Avoid lock acquisition on every loop iteration

packetBufferQueue.dequeue acquires and releases the queue lock; unwrap
the function into its only caller so that the lock can be acquired only
once over many loop iterations.

Remove packetBufferQueue as it is no longer a meaningful abstraction.

PiperOrigin-RevId: 418712739
This commit is contained in:
Tamir Duberstein
2021-12-28 19:43:05 -08:00
committed by gVisor bot
parent 1444ce97b4
commit 108885b9e3
3 changed files with 39 additions and 103 deletions
-1
View File
@@ -6,7 +6,6 @@ go_library(
name = "fifo",
srcs = [
"fifo.go",
"packet_buffer_queue.go",
],
visibility = ["//visibility:public"],
deps = [
+39 -18
View File
@@ -40,8 +40,15 @@ type discipline struct {
// queue. It will also smartly batch packets when possible and write them
// through the lower LinkWriter.
type queueDispatcher struct {
lower stack.LinkWriter
queue packetBufferQueue
lower stack.LinkWriter
limit int
mu sync.Mutex
// +checklocks:mu
queue stack.PacketBufferList
// +checklocks:mu
used int
newPacketWaker sleep.Waker
closeWaker sleep.Waker
}
@@ -56,7 +63,7 @@ func New(lower stack.LinkWriter, n int, queueLen int) stack.QueueingDiscipline {
for i := range d.dispatchers {
qd := &d.dispatchers[i]
qd.lower = lower
qd.queue.limit = queueLen
qd.limit = queueLen
d.wg.Add(1)
go func() {
@@ -67,33 +74,39 @@ func New(lower stack.LinkWriter, n int, queueLen int) stack.QueueingDiscipline {
return d
}
func (q *queueDispatcher) dispatchLoop() {
func (qd *queueDispatcher) dispatchLoop() {
s := sleep.Sleeper{}
s.AddWaker(&q.newPacketWaker)
s.AddWaker(&q.closeWaker)
s.AddWaker(&qd.newPacketWaker)
s.AddWaker(&qd.closeWaker)
defer s.Done()
const batchSize = 32
var batch stack.PacketBufferList
for {
switch w := s.Fetch(true); w {
case &q.newPacketWaker:
case &q.closeWaker:
case &qd.newPacketWaker:
case &qd.closeWaker:
return
default:
panic("unknown waker")
}
for pkt := q.queue.dequeue(); pkt != nil; pkt = q.queue.dequeue() {
batch.PushBack(pkt)
if batch.Len() < batchSize && !q.queue.empty() {
continue
qd.mu.Lock()
for batch.Len() < batchSize {
pkt := qd.queue.Front()
if pkt == nil {
break
}
// We pass a protocol of zero here because each packet carries its
// NetworkProtocol.
q.lower.WritePackets(stack.RouteInfo{}, batch, 0 /* protocol */)
batch.DecRef()
batch.Reset()
qd.queue.Remove(pkt)
qd.used--
batch.PushBack(pkt)
}
qd.mu.Unlock()
// We pass a protocol of zero here because each packet carries its
// NetworkProtocol.
_, _ = qd.lower.WritePackets(stack.RouteInfo{}, batch, 0 /* protocol */)
batch.DecRef()
batch.Reset()
}
}
@@ -105,7 +118,15 @@ func (q *queueDispatcher) dispatchLoop() {
// - pkt.NetworkProtocolNumber
func (d *discipline) WritePacket(_ stack.RouteInfo, _ tcpip.NetworkProtocolNumber, pkt *stack.PacketBuffer) tcpip.Error {
qd := &d.dispatchers[int(pkt.Hash)%len(d.dispatchers)]
if !qd.queue.enqueue(pkt) {
qd.mu.Lock()
haveSpace := qd.used < qd.limit
if haveSpace {
pkt.IncRef()
qd.queue.PushBack(pkt)
qd.used++
}
qd.mu.Unlock()
if !haveSpace {
return &tcpip.ErrNoBufferSpace{}
}
qd.newPacketWaker.Assert()
@@ -1,84 +0,0 @@
// Copyright 2020 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package fifo
import (
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/tcpip/stack"
)
// packetBufferQueue is a bounded, thread-safe queue of PacketBuffers.
//
type packetBufferQueue struct {
mu sync.Mutex
list stack.PacketBufferList
limit int
used int
}
// emptyLocked determines if the queue is empty.
// Preconditions: q.mu must be held.
func (q *packetBufferQueue) emptyLocked() bool {
return q.used == 0
}
// empty determines if the queue is empty.
func (q *packetBufferQueue) empty() bool {
q.mu.Lock()
r := q.emptyLocked()
q.mu.Unlock()
return r
}
// setLimit updates the limit. No PacketBuffers are immediately dropped in case
// the queue becomes full due to the new limit.
func (q *packetBufferQueue) setLimit(limit int) {
q.mu.Lock()
q.limit = limit
q.mu.Unlock()
}
// enqueue adds the given packet to the queue.
//
// Returns true when the PacketBuffer is successfully added to the queue, in
// which case the queue acquires a reference to the PacketBuffer, and
// returns false if the queue is full.
func (q *packetBufferQueue) enqueue(s *stack.PacketBuffer) bool {
q.mu.Lock()
r := q.used < q.limit
if r {
s.IncRef()
q.list.PushBack(s)
q.used++
}
q.mu.Unlock()
return r
}
// dequeue removes and returns the next PacketBuffer from queue, if one exists.
// Caller is responsible for calling DecRef on the PacketBuffer.
func (q *packetBufferQueue) dequeue() *stack.PacketBuffer {
q.mu.Lock()
s := q.list.Front()
if s != nil {
q.list.Remove(s)
q.used--
}
q.mu.Unlock()
return s
}