Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

140 lines
3.9 KiB
C#

// Scheduler.cs
//
// Copyright (c) 2008 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if NET_4_0
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Collections.Concurrent;
namespace Mono.Threading.Tasks
{
public class FixedTaskScheduler: TaskScheduler, IMonoTaskScheduler
{
readonly IProducerConsumerCollection<Task> workQueue;
readonly ThreadWorker[] workers;
readonly ManualResetEvent pulseHandle = new ManualResetEvent (false);
public FixedTaskScheduler ()
: this (Environment.ProcessorCount, ThreadPriority.Normal)
{
}
public FixedTaskScheduler (int maxWorker, ThreadPriority priority)
{
workQueue = new ConcurrentQueue<Task> ();
workers = new ThreadWorker [maxWorker];
for (int i = 0; i < maxWorker; i++) {
workers [i] = new ThreadWorker (workers, i, workQueue, new CyclicDeque<Task> (), priority, pulseHandle);
workers [i].Pulse ();
}
}
protected override void QueueTask (Task t)
{
// Add to the shared work pool
workQueue.TryAdd (t);
// Wake up some worker if they were asleep
PulseAll ();
}
public void MonoParticipateUntil (Task task)
{
if (task.IsCompleted)
return;
ManualResetEventSlim evt = new ManualResetEventSlim (false);
task.ContinueWith (_ => evt.Set (), TaskContinuationOptions.ExecuteSynchronously);
if (evt.IsSet || task.IsCompleted)
return;
ParticipateUntilInternal (task, evt, -1);
}
public bool MonoParticipateUntil (Task task, ManualResetEventSlim evt, int millisecondsTimeout)
{
if (task.IsCompleted)
return false;
bool isFromPredicate = true;
task.ContinueWith (_ => { isFromPredicate = false; evt.Set (); }, TaskContinuationOptions.ExecuteSynchronously);
ParticipateUntilInternal (task, evt, millisecondsTimeout);
if (task.IsCompleted)
return false;
return isFromPredicate;
}
public void ParticipateUntilInternal (Task self, ManualResetEventSlim evt, int millisecondsTimeout)
{
ThreadWorker.ParticipativeWorkerMethod (self, evt, millisecondsTimeout, workQueue, workers, pulseHandle, (a, b) => true);
}
static bool TaskCompletedPredicate (Task self)
{
return self.IsCompleted;
}
public void PulseAll ()
{
pulseHandle.Set ();
}
public void Dispose ()
{
foreach (ThreadWorker w in workers)
w.Dispose ();
}
#region Scheduler dummy stubs
protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
{
throw new System.NotImplementedException();
}
protected override bool TryDequeue (Task task)
{
throw new System.NotImplementedException();
}
protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
{
task.Execute (null);
return true;
}
public override int MaximumConcurrencyLevel {
get {
return base.MaximumConcurrencyLevel;
}
}
#endregion
}
}
#endif