62 lines
4.0 KiB
C#
62 lines
4.0 KiB
C#
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using System;
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using System.ComponentModel;
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namespace System.Net.Sockets
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{
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public class UdpSingleSourceMulticastClient : IDisposable
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{
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public UdpSingleSourceMulticastClient(IPAddress sourceAddress, IPAddress groupAddress, int localPort) { }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public IAsyncResult BeginJoinGroup(AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public IAsyncResult BeginReceiveFromSource(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public IAsyncResult BeginSendToSource(byte[] buffer, int offset, int count, int remotePort, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public void Dispose() { }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public void EndJoinGroup(IAsyncResult result) { }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public int EndReceiveFromSource(IAsyncResult result, out int sourcePort) { throw new SocketException((int)(SocketError.AccessDenied)); }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public void EndSendToSource(IAsyncResult result) { }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public int ReceiveBufferSize { get; set; }
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//introduced for supporting design-time loading of System.Windows.dll
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[Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
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[EditorBrowsable(EditorBrowsableState.Never)]
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public int SendBufferSize { get; set; }
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}
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}
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