// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System.Reactive.Disposables;
namespace System.Reactive.Concurrency
{
///
/// Scheduler with support for starting long-running tasks.
/// This type of scheduler can be used to run loops more efficiently instead of using recursive scheduling.
///
public interface ISchedulerLongRunning
{
///
/// Schedules a long-running piece of work.
///
/// The type of the state passed to the scheduled action.
/// State passed to the action to be executed.
/// Action to be executed.
/// The disposable object used to cancel the scheduled action (best effort).
///
/// Notes to implementers
/// The returned disposable object should not prevent the work from starting, but only set the cancellation flag passed to the specified action.
///
IDisposable ScheduleLongRunning(TState state, Action action);
}
}