Merge branch 'upstream'

Former-commit-id: 189ebc3947f517ae2c8528a80335612826539903
This commit is contained in:
Xamarin Public Jenkins (auto-signing) 2018-02-28 08:52:28 +00:00
commit 9fad6cd92c
36 changed files with 62 additions and 40 deletions

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@ -60,6 +60,23 @@ namespace NUnit.Framework.Internal
Dictionary<Guid, TestResult> lookupTable;
// Why is CallContext used? Consider the following scenario:
//
// * say Test_A runs in Thread_1
// * Test_A spawns another Thread_2
// * Thread_1 finishes with Test_A, and moves on to Test_B
// * Thread_2 isn't done yet really, crashes and causes an unhandled exception
// * we need a way to map this unhandled exception to Test_A, although Test_B is the currently running test
//
// => what we need is some sort of "thread local" that gets inherited: when
// Thread_1 creates Thread_2, it needs to have the same "thread local" values.
// that is achieved with `CallContext`.
//
// Unfortunately, remoting isn't available on every platform (it will
// throw PlatformNotSupportedexception), thus we can't support this
// scenario. Luckily, this scenario is very rare.
Container container = null;
private static readonly string CONTEXT_KEY = "TestResultName";
public FinallyDelegate () {
@ -73,14 +90,18 @@ namespace NUnit.Framework.Internal
/* keep name in LogicalCallContext, because this will be inherited by
* Threads spawned by the test case */
var guid = Guid.NewGuid();
CallContext.SetData(CONTEXT_KEY, new Container(guid));
try {
CallContext.SetData(CONTEXT_KEY, new Container(guid));
} catch {
container = new Container (guid);
}
this.lookupTable.Add(guid, result);
this.testStack.Push(frame);
}
public void HandleUnhandledExc (Exception ex) {
Container c = (Container) CallContext.GetData(CONTEXT_KEY);
Container c = container ?? (Container) CallContext.GetData(CONTEXT_KEY);
TestResult result = this.lookupTable [c.guid];
result.RecordException(ex);
result.ThreadCrashFail = true;

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@ -34,7 +34,7 @@ static class Consts
// Use these assembly version constants to make code more maintainable.
//
public const string MonoVersion = "5.10.0.141";
public const string MonoVersion = "5.10.0.144";
public const string MonoCompany = "Mono development team";
public const string MonoProduct = "Mono Common Language Infrastructure";
public const string MonoCopyright = "(c) Various Mono authors";

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