42 lines
554 B
C#
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using System;
using System.Runtime.InteropServices;
class Foo {
Bar bar;
}
class Bar {
volatile int oiseau;
}
class Baz {
bool @bool;
char @char;
sbyte @sbyte;
byte @byte;
short int16;
ushort uint16;
int int32;
uint uint32;
long int64;
ulong uint64;
float single;
double @double;
string @string;
object @object;
}
enum Pim {
Pam = 1,
Poum = 2,
}
class PanPan {
public const PanPan Peter = null;
public const string QQ = "qq";
public const string nil = null;
public const object obj = null;
public const int [] ints = null;
}