Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

24 lines
1.1 KiB
C#

// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System.Reactive.Disposables;
namespace System.Reactive.Concurrency
{
/// <summary>
/// Scheduler with support for running periodic tasks.
/// This type of scheduler can be used to run timers more efficiently instead of using recursive scheduling.
/// </summary>
public interface ISchedulerPeriodic
{
/// <summary>
/// Schedules a periodic piece of work.
/// </summary>
/// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
/// <param name="state">Initial state passed to the action upon the first iteration.</param>
/// <param name="period">Period for running the work periodically.</param>
/// <param name="action">Action to be executed, potentially updating the state.</param>
/// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>
IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action);
}
}