64ac736ec5
Former-commit-id: f3cc9b82f3e5bd8f0fd3ebc098f789556b44e9cd
194 lines
6.8 KiB
C#
194 lines
6.8 KiB
C#
//
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// System.Threading.WaitHandle.cs
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//
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// Author:
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// Dick Porter (dick@ximian.com)
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// Gonzalo Paniagua Javier (gonzalo@ximian.com
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//
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// (C) 2002,2003 Ximian, Inc. (http://www.ximian.com)
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// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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#if !DISABLE_REMOTING
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using System.Runtime.Remoting.Contexts;
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#endif
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using System.Runtime.InteropServices;
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using Microsoft.Win32.SafeHandles;
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using System.Runtime.ConstrainedExecution;
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namespace System.Threading
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{
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[StructLayout (LayoutKind.Sequential)]
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public abstract partial class WaitHandle
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{
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protected static readonly IntPtr InvalidHandle = (IntPtr) (-1);
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internal const int MaxWaitHandles = 64;
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// We rely on the reference source implementation of WaitHandle, and it delegates to a function named
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// WaitOneNative to perform the actual operation of waiting on a handle.
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// This native operation actually has to call back into managed code and invoke .Wait
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// on the current SynchronizationContext. As such, our implementation of this "native" method
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// is actually managed code, and the real native icall being used is Wait_internal.
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static int WaitOneNative (SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
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{
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bool release = false;
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#if !MONODROID
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var context = SynchronizationContext.Current;
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#endif
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try {
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waitableSafeHandle.DangerousAddRef (ref release);
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#if !DISABLE_REMOTING
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if (exitContext)
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SynchronizationAttribute.ExitContext ();
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#endif
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#if !MONODROID
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// HACK: Documentation (and public posts by experts like Joe Duffy) suggests that
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// users must first call SetWaitNotificationRequired to flag that a given synchronization
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// context overrides .Wait. Because invoking the Wait method is somewhat expensive, we use
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// the notification-required flag to determine whether or not we should invoke the managed
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// wait method.
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// Another option would be to check whether this context uses the default Wait implementation,
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// but I don't know of a cheap way to do this that handles derived types correctly.
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// If the thread does not have a synchronization context set at all, we can safely just
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// jump directly to invoking Wait_internal.
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if ((context != null) && context.IsWaitNotificationRequired ()) {
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return context.Wait (
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new IntPtr[] { waitableSafeHandle.DangerousGetHandle () },
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false,
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(int)millisecondsTimeout
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);
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} else
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#endif
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{
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unsafe {
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IntPtr handle = waitableSafeHandle.DangerousGetHandle ();
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return Wait_internal (&handle, 1, false, (int)millisecondsTimeout);
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}
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}
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} finally {
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if (release)
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waitableSafeHandle.DangerousRelease ();
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#if !DISABLE_REMOTING
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if (exitContext)
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SynchronizationAttribute.EnterContext ();
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#endif
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}
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}
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static int WaitMultiple(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext, bool WaitAll)
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{
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if (waitHandles.Length > MaxWaitHandles)
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return WAIT_FAILED;
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int release_last = -1;
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var context = SynchronizationContext.Current;
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try {
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#if !DISABLE_REMOTING
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if (exitContext)
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SynchronizationAttribute.ExitContext ();
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#endif
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for (int i = 0; i < waitHandles.Length; ++i) {
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try {} finally {
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/* we have to put it in a finally block, to avoid having a ThreadAbortException
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* between the return from DangerousAddRef and the assignement to release_last */
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bool release = false;
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waitHandles [i].SafeWaitHandle.DangerousAddRef (ref release);
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release_last = i;
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}
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}
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if ((context != null) && context.IsWaitNotificationRequired ()) {
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IntPtr[] handles = new IntPtr[waitHandles.Length];
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for (int i = 0; i < waitHandles.Length; ++i)
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handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
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return context.Wait (
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handles,
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false,
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(int)millisecondsTimeout
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);
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} else {
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unsafe {
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IntPtr* handles = stackalloc IntPtr[waitHandles.Length];
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for (int i = 0; i < waitHandles.Length; ++i)
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handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
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return Wait_internal (handles, waitHandles.Length, WaitAll, millisecondsTimeout);
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}
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}
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} finally {
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for (int i = release_last; i >= 0; --i) {
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waitHandles [i].SafeWaitHandle.DangerousRelease ();
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}
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#if !DISABLE_REMOTING
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if (exitContext)
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SynchronizationAttribute.EnterContext ();
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#endif
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}
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}
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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internal unsafe static extern int Wait_internal(IntPtr* handles, int numHandles, bool waitAll, int ms);
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static int SignalAndWaitOne (SafeWaitHandle waitHandleToSignal,SafeWaitHandle waitHandleToWaitOn, int millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
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{
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bool releaseHandleToSignal = false, releaseHandleToWaitOn = false;
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try {
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waitHandleToSignal.DangerousAddRef (ref releaseHandleToSignal);
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waitHandleToWaitOn.DangerousAddRef (ref releaseHandleToWaitOn);
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return SignalAndWait_Internal (waitHandleToSignal.DangerousGetHandle (), waitHandleToWaitOn.DangerousGetHandle (), millisecondsTimeout);
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} finally {
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if (releaseHandleToSignal)
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waitHandleToSignal.DangerousRelease ();
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if (releaseHandleToWaitOn)
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waitHandleToWaitOn.DangerousRelease ();
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}
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}
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[MethodImplAttribute(MethodImplOptions.InternalCall)]
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static extern int SignalAndWait_Internal (IntPtr toSignal, IntPtr toWaitOn, int ms);
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internal static int ToTimeoutMilliseconds(TimeSpan timeout)
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{
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var timeoutMilliseconds = (long)timeout.TotalMilliseconds;
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if (timeoutMilliseconds < -1 || timeoutMilliseconds > int.MaxValue)
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{
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throw new ArgumentOutOfRangeException(nameof(timeout), SR.ArgumentOutOfRange_NeedNonNegOrNegative1);
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}
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return (int)timeoutMilliseconds;
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}
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}
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}
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