a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
26 lines
1.3 KiB
C#
26 lines
1.3 KiB
C#
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
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using System.Reactive.Disposables;
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namespace System.Reactive.Concurrency
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{
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/// <summary>
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/// Scheduler with support for starting long-running tasks.
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/// This type of scheduler can be used to run loops more efficiently instead of using recursive scheduling.
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/// </summary>
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public interface ISchedulerLongRunning
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{
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/// <summary>
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/// Schedules a long-running piece of work.
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/// </summary>
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/// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
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/// <param name="state">State passed to the action to be executed.</param>
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/// <param name="action">Action to be executed.</param>
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/// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
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/// <remarks>
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/// <para><b>Notes to implementers</b></para>
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/// The returned disposable object should not prevent the work from starting, but only set the cancellation flag passed to the specified action.
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/// </remarks>
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IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action);
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}
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} |