ -216,7 +213,7 @@ func (f *overlayFileOperations) IterateDir(ctx context.Context, d *Dirent, dirCt
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// chance that a racing call managed to just set it, in which case we
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// can use that new value.
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if o.dirCache == nil {
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dirCache, err := readdirEntries(ctx, o)
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dirCache, err := readdirEntriesLocked(ctx, o)
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if err != nil {
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o.dirCacheMu.Unlock()
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return offset, err
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@@ -444,12 +441,11 @@ func (f *overlayFileOperations) SetFifoSize(size int64) (rv int64, err error) {
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return sz.SetFifoSize(size)
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}
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// readdirEntries returns a sorted map of directory entries from the
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// readdirEntriesLocked returns a sorted map of directory entries from the
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// upper and/or lower filesystem.
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func readdirEntries(ctx context.Context, o *overlayEntry) (*SortedDentryMap, error) {
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o.copyMu.RLock()
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defer o.copyMu.RUnlock()
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//
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// Preconditions: o.copyMu must be locked.
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func readdirEntriesLocked(ctx context.Context, o *overlayEntry) (*SortedDentryMap, error) {
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// Assert that there is at least one upper or lower entry.
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if o.upper == nil && o.lower == nil {
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panic("invalid overlayEntry, needs at least one Inode")
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@@ -333,6 +333,19 @@ func overlayRemove(ctx context.Context, o *overlayEntry, parent *Dirent, child *
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}
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child.Inode.overlay.copyMu.RLock()
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defer child.Inode.overlay.copyMu.RUnlock()
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if child.Inode.StableAttr.Type == Directory {
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// RemoveDirectory requires that the directory is empty.
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ser := &CollectEntriesSerializer{}
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dirCtx := &DirCtx{
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Serializer: ser,
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}
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if _, err := overlayIterateDirLocked(ctx, child.Inode.overlay, child, dirCtx, 0); err != nil {
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return err
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}
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if ser.Written() != 0 {
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return syserror.ENOTEMPTY
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}
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}
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if child.Inode.overlay.upper != nil {
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if child.Inode.StableAttr.Type == Directory {
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if err := o.upper.InodeOperations.RemoveDirectory(ctx, o.upper, child.name); err != nil {
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