Don't store accepted endpoints in a channel

Use a linked list with cached length and capacity. The current channel
is already composed with a mutex and condition variable, and is never
used for its channel-like properties. Channels also require eager
allocation equal to their capacity, which a linked list does not.

PiperOrigin-RevId: 367766626
This commit is contained in:
Tamir Duberstein
2021-04-10 01:00:41 -07:00
committed by gVisor bot
parent d1edabdca0
commit 2fea7d096b
3 changed files with 72 additions and 94 deletions
+17 -17
View File
@@ -385,8 +385,8 @@ func (l *listenContext) cleanupCompletedHandshake(h *handshake) {
}
// deliverAccepted delivers the newly-accepted endpoint to the listener. If the
// endpoint has transitioned out of the listen state (acceptedChan is nil),
// the new endpoint is closed instead.
// listener has transitioned out of the listen state (accepted is the zero
// value), the new endpoint is reset instead.
func (e *endpoint) deliverAccepted(n *endpoint, withSynCookie bool) {
e.mu.Lock()
e.pendingAccepted.Add(1)
@@ -395,23 +395,23 @@ func (e *endpoint) deliverAccepted(n *endpoint, withSynCookie bool) {
e.acceptMu.Lock()
for {
if e.acceptedChan == nil {
e.acceptMu.Unlock()
if e.accepted == (accepted{}) {
n.notifyProtocolGoroutine(notifyReset)
return
break
}
select {
case e.acceptedChan <- n:
if !withSynCookie {
atomic.AddInt32(&e.synRcvdCount, -1)
}
e.acceptMu.Unlock()
e.waiterQueue.Notify(waiter.ReadableEvents)
return
default:
if e.accepted.endpoints.Len() == e.accepted.cap {
e.acceptCond.Wait()
continue
}
e.accepted.endpoints.PushBack(n)
if !withSynCookie {
atomic.AddInt32(&e.synRcvdCount, -1)
}
e.waiterQueue.Notify(waiter.ReadableEvents)
break
}
e.acceptMu.Unlock()
}
// propagateInheritableOptionsLocked propagates any options set on the listening
@@ -499,7 +499,7 @@ func (e *endpoint) handleSynSegment(ctx *listenContext, s *segment, opts *header
func (e *endpoint) synRcvdBacklogFull() bool {
e.acceptMu.Lock()
acceptedChanCap := cap(e.acceptedChan)
backlog := e.accepted.cap
e.acceptMu.Unlock()
// The allocated accepted channel size would always be one greater than the
// listen backlog. But, the SYNRCVD connections count is always checked
@@ -509,12 +509,12 @@ func (e *endpoint) synRcvdBacklogFull() bool {
// We maintain an equality check here as the synRcvdCount is incremented
// and compared only from a single listener context and the capacity of
// the accepted channel can only increase by a new listen call.
return int(atomic.LoadInt32(&e.synRcvdCount)) == acceptedChanCap-1
return int(atomic.LoadInt32(&e.synRcvdCount)) == backlog-1
}
func (e *endpoint) acceptQueueIsFull() bool {
e.acceptMu.Lock()
full := len(e.acceptedChan) == cap(e.acceptedChan)
full := e.accepted.endpoints.Len() == e.accepted.cap
e.acceptMu.Unlock()
return full
}
+45 -49
View File
@@ -15,6 +15,7 @@
package tcp
import (
"container/list"
"encoding/binary"
"fmt"
"io"
@@ -322,6 +323,15 @@ type EndpointInfo struct {
// marker interface.
func (*EndpointInfo) IsEndpointInfo() {}
// +stateify savable
type accepted struct {
// NB: this could be an endpointList, but ilist only permits endpoints to
// belong to one list at a time, and endpoints are already stored in the
// dispatcher's list.
endpoints list.List `state:".([]*endpoint)"`
cap int
}
// endpoint represents a TCP endpoint. This struct serves as the interface
// between users of the endpoint and the protocol implementation; it is legal to
// have concurrent goroutines make calls into the endpoint, they are properly
@@ -337,7 +347,7 @@ func (*EndpointInfo) IsEndpointInfo() {}
// The following three mutexes can be acquired independent of e.mu but if
// acquired with e.mu then e.mu must be acquired first.
//
// e.acceptMu -> protects acceptedChan.
// e.acceptMu -> protects accepted.
// e.rcvListMu -> Protects the rcvList and associated fields.
// e.sndBufMu -> Protects the sndQueue and associated fields.
// e.lastErrorMu -> Protects the lastError field.
@@ -607,33 +617,26 @@ type endpoint struct {
// listener.
deferAccept time.Duration
// pendingAccepted is a synchronization primitive used to track number
// of connections that are queued up to be delivered to the accepted
// channel. We use this to ensure that all goroutines blocked on writing
// to the acceptedChan below terminate before we close acceptedChan.
// pendingAccepted tracks connections queued to be accepted. It is used to
// ensure such queued connections are terminated before the accepted queue is
// marked closed (by setting its capacity to zero).
pendingAccepted sync.WaitGroup `state:"nosave"`
// acceptMu protects acceptedChan.
// acceptMu protects accepted.
acceptMu sync.Mutex `state:"nosave"`
// acceptCond is a condition variable that can be used to block on when
// acceptedChan is full and an endpoint is ready to be delivered.
//
// This condition variable is required because just blocking on sending
// to acceptedChan does not work in cases where endpoint.Listen is
// called twice with different backlog values. In such cases the channel
// is closed and a new one created. Any pending goroutines blocking on
// the write to the channel will panic.
// accepted is full and an endpoint is ready to be delivered.
//
// We use this condition variable to block/unblock goroutines which
// tried to deliver an endpoint but couldn't because accept backlog was
// full ( See: endpoint.deliverAccepted ).
acceptCond *sync.Cond `state:"nosave"`
// acceptedChan is used by a listening endpoint protocol goroutine to
// accepted is used by a listening endpoint protocol goroutine to
// send newly accepted connections to the endpoint so that they can be
// read by Accept() calls.
acceptedChan chan *endpoint `state:".([]*endpoint)"`
accepted accepted
// The following are only used from the protocol goroutine, and
// therefore don't need locks to protect them.
@@ -962,7 +965,7 @@ func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// Check if there's anything in the accepted channel.
if (mask & waiter.ReadableEvents) != 0 {
e.acceptMu.Lock()
if len(e.acceptedChan) > 0 {
if e.accepted.endpoints.Len() != 0 {
result |= waiter.ReadableEvents
}
e.acceptMu.Unlock()
@@ -1145,22 +1148,22 @@ func (e *endpoint) closeNoShutdownLocked() {
// handshake but not yet been delivered to the application.
func (e *endpoint) closePendingAcceptableConnectionsLocked() {
e.acceptMu.Lock()
if e.acceptedChan == nil {
e.acceptMu.Unlock()
return
}
close(e.acceptedChan)
ch := e.acceptedChan
e.acceptedChan = nil
e.acceptCond.Broadcast()
acceptedCopy := e.accepted
e.accepted = accepted{}
e.acceptMu.Unlock()
if acceptedCopy == (accepted{}) {
return
}
e.acceptCond.Broadcast()
// Reset all connections that are waiting to be accepted.
for n := range ch {
n.notifyProtocolGoroutine(notifyReset)
for n := acceptedCopy.endpoints.Front(); n != nil; n = n.Next() {
n.Value.(*endpoint).notifyProtocolGoroutine(notifyReset)
}
// Wait for reset of all endpoints that are still waiting to be delivered to
// the now closed acceptedChan.
// the now closed accepted.
e.pendingAccepted.Wait()
}
@@ -2495,28 +2498,20 @@ func (e *endpoint) listen(backlog int) tcpip.Error {
if e.EndpointState() == StateListen && !e.closed {
e.acceptMu.Lock()
defer e.acceptMu.Unlock()
if e.acceptedChan == nil {
if e.accepted == (accepted{}) {
// listen is called after shutdown.
e.acceptedChan = make(chan *endpoint, backlog)
e.accepted.cap = backlog
e.shutdownFlags = 0
e.rcvListMu.Lock()
e.rcvClosed = false
e.rcvListMu.Unlock()
} else {
// Adjust the size of the channel iff we can fix
// Adjust the size of the backlog iff we can fit
// existing pending connections into the new one.
if len(e.acceptedChan) > backlog {
if e.accepted.endpoints.Len() > backlog {
return &tcpip.ErrInvalidEndpointState{}
}
if cap(e.acceptedChan) == backlog {
return nil
}
origChan := e.acceptedChan
e.acceptedChan = make(chan *endpoint, backlog)
close(origChan)
for ep := range origChan {
e.acceptedChan <- ep
}
e.accepted.cap = backlog
}
// Notify any blocked goroutines that they can attempt to
@@ -2549,12 +2544,12 @@ func (e *endpoint) listen(backlog int) tcpip.Error {
e.isRegistered = true
e.setEndpointState(StateListen)
// The channel may be non-nil when we're restoring the endpoint, and it
// The queue may be non-zero when we're restoring the endpoint, and it
// may be pre-populated with some previously accepted (but not Accepted)
// endpoints.
e.acceptMu.Lock()
if e.acceptedChan == nil {
e.acceptedChan = make(chan *endpoint, backlog)
if e.accepted == (accepted{}) {
e.accepted.cap = backlog
}
e.acceptMu.Unlock()
@@ -2591,15 +2586,16 @@ func (e *endpoint) Accept(peerAddr *tcpip.FullAddress) (tcpip.Endpoint, *waiter.
}
// Get the new accepted endpoint.
e.acceptMu.Lock()
defer e.acceptMu.Unlock()
var n *endpoint
select {
case n = <-e.acceptedChan:
e.acceptCond.Signal()
default:
e.acceptMu.Lock()
if element := e.accepted.endpoints.Front(); element != nil {
n = e.accepted.endpoints.Remove(element).(*endpoint)
}
e.acceptMu.Unlock()
if n == nil {
return nil, nil, &tcpip.ErrWouldBlock{}
}
e.acceptCond.Signal()
if peerAddr != nil {
*peerAddr = n.getRemoteAddress()
}
+10 -28
View File
@@ -99,37 +99,19 @@ func (e *endpoint) beforeSave() {
}
}
// saveAcceptedChan is invoked by stateify.
func (e *endpoint) saveAcceptedChan() []*endpoint {
if e.acceptedChan == nil {
return nil
}
acceptedEndpoints := make([]*endpoint, len(e.acceptedChan), cap(e.acceptedChan))
for i := 0; i < len(acceptedEndpoints); i++ {
select {
case ep := <-e.acceptedChan:
acceptedEndpoints[i] = ep
default:
panic("endpoint acceptedChan buffer got consumed by background context")
}
}
for i := 0; i < len(acceptedEndpoints); i++ {
select {
case e.acceptedChan <- acceptedEndpoints[i]:
default:
panic("endpoint acceptedChan buffer got populated by background context")
}
// saveEndpoints is invoked by stateify.
func (a *accepted) saveEndpoints() []*endpoint {
acceptedEndpoints := make([]*endpoint, a.endpoints.Len())
for i, e := 0, a.endpoints.Front(); e != nil; i, e = i+1, e.Next() {
acceptedEndpoints[i] = e.Value.(*endpoint)
}
return acceptedEndpoints
}
// loadAcceptedChan is invoked by stateify.
func (e *endpoint) loadAcceptedChan(acceptedEndpoints []*endpoint) {
if cap(acceptedEndpoints) > 0 {
e.acceptedChan = make(chan *endpoint, cap(acceptedEndpoints))
for _, ep := range acceptedEndpoints {
e.acceptedChan <- ep
}
// loadEndpoints is invoked by stateify.
func (a *accepted) loadEndpoints(acceptedEndpoints []*endpoint) {
for _, ep := range acceptedEndpoints {
a.endpoints.PushBack(ep)
}
}
@@ -263,7 +245,7 @@ func (e *endpoint) Resume(s *stack.Stack) {
go func() {
connectedLoading.Wait()
bind()
backlog := cap(e.acceptedChan)
backlog := e.accepted.cap
if err := e.Listen(backlog); err != nil {
panic("endpoint listening failed: " + err.String())
}