using System; using System.ComponentModel; namespace System.Net.Sockets { //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public class UdpSingleSourceMulticastClient : IDisposable { //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public UdpSingleSourceMulticastClient(IPAddress sourceAddress, IPAddress groupAddress, int localPort) { } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public IAsyncResult BeginJoinGroup(AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public IAsyncResult BeginReceiveFromSource(byte[] buffer, int offset, int count, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public IAsyncResult BeginSendToSource(byte[] buffer, int offset, int count, int remotePort, AsyncCallback callback, object state) { throw new SocketException((int)(SocketError.AccessDenied)); } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public void Dispose() { } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public void EndJoinGroup(IAsyncResult result) { } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public int EndReceiveFromSource(IAsyncResult result, out int sourcePort) { throw new SocketException((int)(SocketError.AccessDenied)); } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public void EndSendToSource(IAsyncResult result) { } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public int ReceiveBufferSize { get; set; } //introduced for supporting design-time loading of System.Windows.dll [Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)] [EditorBrowsable(EditorBrowsableState.Never)] public int SendBufferSize { get; set; } } }