55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
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2007-01-25 Miguel de Icaza <miguel@novell.com>
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* DispatcherTimer.cs: Add new class.
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* Dispatcher.cs (ExitAllframes): Implement.
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(everywhere): Add support for hooks.
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* DispatcherHooks: Implement
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* DispatcherOperation.cs: Store result.
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* Dispatcher.cs:
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Check frame.Continue for early termination.
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PokableQueue: new class used so we can move DispatcherOperation
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tasks from one thread to another.
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2007-01-24 Miguel de Icaza <miguel@novell.com>
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* Dispatcher.cs: Implement reprioritization.
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We now take locks instead of using a separate async queue, as
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things like DispatcherOperation.Priority (reprioritization) can be
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called from a separate thread without crashing.
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2007-01-23 Miguel de Icaza <miguel@novell.com>
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* Dispatcher.cs: Start with the Async methods.
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2007-01-20 Miguel de Icaza <miguel@novell.com>
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* Dispatcher.cs: Move all tasks, not only the first one from the
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async queue into the proper priority queues.
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Eliminate the `Task' class, it is mostly redundant, instead move
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all the data into DispatcherOperation.
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* DispatcherOperation.cs, DispatcherOperationStatus.cs: Add new
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files.
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* Dispatcher.cs: Make our class `Task' internal, so we can pass
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that to DispatcherOperation.
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* Dispatcher.cs: Queue will now queue
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locally (if same thread) or post to the dispatcher queue if
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invoked from a different thread.
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2007-01-13 Miguel de Icaza <miguel@novell.com>
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* Dispatcher.cs: Initially I thought this
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was a stroke of genius. Looking at the actual results, it does
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not seem as brilliant as I had hoped.
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