mirror of
https://github.com/ModOrganizer2/modorganizer.git
synced 2026-07-27 13:58:24 -07:00
Compare commits
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234ee923fe |
@@ -2,7 +2,7 @@
|
||||
name: Game support Request
|
||||
about: Request support for a new game
|
||||
title: Add support for game [GAME NAME]
|
||||
labels: 'additional games support, Feature Request, area: mo2 game plugins'
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labels: 'Feature Request, additional games support, area: mo2 game plugins'
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||||
assignees: ''
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||||
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---
|
||||
@@ -18,7 +18,7 @@ assignees: ''
|
||||
- **Nexus ID [optional]:** ID of the game on Nexus (you can usually find this in Nexus URL).
|
||||
- **Executable:** Name of the main executable for the game (relative to the game folder).
|
||||
- **Launcher [optional]:** Name of the game launcher (relative to the game folder).
|
||||
- **Data path:** Path to the data folder of the game (relative to the game folder).
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||||
- **Data path:** Path to the data folder of the game (relative to the game folder). Please note that the Virtual Files System often does not work for top level dlls or exe files.
|
||||
- **Documents path:** Path to folder containing INI files, etc., for the game (usually under "My Games", or the game folder itself).
|
||||
- **Saves directory [optional]:** Path to the folder containing save games (this default to the path above).
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||||
- **Save extension [optional]:** Extension of the saves
|
||||
|
||||
@@ -469,6 +469,11 @@
|
||||
<string notr="true">Drew Warwick</string>
|
||||
</property>
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||||
</item>
|
||||
<item>
|
||||
<property name="text">
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||||
<string notr="true">foresto</string>
|
||||
</property>
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||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">GamerPoet</string>
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||||
|
||||
+13
-6
@@ -158,14 +158,14 @@ protected:
|
||||
currentName = std::get<0>(p)[0];
|
||||
}
|
||||
|
||||
// If the name is different, we need to create a directory from what we have
|
||||
// If the name is different, we need to create a directory from what we have
|
||||
// accumulated:
|
||||
if (currentName != std::get<0>(p)[0]) {
|
||||
|
||||
// We may or may not have an index here, it depends on the type of archive (some archives list
|
||||
// intermediate non-empty folders, some don't):
|
||||
entries.push_back(std::make_shared<ArchiveFileTreeImpl>(parent, currentName, currentIndex, std::move(currentFiles)));
|
||||
|
||||
|
||||
currentFiles.clear(); // Back to a valid state.
|
||||
|
||||
// Reset the index:
|
||||
@@ -200,7 +200,7 @@ protected:
|
||||
if (currentName != "") {
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||||
entries.push_back(std::make_shared<ArchiveFileTreeImpl>(parent, currentName, currentIndex, std::move(currentFiles)));
|
||||
}
|
||||
|
||||
|
||||
// Let the parent class sort the entries:
|
||||
return false;
|
||||
}
|
||||
@@ -214,7 +214,7 @@ private:
|
||||
mutable std::vector<File> m_Files;
|
||||
};
|
||||
|
||||
std::shared_ptr<ArchiveFileTree> ArchiveFileTree::makeTree(Archive const& archive)
|
||||
std::shared_ptr<ArchiveFileTree> ArchiveFileTree::makeTree(Archive const& archive)
|
||||
{
|
||||
auto const& data = archive.getFileList();
|
||||
|
||||
@@ -222,9 +222,16 @@ std::shared_ptr<ArchiveFileTree> ArchiveFileTree::makeTree(Archive const& archiv
|
||||
files.reserve(data.size());
|
||||
|
||||
for (size_t i = 0; i < data.size(); ++i) {
|
||||
// Ignore "." and ".." as they're useless and muck things up
|
||||
if (data[i]->getArchiveFilePath().compare(L".") == 0 ||
|
||||
data[i]->getArchiveFilePath().compare(L"..") == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
files.push_back(std::make_tuple(
|
||||
QString::fromStdWString(data[i]->getArchiveFilePath()).replace("\\", "/").split("/", Qt::SkipEmptyParts),
|
||||
data[i]->isDirectory(),
|
||||
QString::fromStdWString(data[i]->getArchiveFilePath()).replace("\\", "/").split("/", Qt::SkipEmptyParts),
|
||||
data[i]->isDirectory(),
|
||||
(int) i));
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <iplugingame.h>
|
||||
#include <report.h>
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
namespace cid
|
||||
{
|
||||
@@ -292,7 +293,7 @@ void GamePage::select(IPluginGame* game, const QString& dir)
|
||||
Game* checked = findGame(game);
|
||||
|
||||
if (checked) {
|
||||
if (!checked->installed) {
|
||||
if (!checked->installed || (detectMicrosoftStore(checked->dir) && !confirmMicrosoftStore(checked->dir, checked->game))) {
|
||||
if (dir.isEmpty()) {
|
||||
// the selected game has no installation directory and none was given,
|
||||
// ask the user
|
||||
@@ -304,6 +305,9 @@ void GamePage::select(IPluginGame* game, const QString& dir)
|
||||
if (path.isEmpty()) {
|
||||
// cancelled
|
||||
checked = nullptr;
|
||||
} else if (detectMicrosoftStore(path) && !confirmMicrosoftStore(path, game)) {
|
||||
// cancelled
|
||||
checked = nullptr;
|
||||
} else {
|
||||
// check whether a plugin supports the given directory; this can
|
||||
// return the same plugin, a different one, or null
|
||||
@@ -353,6 +357,13 @@ void GamePage::selectCustom()
|
||||
return;
|
||||
}
|
||||
|
||||
// Microsoft store games are not supported
|
||||
if (detectMicrosoftStore(path) && !confirmMicrosoftStore(path, nullptr)) {
|
||||
// reselect the previous button
|
||||
selectButton(m_selection);
|
||||
return;
|
||||
}
|
||||
|
||||
// try to find a plugin that likes this directory
|
||||
for (auto& g : m_games) {
|
||||
if (g->game->looksValid(path)) {
|
||||
@@ -593,6 +604,11 @@ GamePage::Game* GamePage::checkInstallation(const QString& path, Game* g)
|
||||
return g;
|
||||
}
|
||||
|
||||
if (detectMicrosoftStore(path) && confirmMicrosoftStore(path, g->game)) {
|
||||
// okay
|
||||
return g;
|
||||
}
|
||||
|
||||
// the selected game can't use that folder, find another one
|
||||
IPluginGame* otherGame = nullptr;
|
||||
|
||||
@@ -639,6 +655,35 @@ GamePage::Game* GamePage::checkInstallation(const QString& path, Game* g)
|
||||
return g;
|
||||
}
|
||||
|
||||
bool GamePage::detectMicrosoftStore(const QString& path)
|
||||
{
|
||||
return path.contains("/ModifiableWindowsApps/") ||
|
||||
path.contains("/WindowsApps/");
|
||||
}
|
||||
|
||||
bool GamePage::confirmMicrosoftStore(const QString& path, IPluginGame* game)
|
||||
{
|
||||
const auto r = TaskDialog(&m_dlg)
|
||||
.title(QObject::tr("Microsoft Store game"))
|
||||
.main(QObject::tr("Microsoft Store game"))
|
||||
.content(QObject::tr(
|
||||
"The folder %1 seems to be a Microsoft Store game install. Games"
|
||||
" installed through the Microsoft Store are not supported by Mod Organizer"
|
||||
" and will not work properly.")
|
||||
.arg(path))
|
||||
.button({
|
||||
game ? QObject::tr("Use this folder for %1").arg(game->gameName())
|
||||
: QObject::tr("Use this folder"),
|
||||
QObject::tr("I know what I'm doing"),
|
||||
QMessageBox::Ignore})
|
||||
.button({
|
||||
QObject::tr("Cancel"),
|
||||
QMessageBox::Cancel})
|
||||
.exec();
|
||||
|
||||
return (r == QMessageBox::Ignore);
|
||||
}
|
||||
|
||||
bool GamePage::confirmUnknown(const QString& path, IPluginGame* game)
|
||||
{
|
||||
const auto r = TaskDialog(&m_dlg)
|
||||
@@ -856,7 +901,7 @@ QString NamePage::selectedInstanceName() const
|
||||
}
|
||||
|
||||
const auto text = ui->instanceName->text().trimmed();
|
||||
return InstanceManager::singleton().sanitizeInstanceName(text);
|
||||
return MOBase::sanitizeFileName(text);
|
||||
}
|
||||
|
||||
void NamePage::onChanged()
|
||||
@@ -883,7 +928,7 @@ bool NamePage::checkName(QString parentDir, QString name)
|
||||
if (name.isEmpty()) {
|
||||
empty = true;
|
||||
} else {
|
||||
if (InstanceManager::singleton().validInstanceName(name)) {
|
||||
if (MOBase::validFileName(name)) {
|
||||
exists = QDir(parentDir).exists(name);
|
||||
} else {
|
||||
invalid = true;
|
||||
@@ -1108,7 +1153,7 @@ bool PathsPage::checkPath(
|
||||
} else {
|
||||
const QDir d(path);
|
||||
|
||||
if (m.validInstanceName(d.dirName())) {
|
||||
if (MOBase::validFileName(d.dirName())) {
|
||||
if (m_dlg.rawCreationInfo().type == CreateInstanceDialog::Portable) {
|
||||
// the default data path for a portable instance is the application
|
||||
// directory, so it's not an error if it exists
|
||||
|
||||
@@ -354,6 +354,15 @@ private:
|
||||
MOBase::IPluginGame* confirmOtherGame(
|
||||
const QString& path,
|
||||
MOBase::IPluginGame* selectedGame, MOBase::IPluginGame* guessedGame);
|
||||
|
||||
// detects if the given path likely contains a Microsoft Store game
|
||||
//
|
||||
bool detectMicrosoftStore(const QString& path);
|
||||
|
||||
// tells the user that the path probably contains a Microsoft Store game that
|
||||
// is not supported, returns true if the user decides to accept anyway.
|
||||
//
|
||||
bool confirmMicrosoftStore(const QString& path, MOBase::IPluginGame* game);
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "shared/util.h"
|
||||
#include <utility.h>
|
||||
#include <report.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
#include <QTimer>
|
||||
#include <QFileInfo>
|
||||
@@ -1456,7 +1457,7 @@ void DownloadManager::markUninstalled(QString fileName)
|
||||
|
||||
QString DownloadManager::getDownloadFileName(const QString &baseName, bool rename) const
|
||||
{
|
||||
QString fullPath = m_OutputDirectory + "/" + baseName;
|
||||
QString fullPath = m_OutputDirectory + "/" + MOBase::sanitizeFileName(baseName);
|
||||
if (QFile::exists(fullPath) && rename) {
|
||||
int i = 1;
|
||||
while (QFile::exists(QString("%1/%2_%3").arg(m_OutputDirectory).arg(i).arg(baseName))) {
|
||||
@@ -1476,7 +1477,7 @@ QString DownloadManager::getFileNameFromNetworkReply(QNetworkReply *reply)
|
||||
|
||||
std::cmatch result;
|
||||
if (std::regex_search(reply->rawHeader("Content-Disposition").constData(), result, exp)) {
|
||||
return QString::fromUtf8(result.str(1).c_str());
|
||||
return MOBase::sanitizeFileName(QString::fromUtf8(result.str(1).c_str()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -130,7 +130,7 @@ Module::FileInfo Module::getFileInfo() const
|
||||
return {};
|
||||
}
|
||||
|
||||
log::error(
|
||||
log::debug(
|
||||
"GetFileVersionInfoSizeW() failed on '{}', {}",
|
||||
m_path, formatSystemMessage(e));
|
||||
|
||||
@@ -268,7 +268,7 @@ QDateTime Module::getTimestamp(const VS_FIXEDFILEINFO& fi) const
|
||||
if (h.get() == INVALID_HANDLE_VALUE) {
|
||||
const auto e = GetLastError();
|
||||
|
||||
log::error(
|
||||
log::debug(
|
||||
"can't open file '{}' for timestamp, {}",
|
||||
m_path, formatSystemMessage(e));
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "installationmanager.h"
|
||||
|
||||
#include "utility.h"
|
||||
#include "filesystemutilities.h"
|
||||
#include "report.h"
|
||||
#include "categories.h"
|
||||
#include "questionboxmemory.h"
|
||||
|
||||
+2
-30
@@ -32,6 +32,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include <iplugingame.h>
|
||||
#include <utility.h>
|
||||
#include <log.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QDir>
|
||||
@@ -721,7 +722,7 @@ const MOBase::IPluginGame* InstanceManager::gamePluginForDirectory(
|
||||
|
||||
QString InstanceManager::makeUniqueName(const QString& instanceName) const
|
||||
{
|
||||
const QString sanitized = sanitizeInstanceName(instanceName);
|
||||
const QString sanitized = MOBase::sanitizeFileName(instanceName);
|
||||
|
||||
// trying "name (N)"
|
||||
QString name = sanitized;
|
||||
@@ -742,35 +743,6 @@ bool InstanceManager::instanceExists(const QString& instanceName) const
|
||||
return root.exists(instanceName);
|
||||
}
|
||||
|
||||
QString InstanceManager::sanitizeInstanceName(const QString &name) const
|
||||
{
|
||||
QString new_name = name;
|
||||
|
||||
// Restrict the allowed characters
|
||||
new_name = new_name.remove(QRegExp("[^A-Za-z0-9 _=+;!@#$%^'\\-\\.\\[\\]\\{\\}\\(\\)]"));
|
||||
|
||||
// Don't end in spaces and periods
|
||||
new_name = new_name.remove(QRegExp("\\.*$"));
|
||||
new_name = new_name.remove(QRegExp(" *$"));
|
||||
|
||||
// Recurse until stuff stops changing
|
||||
if (new_name != name) {
|
||||
return sanitizeInstanceName(new_name);
|
||||
}
|
||||
return new_name;
|
||||
}
|
||||
|
||||
bool InstanceManager::validInstanceName(const QString& instanceName) const
|
||||
{
|
||||
if (instanceName.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (instanceName == sanitizeInstanceName(instanceName));
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::unique_ptr<Instance> selectInstance()
|
||||
{
|
||||
auto& m = InstanceManager::singleton();
|
||||
|
||||
@@ -305,10 +305,6 @@ public:
|
||||
//
|
||||
std::vector<QString> globalInstancePaths() const;
|
||||
|
||||
// returns `name` modified so that it is a valid instance name
|
||||
//
|
||||
QString sanitizeInstanceName(const QString &name) const;
|
||||
|
||||
// sanitizes the given instance name and either
|
||||
// 1) returns it if there is no instance with this name
|
||||
// 2) tries to add " (N)" at the end until it works
|
||||
@@ -321,12 +317,6 @@ public:
|
||||
//
|
||||
bool instanceExists(const QString& instanceName) const;
|
||||
|
||||
// returns whether the given instance name would be a valid name; this does
|
||||
// not check whether the instance already exists, it's basiscally just a check
|
||||
// against what sanitizeInstanceName() returns
|
||||
//
|
||||
bool validInstanceName(const QString& instanceName) const;
|
||||
|
||||
// returns the absolute path of a global instance with the given name; this
|
||||
// does not check if the name is valid or if exists
|
||||
//
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <utility.h>
|
||||
#include <report.h>
|
||||
#include <iplugingame.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
using namespace MOBase;
|
||||
|
||||
@@ -109,10 +110,10 @@ QString getInstanceName(
|
||||
|
||||
if (text->text().isEmpty()) {
|
||||
error->setText("");
|
||||
} else if (!m.validInstanceName(text->text())) {
|
||||
} else if (!MOBase::validFileName(text->text())) {
|
||||
error->setText(QObject::tr("The instance name must be a valid folder name."));
|
||||
} else {
|
||||
const auto name = m.sanitizeInstanceName(text->text());
|
||||
const auto name = MOBase::sanitizeFileName(text->text());
|
||||
|
||||
if ((name != oldName) && m.instanceExists(text->text())) {
|
||||
error->setText(QObject::tr("An instance with this name already exists."));
|
||||
@@ -136,7 +137,7 @@ QString getInstanceName(
|
||||
return {};
|
||||
}
|
||||
|
||||
return m.sanitizeInstanceName(text->text());
|
||||
return MOBase::sanitizeFileName(text->text());
|
||||
}
|
||||
|
||||
|
||||
|
||||
+52
-3
@@ -1440,12 +1440,36 @@ void MainWindow::registerModPage(IPluginModPage *modPage)
|
||||
ui->actionModPage->menu()->addAction(action);
|
||||
}
|
||||
|
||||
bool MainWindow::registerNexusPage(const QString& gameName)
|
||||
{
|
||||
// Get the plugin
|
||||
IPluginGame* plugin = m_OrganizerCore.getGame(gameName);
|
||||
if (plugin == nullptr)
|
||||
return false;
|
||||
|
||||
// Create an action
|
||||
QAction* action = new QAction(
|
||||
plugin->gameIcon(),
|
||||
QObject::tr("Visit %1 on Nexus").arg(plugin->gameName()),
|
||||
this);
|
||||
|
||||
// Bind the action
|
||||
connect(action, &QAction::triggered, this, [this, gameName]() {
|
||||
shell::Open(QUrl(NexusInterface::instance().getGameURL(gameName)));
|
||||
}, Qt::QueuedConnection);
|
||||
|
||||
// Add the action
|
||||
ui->actionModPage->menu()->addAction(action);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void MainWindow::updateModPageMenu()
|
||||
{
|
||||
// Clear the menu:
|
||||
ui->actionModPage->menu()->clear();
|
||||
ui->actionModPage->menu()->addAction(ui->actionNexus);
|
||||
|
||||
// Determine the loaded mod page plugins
|
||||
std::vector<IPluginModPage*> modPagePlugins = m_PluginContainer.plugins<IPluginModPage>();
|
||||
|
||||
// Sort the plugins by display name
|
||||
@@ -1466,14 +1490,30 @@ void MainWindow::updateModPageMenu()
|
||||
registerModPage(modPagePlugin);
|
||||
}
|
||||
|
||||
// Add the primary game (with a separator)
|
||||
registerNexusPage(m_OrganizerCore.managedGame()->gameShortName());
|
||||
ui->actionModPage->menu()->addSeparator();
|
||||
|
||||
// Add the secondary games (sorted)
|
||||
bool secondaryGameAdded = false;
|
||||
QStringList secondaryGames = m_OrganizerCore.managedGame()->validShortNames();
|
||||
secondaryGames.sort(Qt::CaseInsensitive);
|
||||
for (auto gameName : secondaryGames)
|
||||
{
|
||||
if (registerNexusPage(gameName)) {
|
||||
secondaryGameAdded = true;
|
||||
}
|
||||
}
|
||||
|
||||
// No mod page plugin and the menu was visible:
|
||||
if (modPagePlugins.empty()) {
|
||||
bool keepOriginalAction = modPagePlugins.size() == 0 && !secondaryGameAdded;
|
||||
if (keepOriginalAction) {
|
||||
ui->toolBar->insertAction(ui->actionAdd_Profile, ui->actionNexus);
|
||||
}
|
||||
else {
|
||||
ui->toolBar->removeAction(ui->actionNexus);
|
||||
}
|
||||
ui->actionModPage->setVisible(!modPagePlugins.empty());
|
||||
ui->actionModPage->setVisible(!keepOriginalAction);
|
||||
}
|
||||
|
||||
void MainWindow::startExeAction()
|
||||
@@ -2148,6 +2188,15 @@ void MainWindow::on_actionAdd_Profile_triggered()
|
||||
profilesDialog.exec();
|
||||
m_SavesTab->refreshSaveList(); // since the save list may now be outdated we have to refresh it completely
|
||||
|
||||
if (profilesDialog.selectedProfile())
|
||||
{
|
||||
// Change profile while blocking signals to prevent extra signals being sent
|
||||
// Doesn't matter much as refreshProfiles() is being called after this
|
||||
ui->profileBox->blockSignals(true);
|
||||
ui->profileBox->setCurrentText(profilesDialog.selectedProfile().value());
|
||||
ui->profileBox->blockSignals(false);
|
||||
}
|
||||
|
||||
if (refreshProfiles() && !profilesDialog.failed()) {
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -187,6 +187,7 @@ private:
|
||||
void setToolbarButtonStyle(Qt::ToolButtonStyle s);
|
||||
|
||||
void registerModPage(MOBase::IPluginModPage* modPage);
|
||||
bool registerNexusPage(const QString& gameName);
|
||||
void registerPluginTool(MOBase::IPluginTool* tool, QString name = QString(), QMenu* menu = nullptr);
|
||||
|
||||
void updateToolbarMenu();
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "shared/filesorigin.h"
|
||||
|
||||
#include "shared/appconfig.h"
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
#include <report.h>
|
||||
|
||||
#include <QFileInfo>
|
||||
|
||||
+8
-1
@@ -5,7 +5,7 @@
|
||||
|
||||
#include <widgetutility.h>
|
||||
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
#include <report.h>
|
||||
|
||||
#include "ui_mainwindow.h"
|
||||
@@ -347,6 +347,9 @@ QModelIndexList ModListView::indexViewToModel(const QModelIndexList& index) cons
|
||||
QModelIndex ModListView::nextIndex(const QModelIndex& index) const
|
||||
{
|
||||
auto* model = index.model();
|
||||
if (!model) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (model->rowCount(index) > 0) {
|
||||
return model->index(0, index.column(), index);
|
||||
@@ -372,6 +375,10 @@ QModelIndex ModListView::prevIndex(const QModelIndex& index) const
|
||||
}
|
||||
|
||||
auto* model = index.model();
|
||||
if (!model) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto prev = model->index((index.row() - 1) % model->rowCount(index.parent()), index.column(), index.parent());
|
||||
|
||||
if (model->rowCount(prev) > 0) {
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
#include <log.h>
|
||||
#include <report.h>
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
#include "categories.h"
|
||||
#include "filedialogmemory.h"
|
||||
|
||||
+241
-217
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -21,7 +21,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "modinfo.h"
|
||||
#include "settings.h"
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
#include "shared/appconfig.h"
|
||||
#include <iplugingame.h>
|
||||
#include <report.h>
|
||||
|
||||
@@ -19,7 +19,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "profileinputdialog.h"
|
||||
#include "ui_profileinputdialog.h"
|
||||
#include <utility.h>
|
||||
#include "filesystemutilities.h"
|
||||
|
||||
ProfileInputDialog::ProfileInputDialog(QWidget *parent) :
|
||||
QDialog(parent),
|
||||
|
||||
@@ -28,7 +28,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "profileinputdialog.h"
|
||||
#include "report.h"
|
||||
#include "transfersavesdialog.h"
|
||||
#include "utility.h"
|
||||
#include "filesystemutilities.h"
|
||||
#include "settings.h"
|
||||
#include "localsavegames.h"
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user