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// Copyright 2018 The gVisor Authors.
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package inet
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import (
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"fmt"
"math/rand"
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"gvisor.dev/gvisor/pkg/context"
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"gvisor.dev/gvisor/pkg/refs"
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"gvisor.dev/gvisor/pkg/sentry/socket/unix/transport"
"gvisor.dev/gvisor/pkg/syserr"
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)
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// +stateify savable
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type abstractEndpoint struct {
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ep transport.BoundEndpoint
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socket refs.TryRefCounter
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name string
ns *AbstractSocketNamespace
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}
// AbstractSocketNamespace is used to implement the Linux abstract socket functionality.
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//
// +stateify savable
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type AbstractSocketNamespace struct {
mu abstractSocketNamespaceMutex `state:"nosave"`
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// Keeps a mapping from name to endpoint. AbstractSocketNamespace does not hold
// any references on any sockets that it contains; when retrieving a socket,
// TryIncRef() must be called in case the socket is concurrently being
// destroyed. It is the responsibility of the socket to remove itself from the
// abstract socket namespace when it is destroyed.
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endpoints map[string]abstractEndpoint
}
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// A boundEndpoint wraps a transport.BoundEndpoint to maintain a reference on
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// its backing socket.
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type boundEndpoint struct {
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transport.BoundEndpoint
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socket refs.TryRefCounter
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}
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// Release implements transport.BoundEndpoint.Release.
func (e *boundEndpoint) Release(ctx context.Context) {
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e.socket.DecRef(ctx)
e.BoundEndpoint.Release(ctx)
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}
func (a *AbstractSocketNamespace) init() {
a.endpoints = make(map[string]abstractEndpoint)
}
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// BoundEndpoint retrieves the endpoint bound to the given name. The return
// value is nil if no endpoint was bound.
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func (a *AbstractSocketNamespace) BoundEndpoint(name string) transport.BoundEndpoint {
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a.mu.Lock()
defer a.mu.Unlock()
ep, ok := a.endpoints[name]
if !ok {
return nil
}
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if !ep.socket.TryIncRef() {
// The socket has reached zero references and is being destroyed.
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return nil
}
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return &boundEndpoint{ep.ep, ep.socket}
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}
// Bind binds the given socket.
//
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// When the last reference managed by socket is dropped, ep may be removed from the
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// namespace.
func (a *AbstractSocketNamespace) Bind(ctx context.Context, path string, ep transport.BoundEndpoint, socket refs.TryRefCounter) (string, *syserr.Error) {
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a.mu.Lock()
defer a.mu.Unlock()
name := ""
if path == "" {
// Autobind feature.
mask := uint32(0xFFFFF)
r := rand.Uint32()
for i := uint32(0); i <= mask; i++ {
p := fmt.Sprintf("X%05x", (r+i)&mask)
if _, ok := a.endpoints[p[1:]]; ok {
continue
}
b := ([]byte)(p)
b[0] = 0
path = string(b)
break
}
if path == "" {
return "", syserr.ErrNoSpace
}
name = path[1:]
} else {
name = path[1:]
// Check if there is already a socket (which has not yet been destroyed) bound at name.
if _, ok := a.endpoints[name]; ok {
return "", syserr.ErrPortInUse
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}
}
ae := abstractEndpoint{ep: ep, name: name, ns: a}
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ae.socket = socket
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a.endpoints[name] = ae
return path, nil
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}
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// Remove removes the specified socket at name from the abstract socket
// namespace, if it has not yet been replaced.
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func (a *AbstractSocketNamespace) Remove(name string, socket refs.TryRefCounter) {
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a.mu.Lock()
defer a.mu.Unlock()
ep, ok := a.endpoints[name]
if !ok {
// We never delete a map entry apart from a socket's destructor (although the
// map entry may be overwritten). Therefore, a socket should exist, even if it
// may not be the one we expect.
panic(fmt.Sprintf("expected socket to exist at '%s' in abstract socket namespace", name))
}
// A Bind() operation may race with callers of Remove(), e.g. in the
// following case:
// socket1 reaches zero references and begins destruction
// a.Bind("foo", ep, socket2) replaces socket1 with socket2
// socket1's destructor calls a.Remove("foo", socket1)
//
// Therefore, we need to check that the socket at name is what we expect
// before modifying the map.
if ep.socket == socket {
delete(a.endpoints, name)
}
}