2 Commits
Author SHA1 Message Date
Chris Djali 165c27b0be Avoid using the to-BGRA converter for luminance textures
When inspecting bitmasks for old-style DDS headers, we were labelling luminance as `l`, then later using that to attempt to look up a GL enum by name. The luminance enums actually call it `LUMINANCE` instead of `L`, despite using single letters for single-colour channels, so the lookup was failing, and we were falling back to conversion instead of uploading the data directly.
2020-03-16 21:54:34 +00:00
Chris Djali 81c8388d9a Initial commit 2019-10-01 00:49:09 +01:00