fix: run typos check (#120)

- Fixes a bunch of typos
- Moves gigantic HEX-string represented binaries to separate `*.bin` files in crates\graphics\src\zgfx\mod.rs (it was messing with typos check)
This commit is contained in:
Vladyslav Nikonov
2023-05-09 15:18:51 +00:00
committed by GitHub
parent e99e6c7b55
commit 71d7c0c651
31 changed files with 68 additions and 82 deletions
Generated
-7
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@@ -1294,12 +1294,6 @@ version = "0.4.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7f24254aa9a54b5c858eaee2f5bccdb46aaf0e486a595ed5fd8f86ba55232a70"
[[package]]
name = "hex-literal"
version = "0.3.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7ebdb29d2ea9ed0083cd8cece49bbd968021bd99b0849edb4a9a7ee0fdf6a4e0"
[[package]]
name = "hmac"
version = "0.7.1"
@@ -1572,7 +1566,6 @@ dependencies = [
"bmp",
"byteorder",
"expect-test",
"hex-literal",
"ironrdp-pdu",
"lazy_static",
"num-derive 0.3.3",
+3 -3
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@@ -119,13 +119,13 @@ pub fn launch_gui(
// layout_pdu.to_buffer(&mut data_buffer)?;
// if let (Some(x224_processor), Some(stream)) = (x224_processor.as_ref(), stream.as_mut()) {
// let mut x224_processor = x224_processor.lock()?;
// // Ignorable eror in case of display channel is not connected
// // Ignorable error in case of display channel is not connected
// let result =
// x224_processor.send_dynamic(&mut *stream, x224::RDP8_DISPLAY_PIPELINE_NAME, data_buffer);
// if result.is_err() {
// error!("Monitor layour {:?}", result);
// error!("Monitor layout {:?}", result);
// } else {
// error!("Monitor layour success");
// error!("Monitor layout success");
// }
// }
}
+1 -1
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@@ -652,7 +652,7 @@ impl Sequence for ClientConnector {
}
//== Optional Multitransport Bootstrapping ==//
// NOTE: our implemention is not expecting the Auto-Detect Request PDU from server
// NOTE: our implementation is not expecting the Auto-Detect Request PDU from server
ClientConnectorState::MultitransportBootstrapping {
io_channel_id,
user_channel_id,
+2 -2
View File
@@ -460,7 +460,7 @@ impl AvcShaderProgram {
ShaderType::Avc420 => None,
ShaderType::TextureShader => unreachable!(),
};
// Set parameters that are not going to change accross different programs.
// Set parameters that are not going to change across different programs.
// All shaders within a context share parameters and must be of the same type
// The paraemters here are going to remain constant
@@ -514,7 +514,7 @@ impl AvcShaderProgram {
if stride_1 != stride_0 / 2 {
panic!("Program cannot handle stride mismatch");
}
// Each region is 6 verticies (two triangles)
// Each region is 6 vertices (two triangles)
gl.draw_arrays(glow::TRIANGLES, 0, regions.len() as i32 * 6);
}
}
+4 -4
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@@ -48,7 +48,7 @@ fn handle_gfx_pdu(
loop {
let message = graphic_receiver
.recv()
.map_err(|e| RendererError::RecieveError(e.to_string()))?;
.map_err(|e| RendererError::ReceiveError(e.to_string()))?;
if let Some(file) = file.as_mut() {
let _result = message.to_buffer(file);
@@ -170,8 +170,8 @@ impl Renderer {
pub enum RendererError {
#[error("Unable to send message on channel {0}")]
SendError(String),
#[error("Unable to recieve message on channel {0}")]
RecieveError(String),
#[error("Unable to receive message on channel {0}")]
ReceiveError(String),
#[error("errored to decode openh264 stream {0}")]
OpenH264Error(#[from] openh264::Error),
#[error("Graphics pipeline protocol error: {0}")]
@@ -194,7 +194,7 @@ impl<T> From<SendError<T>> for RendererError {
impl From<RecvError> for RendererError {
fn from(e: RecvError) -> Self {
RendererError::RecieveError(e.to_string())
RendererError::ReceiveError(e.to_string())
}
}
-1
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@@ -25,7 +25,6 @@ lazy_static = "1.4.0"
[dev-dependencies]
bmp = "0.5"
expect-test.workspace = true
hex-literal = "0.3.4"
proptest = "1.1.0"
rdp-rs = { git = "https://github.com/citronneur/rdp-rs", rev = "7ac880d7efb7f05efef3c84476f7c24f4053e0ea" }
rstest = "0.17.0"
+2 -2
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@@ -4,11 +4,11 @@ const FIRST_LEVEL_SIZE: usize = 1024;
const SECOND_LEVEL_SIZE: usize = 256;
const THIRD_LEVEL_SIZE: usize = 64;
const FISRT_LEVEL_SUBBANDS_COUNT: usize = 3;
const FIRST_LEVEL_SUBBANDS_COUNT: usize = 3;
const SECOND_LEVEL_SUBBANDS_COUNT: usize = 3;
pub fn decode(buffer: &mut [i16], quant: &Quant) {
let (first_level, buffer) = buffer.split_at_mut(FISRT_LEVEL_SUBBANDS_COUNT * FIRST_LEVEL_SIZE);
let (first_level, buffer) = buffer.split_at_mut(FIRST_LEVEL_SUBBANDS_COUNT * FIRST_LEVEL_SIZE);
let (second_level, third_level) = buffer.split_at_mut(SECOND_LEVEL_SUBBANDS_COUNT * SECOND_LEVEL_SIZE);
let decode_chunk = |a: (&mut [i16], u8)| decode_block(a.0, a.1 as i16 - 1);
+4 -4
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@@ -175,13 +175,13 @@ fn handle_rectangle_that_overlaps_band(rectangle: &Rectangle, band: &[Rectangle]
| | | |
possible cases:
1) no top split, merge zone then a bottom split. The band will be splitted
1) no top split, merge zone then a bottom split. The band will be split
in two
2) not band split, only the merge zone, band merged with rect but not splitted
2) not band split, only the merge zone, band merged with rect but not split
3) a top split, the merge zone and no bottom split. The band will be split
in two
4) a top split, the merge zone and also a bottom split. The band will be
splitted in 3, but the coalesce algorithm may merge the created bands
split in 3, but the coalesce algorithm may merge the created bands
*/
let band_top = band[0].top;
@@ -289,7 +289,7 @@ fn copy_band_with_union(
*
* We first copy as-is items that are before Item2, the first overlapping
* item.
* Then we find the last one that overlap unionRect to agregate Item2, Item3
* Then we find the last one that overlap unionRect to aggregate Item2, Item3
* and Item4 to create Item2.
* Finally Item5 is copied as Item3.
*
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@@ -0,0 +1,2 @@
$ 
D7 0
@@ -0,0 +1 @@
à$E¦bTcã\EÈŽvŒimŒE¿Ä]fž"DGXGäR‰",€
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+1 -1
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@@ -200,7 +200,7 @@ pub fn decode_cursor<'de, T: PduDecode<'de>>(src: &mut ReadCursor<'de>) -> Resul
T::decode(src)
}
/// Similar to `PduDecode` but unconditionnaly returns an owned type.
/// Similar to `PduDecode` but unconditionally returns an owned type.
pub trait PduDecodeOwned: Sized {
fn decode_owned(src: &mut ReadCursor<'_>) -> Result<Self>;
}

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