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allow selecting another instance when the game/variant isn't found
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@@ -831,7 +831,7 @@ SetupInstanceResults selectGame(Instance& instance, PluginContainer& pc)
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if (dlg.exec() != QDialog::Accepted) {
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// cancelled
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return SetupInstanceResults::Exit;
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return SetupInstanceResults::SelectAnother;
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}
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// this info will be used instead of the ini, which should fix this
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@@ -868,7 +868,7 @@ SetupInstanceResults selectVariant(Instance& instance, PluginContainer& pc)
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dlg.raise();
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if (dlg.exec() != QDialog::Accepted) {
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return SetupInstanceResults::Exit;
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return SetupInstanceResults::SelectAnother;
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}
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// this info will be used instead of the ini, which should fix this
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