2007-01-25 Miguel de Icaza * DispatcherTimer.cs: Add new class. * Dispatcher.cs (ExitAllframes): Implement. (everywhere): Add support for hooks. * DispatcherHooks: Implement * DispatcherOperation.cs: Store result. * Dispatcher.cs: Check frame.Continue for early termination. PokableQueue: new class used so we can move DispatcherOperation tasks from one thread to another. 2007-01-24 Miguel de Icaza * Dispatcher.cs: Implement reprioritization. We now take locks instead of using a separate async queue, as things like DispatcherOperation.Priority (reprioritization) can be called from a separate thread without crashing. 2007-01-23 Miguel de Icaza * Dispatcher.cs: Start with the Async methods. 2007-01-20 Miguel de Icaza * Dispatcher.cs: Move all tasks, not only the first one from the async queue into the proper priority queues. Eliminate the `Task' class, it is mostly redundant, instead move all the data into DispatcherOperation. * DispatcherOperation.cs, DispatcherOperationStatus.cs: Add new files. * Dispatcher.cs: Make our class `Task' internal, so we can pass that to DispatcherOperation. * Dispatcher.cs: Queue will now queue locally (if same thread) or post to the dispatcher queue if invoked from a different thread. 2007-01-13 Miguel de Icaza * Dispatcher.cs: Initially I thought this was a stroke of genius. Looking at the actual results, it does not seem as brilliant as I had hoped.