48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
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#if !NO_STOPWATCH
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using System;
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using System.Reactive.Concurrency;
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using System.Threading;
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#if NUNIT
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using NUnit.Framework;
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using TestClassAttribute = NUnit.Framework.TestFixtureAttribute;
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using TestMethodAttribute = NUnit.Framework.TestAttribute;
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using TestInitializeAttribute = NUnit.Framework.SetUpAttribute;
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#else
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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#endif
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namespace ReactiveTests.Tests
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{
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static class StopwatchTest
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{
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public static void Run(IStopwatchProvider stopwatchProvider)
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{
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/*
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* TODO: Temporarily disabled until we iron out all of the scheduler improvements.
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*/
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//var N = 10;
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//var t = default(long);
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//var d = 1;
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//for (int i = 0; i < N; i++)
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//{
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// var sw = stopwatchProvider.StartStopwatch();
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// var e1 = sw.Elapsed;
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// Thread.Sleep(d);
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// var e2 = sw.Elapsed;
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// Assert.IsTrue(e2.Ticks > e1.Ticks);
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// t += (e2 - e1).Ticks;
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// sw.Dispose();
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//}
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//Assert.IsTrue(TimeSpan.FromTicks(t / N).TotalMilliseconds < d * 10 /* 10x margin */);
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}
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}
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}
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#endif |